Difference between revisions of "Sniper"

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(Trivia)
(Trivia)
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*When released, the Tribalman's Shiv could be seen with the ridges facing away from you, but in the world model, the ridges can be seen facing you. This was lately corrected on the "Mann-Conomy Update", fixing the position of the Viewmodel.  
 
*When released, the Tribalman's Shiv could be seen with the ridges facing away from you, but in the world model, the ridges can be seen facing you. This was lately corrected on the "Mann-Conomy Update", fixing the position of the Viewmodel.  
 
*The Sniper is the only class that carries a standard machine gun.
 
*The Sniper is the only class that carries a standard machine gun.
 +
*The Sniper is the only class who receives cosmetic changes to appearance according to the Primary Weapon he equips (Huntsman with arrows, Sydney Sleeper with darts).
  
 
== See also ==
 
== See also ==

Revision as of 12:20, 5 October 2010


Sniper
https://wiki.teamfortress.com/w/images/1/1b/Sniper_RED_3D.jpg?1708614370.4288213417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4https://wiki.teamfortress.com/w/images/f/fa/Sniper_BLU_3D.jpg?1708614469.5868823417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4https://wiki.teamfortress.com/w/images/f/ff/Sniper_%C3%9CberCharged_RED_3D.jpg?1708614638.1533863417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4https://wiki.teamfortress.com/w/images/5/50/Sniper_%C3%9CberCharged_BLU_3D.jpg?1708614724.2469533417,259,280,1,0,253,0,182,257,4,357,261,19,523,266,45,668,272,79,778,274,76,886,275,76,987,273,78,1112,268,81,1263,261,81,1433,254,82,1609,246,80,1786,240,77,1956,237,78,2110,236,77,2244,234,72,2360,236,70,2473,237,71,2585,239,76,2690,240,79,2788,241,55,2911,241,33,3055,243,16,3216,248,4
Sniper.png
Basic Information
Icon: Leaderboard class sniper.png
Type: Support
Health: 125 / 185
150 / 225 with the Darwin's Danger Shield equipped
Speed: 100%
27% with Sniper Rifle zoomed
45% with Huntsman drawn
Meet the Sniper
SniperVidSplash.png
Be polite. Be efficient. Have a plan to kill everyone you meet.
The Sniper on professional standards

A rugged and ready crack shot from the Australian outback, the Sniper prefers to pick his targets off from a distance, though he isn't afraid to get his hands dirty if the situation requires. Preferring to hide in elevated or hard-to-see spots, the Sniper can pick off slow moving classes like the Heavy with ease. The Sniper is also ideal for eliminating enemy Medics, giving his team a chance to advance.

While the Sniper tends to isolate himself from the frontlines, the Huntsman sees him move up the field, laying down suppressive volleys of arrows while his ancient and mysterious Jarate powers can increase damage dealt against his foes by himself and teammates alike.

Bio

Basic Strategy

Sniperava.jpg
Main articles: Sniper tips, Sniper strategy
  • The longer you spend zoomed in the scope, the more damage the shot will do.
  • Aim for the head to do critical damage.
  • Zoom with the Sniper Rifle by hitting MOUSE2.
  • Use your secondary Submachine Gun to deal with nearby enemies.

Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Sniper Rifle.png
Standard
Sniper Rifle 25 N/A Base:
50 (0% charge)
150 (100% charge)

Headshot:

150 (0% charge)
450 (100% charge)
Item icon Huntsman.png
Unlock
Huntsman 1 12 Base:
44-58 (0% charge)
103-137 (100% charge)

Headshot:

153 (0% charge)
360 (100% charge)
  • Hold primary fire to charge the shot, press secondary fire to unload.
  • Arrows can pin foes to a wall on the killing blow (purely cosmetic feature).
  • Pyros can light arrows to add fire damage.
Item icon Sydney Sleeper.png
Craft
Sydney Sleeper 25 N/A Base:
45-50 (0% charge)
130-160 (100% charge)
Sniper Rifle alternative:
  • On hit at 50% charge applies Jarate effect to the target for 8 seconds.
  • No headshots.

Secondary

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Submachine Gun.png
Standard
Submachine Gun 25 75 Base: 8

Crit: 24
[10 rounds / sec.]

Item icon Jarate.png
Unlock
Jarate 1
(20 sec. recharge)
N/A
  • Doused enemies take Mini-Crits on hit.
  • Nullifies Cloak on enemy Spies.
  • Extinguish flames on wielder and allied players.
Item icon Razorback.png
Unlock
Razorback 1 N/A N/A
  • Nullifies a single backstab attempt, temporarily 'shocking' the Spy preventing him switching weapons or attacking.
  • Grants its abilities passively, does not need to be selected.
  • Once used does not recharge. Must be re-equipped from a resupply cabinet.
Item icon Darwin's Danger Shield.png
Craft
Darwin's Danger Shield N/A N/A N/A
  • Increases max health by 25 points on wearer.
  • Grants its abilities passively, does not need to be selected.

