Difference between revisions of "Spy"

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* Your Electro Sappers disable Sentry Guns before destroying them. Sap a Sentry Gun before attacking the Engineer. When sapping, wait for the Engineer to start taking off the Electro Sapper, then attack.
 
* Your Electro Sappers disable Sentry Guns before destroying them. Sap a Sentry Gun before attacking the Engineer. When sapping, wait for the Engineer to start taking off the Electro Sapper, then attack.
 
* Call for enemy Medics by hitting E while disguised.
 
* Call for enemy Medics by hitting E while disguised.
 
+
* Snipers and heavys are an easy target to backstab.
 +
* Be careful around pyro's as their flamethrower and flare gun will ignite you while your disgised giving away your a spy.
 +
* Be careful of Jarate and Mad milk as they will also give away your a spy.
 
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Revision as of 06:24, 24 October 2010


Spy
https://wiki.teamfortress.com/w/images/2/2e/Spy_RED_3D.jpg?1708615711.597472361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/c/c8/Spy_BLU_3D.jpg?1708615783.7829372361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/2/25/Spy_%C3%9CberCharged_RED_3D.jpg?1708615902.1306642361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2https://wiki.teamfortress.com/w/images/c/cd/Spy_%C3%9CberCharged_BLU_3D.jpg?1708615995.9785942361,179,280,1,0,270,0,122,272,3,248,273,14,368,274,24,479,277,33,580,278,41,669,279,49,753,278,60,834,276,73,915,273,80,1004,270,75,1106,265,67,1218,262,59,1332,259,52,1444,257,46,1552,256,43,1656,256,43,1752,255,45,1838,257,48,1914,258,41,1987,261,36,2054,264,22,2130,266,10,2225,268,2
Spy.png
Basic Information
Icon: Leaderboard class spy.png
Type: Support
Health: 125 / 185
Speed: 100%
Meet the Spy
SpyVidSplash.png
This Spy has already breached our defenses...
You've seen what he's done to our colleagues!
And worst of all:
He could be any one of us.
The BLU Spy on the RED Spy

Hailing from an indeterminate region of France, the Spy is an aficionado of sharp suits and even sharper knives, relying on stealth and trickery to aid the team. Using his unique array of cloaking watches, he can render himself invisible and even fake his own death, leaving unaware opponents off-guard. His Disguise Kit lets him take on the form of any class, allowing him to blend in while behind enemy lines before stabbing his unsuspecting 'teammates' in the back, quite literally. In fact, a swift backstab from behind with the Spy's trusty Knife will take out any foe in a single hit.

In addition to being able to assassinate key enemies quickly and efficiently, the Spy is great against the Engineer. Using his Sappers, he can disable the Engineer's buildings, slowly draining their health until they are destroyed, unless fixed by an Engineer. The Spy is voiced by Dennis Bateman.

Biography

Basic Strategy

Main articles: Spy tips, Spy strategy
Spyava.jpg
  • Use your Knife to backstab enemies from behind, killing them instantly.
  • Disguise yourself as an enemy with your Disguise Kit. Beware, attacking will remove your disguise.
  • Hit MOUSE2 to Cloak and become fully invisible for a short period of time.
  • Use your Cloak to get behind enemy lines, and your disguise to move around amongst them.
  • Try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them.
  • Place your Electro Sappers on enemy Sentry Guns to destroy them. Disguises aren't lost when placing Sappers.
  • Your Electro Sappers disable Sentry Guns before destroying them. Sap a Sentry Gun before attacking the Engineer. When sapping, wait for the Engineer to start taking off the Electro Sapper, then attack.
  • Call for enemy Medics by hitting E while disguised.
  • Snipers and heavys are an easy target to backstab.
  • Be careful around pyro's as their flamethrower and flare gun will ignite you while your disgised giving away your a spy.
  • Be careful of Jarate and Mad milk as they will also give away your a spy.

Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Revolver.png
Standard
Revolver 6 24 Base: 40

Crit: 120

Item icon Big Kill.png
Promotional
Big Kill 6 24 Base: 40

Crit: 120

Item icon Ambassador.png
Unlock
Ambassador 6 24 Base: 34

Crit: 102

Pictogram plus.png Crits on accurate headshot.

Pictogram minus.png Accuracy decreases after initial shot. Has a short cooldown during which it never Crits.

