Difference between revisions of "Bonesaw (map)"
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+ | * Fixed broken area portals | ||
+ | * Fixed skybox issue | ||
+ | * Fixed HHH not animating | ||
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Revision as of 01:42, 21 October 2022
This article is about the Payload Race Halloween map. For the Medic's stock melee weapon, see Bonesaw.
Bonesaw (map) | |
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Basic Information | |
Variants: | Hacksaw |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime, overcast |
Hazards: | Hellishly Hollow Horseman |
Map Photos | |
Map Overview | |
“ | The Mann Brothers have had their souls trapped within haunted gravestones. Push your team's saw into the enemy team's grave to destroy it, release their soul, and trap it in hell for good! Maybe hack a couple enemies apart with your saw while you're at it.
— Bonesaw publicity blurb
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” |
Bonesaw is a community-created Payload Race map added in the Scream Fortress 2022 update. It is a Halloween reskin of the community Payload Race map Hacksaw. Occasionally, the Hellishly Hollow Horseman, a reskin of the Horseless Headless Horsemann, spawns where both Payload cross paths with each other.
Bonesaw was contributed to the Steam workshop.
Contents
Locations
- Cliff Side: A death pit with a medium health kit, this cliff side is near were both BLU and RED's Payload carts start.
- Spawn: Both RED and BLU, the spawns seem to take place in a storage unit area.
- Finish Point: This is where the haunted graves are with the Mann brothers souls trapped inside. The team has to stay next to cart until the "Gravedigging" process has reached 100%.
- The Underworld: Upon the destruction of a grave, both teams are transported to a fiery lumber death run track, with the winning team ahead and the losing team being able to trigger traps.
Gallery
Strategy
Main article: Community Bonesaw strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 5, 2022 Patch (Scream Fortress 2022)
- Added Bonesaw to the game.
- Fixed not being able to push the Red cart.
- Fixed missing materials in resupply closets.
- Fixed Horseless Headless Horsemann not being visible.
- Adjusted prop fade distances.
- Added more details across the map.
- Added overlays in some spots to make Snipers more visible.
- Filled the final death pit with billowing smoke.
- Fixed perch spots around the map.
- Fixed various displacement gaps.
- Fixed z-fighting on fence props.
- Fixed being able to place teleporters too close to your own spawn doors.
- Fixed payload sawblade damage not being consistent.
- Fixed players spawning in the overworld when the underworld race is active.
- Fixed being able to use Bonk! Atomic Punch to bypass the stun speed in the underworld race.
- Fixed being able to use the Phlogistinator to damage players in the underworld race (Thanks Barno and pinewabble!).
- Fixed errors caused by missing gib types for crows.
- Fixed incorrect prop collisions.
- Improved fire safety.
- Prevented the HHH from falling into pits.
October 11, 2022 Patch #2
- Updated
plr_hacksaw_event
to fix the Headless Horsemann not being visible.
- Changed the roofing near the finale, preventing players from walking from one barn balcony to the other.
- Replaced barn balcony windows with widened doorways to streamline movement.
- Fixed the VO in the underworld playing multiple times.
- Fixed floating candles when the graves were destroyed.
- Updated the HHH to use the new "SetModel" input.
- Delayed final capture VO so they're more audible.
- Adjusted prop fades.
- Adjusted detailing.
- Fixed broken area portals
- Fixed skybox issue
- Fixed HHH not animating
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