Difference between revisions of "Original"
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== Gallery == | == Gallery == | ||
<gallery perrow=5> | <gallery perrow=5> | ||
− | File:Original 1st person.png| | + | File:Original 1st person.png|First-person view. |
− | File:Rl_qwtf.png|The rocket launcher | + | File:Rl_qwtf.png|The rocket launcher first-person view in ''Quake'' and the ''[[Team Fortress]]'' ''Quake''-mod. |
− | File:Dmcrocket.png|The rocket launcher | + | File:Dmcrocket.png|The rocket launcher first-person view in ''Deathmatch Classic''. |
− | File:Quakecon_steam_promo.PNG|Promotional Steam pop up for the Quake item. | + | File:Quakecon_steam_promo.PNG|Promotional Steam pop up for the ''Quake'' item. |
File:Soldier_quake.jpg|Soldier posing with the Original, seen on the Steam Store page for ''Quake 4'' during the promotional period. | File:Soldier_quake.jpg|Soldier posing with the Original, seen on the Steam Store page for ''Quake 4'' during the promotional period. | ||
</gallery> | </gallery> |
Revision as of 16:08, 5 August 2011
![]() | “Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | You kids today don't know how to dominate.
Click to listen
— The Soldier fondly remembering his origins
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” |
The Original is a promotional primary weapon for the Soldier. Styled after the Rocket Launcher from Quake, the model of which was used in the original Team Fortress mod for the Soldier's Rocket Launcher and the Pyro's Incendiary Cannon, it appears as a tan rocket launcher with a gray tubular exhaust port, bulky barrel and a gray handle.
Like in the original Quake, the Original's viewmodel is in the center of the screen and rockets launch straight into the crosshair. The world model remains in the same position as the Rocket Launcher.
The Original is awarded in Genuine quality to players who purchase Quake 4 before August 7, 2011.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122 | |
Splash damage | ||
Minimum splash | 50% | 9 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Related achievements
Soldier
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Pyro
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Heavy
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Update history
- The Original was added to the game.
Bugs
- The rear end of The Original has significant clipping issues with the Soldier's shoulder, due to the rear end of model being hollow.
Trivia
- The sounds played when firing and reloading are remastered sound effects from Quake, the game files also contain unused remastered Quake sounds for explosions and picking up items.
Gallery
The rocket launcher first-person view in Quake and the Team Fortress Quake-mod.
See also
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