Melee

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Kukri.png
Standard
Kukri N/A N/A Base: 65

Crit: 195

Item icon Tribalman's Shiv.png
Craft
Tribalman's Shiv N/A N/A Base: 32

Crit: 96

  • On hit causes bleed for 6 seconds.
  • Deals 50% less damage.
Item icon Bushwacka.png
Craft
Bushwacka N/A N/A Base: 65

Crit: 195

  • Turns Mini-Crits into regular Crits.
  • Raises fire vulnerability by 20%.

Taunt Attack

Attack Weapon Duration Damage
Sniperarrowstabtauntkill.PNG
Primary
Skewer Item icon Huntsman.png
Huntsman
(must have ammo)
4 seconds
  • 1 hp on first hit plus stun effect.
  • 500 hp (instant kill) on second hit.

Item sets

The Sniper has one item set. The Croc-O-Style Kit

When all four pieces of the set are worn, the set provides this additional bonus:

  • The wearer cannot be killed by headshots.

A brief demonstration of all the items in this set can be viewed below.

Hats

Main article: Hats

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Sniperava.jpg Buffed red sniper.jpg Buffed blu sniper.jpg
Get TF2 avatars on Steam: Original

Achievements

Main article: Sniper achievements

Trivia

07 comic large.jpg
  • The Sniper is voiced by John Patrick Lowrie.
  • In his fight scene with the Sniper in Meet the Spy, the Spy inflicts a gash on the Sniper's cheek. This gash could be seen on the cheek of the RED Sniper in the steam news picture for the Sniper vs Spy Update and the Jarate Update image [1], although it was not seen in the same picture as used in the Huntsman update [2]. The gash was later added to the Sniper's in-game model.
  • The Sniper, along with the Demoman and the Soldier, smoke outside of battle. (In Meet the Sniper, the title card shows cigarette butts and there is an ashtray next to the Civilian bobble-head doll.)
  • The Sniper's old Bio as it appears on his trading card reads: "Half rugged outdoorsman, half alien observer, this taciturn strip of beef jerky has spent the better part of his life alone in the bush, slowly baking under the Australian sun."
  • The bullets the Sniper keeps in his vest pocket are different than the ones he actually uses for his rifle or his Submachine Gun.
  • The Sniper learned Jarate from a complete course endorsed by Saxton Hale. The course involved increasing the size of Sniper's kidneys to three times that of a regular man's.
  • The Sniper lives in a camper van, a fact his opponents are all too keen to mock.
  • The Sniper's parents live on Adelaide Street, Australia (Red House on the left). This could mean the BLU Sniper's parents live on the same street but in the Blue House on the right.
  • In Meet the Spy, the BLU Sniper holds his rifle left-handed.
  • The Sniper and the Heavy appear to enjoy the same brand of fingerless glove, although the Sniper's fit is noticeably looser.
  • The Sniper's voice actor, John Patrick Lowrie, is married to Ellen McLain, voice actress for the Administrator.
  • The Sniper keeps a bobblehead of the Team Fortress Classic Civilian on the dashboard of his van.
  • The Sniper was the first class to receive two unlockables for the same weapon slot, as both the Razorback and Jarate are Secondary weapons.
  • The Sniper and Spy are the only classes that don't say "Boo" when they jeer. They are also the only two classes to wear watches, although presumably only the Sniper's can actually keep track of time.
  • Despite claiming that, according to his motto, he is "polite" the Sniper harshly insults all his dominated opponents.
  • The Sniper is the only class without any team-colored hats. However, the Bloke's Bucket Hat has team-colored lures.
  • The Sniper and the Scout are the only classes that break the fourth wall by making references to the game's real-world nature.
  • The Sniper rarely swears (at least for American standards), even when dominating opponents. This is probably due to his insistence on civility.
  • The Sniper can perform what appears to be a humping movement when crouching, looking as far up as possible and repeatedly scoping and unscoping the Sniper Rifle.
  • According to the new "Loose Canon" Comic, the Sniper is quite unlike his Australian brethren. Unlike the Australians who are apparently mustachioed strongmen who like to fight hand-to-hand, the Sniper is a scrawny, shaven sharpshooter who prefers to attack from afar. This is perhaps why he does not get along with his parents well. Lack of Australium exposure may account for these inconsistencies.
  • The Sniper's world model is only seen with a fingerless glove on his left hand, where all of his view models have a glove on both hands.
  • The Sniper was the first class to share his class specific update with another class, along with the Spy. The pair received their update at the same time due to their common contact in-game, where Snipers are seen as easy prey for Spies.
  • The Trophy Belt and the Croc-O-Style Kit seem to suggest that the Sniper likes crocodiles.
    • Or rather, likes to hunt crocodiles.
  • The Bushwacka's kill icon is The Tribalman's Shiv's kill icon.
  • When released, the Tribalman's Shiv could be seen with the ridges facing away from you, but in the world model, the ridges can be seen facing you. This was lately corrected on the "Mann-Conomy Update", fixing the position of the Viewmodel.
  • The Sniper is the only class that carries a standard machine gun.
  • The Sniper is the only class who receives cosmetic changes to appearance according to the Primary Weapon he equips (Huntsman with arrows, Sydney Sleeper with darts).

See also

External links