Difference between revisions of "Rescue Ranger"
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The '''Rescue Ranger''' is a [[Weapons#engieprimary|primary weapon]] for the [[Engineer]]. It resembles a normal Shotgun, but has a small monitor attached to the back (which resembles ECG meter) and a team-colored cable running from the monitor to the modified muzzle, where a team-colored laser-sight is visible. | The '''Rescue Ranger''' is a [[Weapons#engieprimary|primary weapon]] for the [[Engineer]]. It resembles a normal Shotgun, but has a small monitor attached to the back (which resembles ECG meter) and a team-colored cable running from the monitor to the modified muzzle, where a team-colored laser-sight is visible. | ||
− | Holding the Rescue Ranger gives Engineers the ability to [[haul]] their [[building]]s from long range at the expense of 130 [[Metal]] provided a direct line of sight . Hauling a building in this way will immediately teleport the building into the Engineer's possession. Hauling a building will mark the Engineer for death, causing him to take [[mini-crits]], up to three seconds after re-deploying the building. The weapon also fires bolts instead of bullets, which can repair friendly buildings that they are fired at. However these abilities come at the cost of ammo; the weapon can only load 4 shots and carry 16 in reserve. | + | Holding the Rescue Ranger gives Engineers the ability to [[haul]] their [[building]]s from long range at the expense of 130 [[Metal]] provided a direct line of sight. Hauling a building in this way will immediately teleport the building into the Engineer's possession. Hauling a building will mark the Engineer for death, causing him to take [[mini-crits]], up to three seconds after re-deploying the building. The weapon also fires bolts instead of bullets, which can repair friendly buildings that they are fired at; the shots will only repair buildings and not restock ammo, apply upgrades, or damage [[Sapper]]s. However these abilities come at the cost of ammo; the weapon can only load 4 shots and carry 16 in reserve. |
− | + | If the user also has the [[Eureka Effect]] equipped, the effect of disallowing hauling will override the Rescue Ranger's ability to haul from long range, and so its alt-fire will have no effect. | |
The Rescue Ranger was originally [http://steamcommunity.com/sharedfiles/filedetails/?id=273&searchtext= contributed] to the [[Steam Workshop]] under the name "Modified Shotgun". | The Rescue Ranger was originally [http://steamcommunity.com/sharedfiles/filedetails/?id=273&searchtext= contributed] to the [[Steam Workshop]] under the name "Modified Shotgun". | ||
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{{Damage table | {{Damage table | ||
− | | type = | + | | type = [[Projectile]] |
| damage = yes | | damage = yes | ||
| base = 35 | | base = 35 | ||
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== Trivia == | == Trivia == | ||
− | * The readout on the monitor changes shape in depending on whether or not the Engineer has enough metal to activate the weapon's special ability. The waves are large if a teleport is possible, but will be close to flat when | + | * The readout on the monitor changes shape in depending on whether or not the Engineer has enough metal to activate the weapon's special ability. The waves are large if a teleport is possible, but will be close to flat when metal supply is insufficient. |
== Bugs == | == Bugs == |
Revision as of 03:16, 23 December 2012
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | Gotcha!
Click to listen
— The Engineer rescuing a building from far away
|
” |
The Rescue Ranger is a primary weapon for the Engineer. It resembles a normal Shotgun, but has a small monitor attached to the back (which resembles ECG meter) and a team-colored cable running from the monitor to the modified muzzle, where a team-colored laser-sight is visible.
Holding the Rescue Ranger gives Engineers the ability to haul their buildings from long range at the expense of 130 Metal provided a direct line of sight. Hauling a building in this way will immediately teleport the building into the Engineer's possession. Hauling a building will mark the Engineer for death, causing him to take mini-crits, up to three seconds after re-deploying the building. The weapon also fires bolts instead of bullets, which can repair friendly buildings that they are fired at; the shots will only repair buildings and not restock ammo, apply upgrades, or damage Sappers. However these abilities come at the cost of ammo; the weapon can only load 4 shots and carry 16 in reserve.
If the user also has the Eureka Effect equipped, the effect of disallowing hauling will override the Rescue Ranger's ability to haul from long range, and so its alt-fire will have no effect.
The Rescue Ranger was originally contributed to the Steam Workshop under the name "Modified Shotgun".
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage | ||
Maximum ramp-up | 150% | 52 |
Base damage | 100% | 35 |
Maximum fall-off | 50% | 18 |
Point blank | ? | |
Medium range | ? | |
Long range | ? | |
Critical | 105 | |
Mini-crit | 47-70 | |
Function times | ||
Attack interval | ? | |
Reload (first) | ? | |
Reload (consecutive) | ? | |
Values are approximate and determined by community testing. |
Crafting
Blueprint
Eureka Effect | Reclaimed Metal | Rescue Ranger | ||
x3 | + | = |
Class Token - Engineer | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Related achievements
Engineer
|
|
Update history
December 20, 2012 Patch (Mecha Update)
- The Rescue Ranger was added to the game.
- Fixed Rescue Ranger bolts using incorrect hit boxes.
Trivia
- The readout on the monitor changes shape in depending on whether or not the Engineer has enough metal to activate the weapon's special ability. The waves are large if a teleport is possible, but will be close to flat when metal supply is insufficient.
Bugs
- This gun does not glow when crit boosted.
Gallery
RED first-person view.
RED first-person view with the Gunslinger equipped.
BLU first-person view.
See also
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|