Pictogram minus.png Deals 15% less damage.

Pictogram minus.png Has 20% slower firing speed.

Item icon L'Etranger.png
Craft
L'Etranger 6 24 Base: 32

Crit: 96

Pictogram plus.png On hit adds 15% charge to Cloak.

Pictogram minus.png Deals 20% less damage.

Secondary

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Electro Sapper.png
Standard
Electro Sapper N/A N/A N/A
  • Disables and slowly destroys enemy buildings.

Melee

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Knife.png
Standard
Knife N/A N/A Base:
40

Backstab:

victim's health.

Pictogram plus.png Backstab earns instant kill if knife hits the back of another player.

Pictogram minus.png No random Critical hits.

Item icon Your Eternal Reward.png
Craft
Your Eternal Reward N/A N/A Base:
40

Backstab:

victim's health.
Knife alternative:

Pictogram plus.png Upon a successful backstab, the Spy instantly disguises as the backstab victim.

Pictogram plus.png Victims do not make any noise when dying.

Pictogram minus.png The Disguise Kit is disabled and changing disguised weapons is impossible.

PDA items

Weapon Notes / Special abilities
Item icon Disguise Kit.png
Standard
Primary PDA
Disguise Kit
  • Allows the Spy to disguise himself as an enemy or a friendly player.
Item icon Invisibility Watch.png
Standard
Secondary PDA
Invisibility Watch

Cloak type: Timed

  • Cloaks Spy for 9 seconds.
  • Cloak meter can be refilled from ammo sources.
Item icon Cloak and Dagger.png
Unlock
Secondary PDA
Cloak and Dagger

Cloak type: Motion sensitive

  • Cloaks Spy indefinitely while standing still.
  • Has double Cloak recharge rate.
  • Has faster Cloak consumption.
  • Cloak meter can't be refilled by ammo sources.
Item icon Dead Ringer.png
Unlock
Secondary PDA
Dead Ringer

Cloak type: Feign death

  • Cloaks Spy for 6.5 seconds upon receiving damage, dropping a fake corpse.
  • Reduces initial damage and subsequent damage received to a fraction (1/10) and Cloak does not flicker when bumping into and enemy, but only for the standard Cloak duration. Prolonging the Cloak will turn it into a standard invisibility.
  • Has 60% faster Cloak recharge rate.
  • Cloak meter can be refilled from ammo sources.
  • Has a loud, distinctive decloak sound.

Taunt Attack

Attack Weapon Duration Damage
Spyfencingtauntkill.PNG
Melee
Fencing Item icon Knife.pngItem icon Your Eternal Reward.png
Knife / Your Eternal Reward
5 seconds
  • 25 hp on first swing.
  • 25 hp on second swing.
  • 500 hp (instant kill) on final thrust.

Item sets

Main article: Item sets
The Saharan Spy
Backpack The Saharan Spy Bundle.png
Effect

Extra effects when taunting.


Hats

Main article: Hats

Miscellaneous items

Main article: Miscellaneous items

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Spyava.jpg Buffed red spy.jpg Buffed blu spy.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Spy achievements

Trivia

Sniper vs spy.jpg
  • The beta version of Team Fortress 2 had a fire-proof suit for the Spy. It took damage but could not be ignited. It replaced the Spy's primary weapon: the Revolver.
  • The Spy's old bio appears on his trading card, reading: "A master of disguise, misdirection, and the byzantine details of who really runs things, the Spy is a double reverse quadruple agent whose reflexive suspicion is entirely justified."
  • The BLU Scout's Mother is in a relationship with the RED Spy. A file in the BLU base contains photos documenting their activities. The Spy refers to her as "Ma Petite Chou-fleur" ("My Little Cauliflower").
  • The Spy is known to speak phrases in Italian, French and Spanish.
  • A BLU Spy periodically appeared behind the RED Sniper in the Day 3 post of the Sniper Update, before the joint Spy Update was ultimately revealed.
  • In the Beta version, the Spy's suit was gray for both teams, and he wore a team colored arm band. This version can still be seen in the Spy's HUD.
  • While the Sniper, Soldier and Demoman are also known smokers, the Spy is the only class to actually hold a cigarette in his mouth during gameplay.
  • There are Revenge voice clips that are unused in the game at present.

See also

References

  1. a b Team Fortress 2 Trailer 2, released in September 2006.

External links