Difference between revisions of "Crit-a-Cola"
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+ | == Bugs == | ||
+ | * Upon touching the resupply locker after taking a drink from it. The charge meter won't reset once you take another one. Instead it recharges form the last time it stopped. The same thing happens with [[Bonk! Atomic Punch]], [[Mad Milk]] and [[Buffalo Steak Sandvich]]. | ||
== Trivia == | == Trivia == |
Revision as of 18:18, 14 December 2012
“ | You morons are about to catch a real beatin'.
Click to listen
— The Scout
|
” |
Crit-a-Cola, known in full as Bonk! Crit-a-Cola, is a secondary weapon for the Scout. It is a purple soda can manufactured by the Bonk! company, and sports the tagline 'Manliness guaranteed!'.
When the drink is ingested, it gives the Scout the ability to deal mini-crits for 8 seconds with any equipped weapon and increases speed by 25%. However, when consumed with the maximum speed of the Baby Face's Blaster, the movement speed only increases 2.5 units/second. Any damage taken while under the effect of Crit-a-Cola will be mini-crits.
Contents
Function times
Function times (in seconds) | ||
---|---|---|
Effect | The user has increased movement speed by 25% and gives and receives mini-crits. | |
Consumption time | 1.2 s | |
Recharge time | 22 s | |
Effect duration | 8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
See also: Crafting
Blueprint
Kritzkrieg | Bonk! Atomic Punch | Crit-a-Cola | ||
+ | = |
Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Scout
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Update history
April 28, 2010 Patch
- The Crit-a-Cola was added to the game.
April 29, 2010 Patch (119th Update)
- The "Retire the Runner" achievement was changed to apply to this weapon.
- [Undocumented] This weapon was given its own texture to match the backpack icon.
- [Undocumented] Added crafting recipe for this weapon.
June 10, 2010 Patch (Mac Update)
- [Undocumented] This weapon will now spills purple liquid when selected, as opposed to the green liquid of Bonk! Atomic Punch.
December 17, 2010 Patch (Australian Christmas)
- [Undocumented] This weapon was added to the crafting blueprint for the Buffalo Steak Sandvich.
- Fixed switching to the melee weapon instead of using the last weapon setting after drinking.
- This item was added to the weapon drop list.
- [Undocumented] Crit-a-Cola was removed from the crafting blueprint for the Buffalo Steak Sandvich.
- Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown.
- Added new community contributed response rules to this weapon.
- [Undocumented] Fixed the particle effect on the draw animation for weapon not showing in censored version.
- Fixed Natascha's bullets preventing Scouts from using Crit-a-Cola
June 27, 2012 Patch (Pyromania Update)
- Added +25% increased movement speed while active
- Increased duration from 6 to 8 seconds
Bugs
- Upon touching the resupply locker after taking a drink from it. The charge meter won't reset once you take another one. Instead it recharges form the last time it stopped. The same thing happens with Bonk! Atomic Punch, Mad Milk and Buffalo Steak Sandvich.
Trivia
- As with, Bonk! Atomic Punch, the Crit-a-Cola can uses a pull-tab opening mechanism; first invented in 1956, it was phased out with the current opening mechanism in the late 1970's.
- Crit-a-Cola was designed and created one day before its release.[1] Upon its release, it had the same texture and particle effects as Bonk! Atomic Punch.
- The weapon's name is a play on popular soft-drink brand name Coca-Cola.
- The labels for Bonk! Atomic Punch and Crit-a-Cola list the ingredients as water, radiation and sugar. Several lines of random letters also appear on the label itself.
Gallery
References
- ↑ PC Gamer: 'Valve on the future of TF2', retrieved 2010-10-19