Difference between revisions of "Original"

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(Trivia: The sound when picking firing? fixed.)
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Like in the {{botignore|original}} ''Quake'', the Original's viewmodel is in the center of the screen and rockets launch straight into the crosshair. The world model remains in the same position as the [[Rocket Launcher]].
 
Like in the {{botignore|original}} ''Quake'', the Original's viewmodel is in the center of the screen and rockets launch straight into the crosshair. The world model remains in the same position as the [[Rocket Launcher]].
  
The Original is awarded in [[Quality#Genuine items|Genuine]] quality to players who purchase ''[[Quake 4]]'' before August 8, 2011.
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The Original is awarded in [[Quality#Genuine items|Genuine]] quality to players who purchase ''[[Quake 4]]'' before August 7, 2011.
  
 
== Damage and function times ==
 
== Damage and function times ==

Revision as of 21:41, 4 August 2011

You kids today don't know how to dominate.
The Soldier fondly remembering his origins

The Original is a promotional primary weapon for the Soldier. Styled after the Rocket Launcher from Quake, the model of which was used in the original Team Fortress mod for the Soldier's Rocket Launcher and the Pyro's Incendiary Cannon, it appears as a tan rocket launcher with a gray tubular exhaust port, bulky barrel and a gray handle.

Like in the original Quake, the Original's viewmodel is in the center of the screen and rockets launch straight into the crosshair. The world model remains in the same position as the Rocket Launcher.

The Original is awarded in Genuine quality to players who purchase Quake 4 before August 7, 2011.

Damage and function times

See also: Damage
Identical to: Rocket Launcher
Damage and function times
Shot type Projectile
Damage
Maximum ramp-up 125% 112
Base damage 100% 90
Maximum fall-off 53% 48
Point blank 105-112
Medium range 50-90
Long range 45-60
Critical 270
Mini-crit 122
Splash damage
Minimum splash 50% 9 ft
Damage reduction 1% / 2.88
Self-damage 27-89
Self damage (rocket jump) 27-46
Function times
Attack interval 0.8 s
Reload (first) 0.92 s
Reload (consecutive) 0.8 s
Values are approximate and determined by community testing.

Related achievements

Leaderboard class soldier.png Soldier

Backdraft Dodger
Backdraft Dodger
Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.


Crockets Are Such B.S.
Crockets Are Such B.S.
Shoot two non-boosted crit rockets in a row.


For Whom the Shell Trolls
For Whom the Shell Trolls
Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land.


Death from Above
Death from Above
Rocket jump and kill 2 enemies before you land.
Mutually Assured Destruction
Mutually Assured Destruction
Kill an enemy sniper with a rocket after he kills you.


Tri-Splatteral Damage
Tri-Splatteral Damage
Kill 3 enemies with a single critical rocket.


Where Eagles Dare
Where Eagles Dare
Get the highest possible rocket jump using jump and crouch.

Leaderboard class pyro.png Pyro

Hotshot
Hotshot
Kill a Soldier with a reflected critical rocket.
Hot Potato
Hot Potato
Reflect 100 projectiles with your compressed air blast.

Leaderboard class heavy.png Heavy

Crock Block
Crock Block
Survive a direct hit from a critical rocket.


Update history

August 3, 2011 Patch

  • The Original was added to the game.

Trivia

  • The sound played when firing is the remastered sound effects from Quake, the game files also contain unused remastered Quake sounds for reloading, explosions and picking up items.

Gallery

See also