Difference between revisions of "Farmageddon"

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m (Undo edit by GrampaSwood (Talk) (3359382) - Wrong pumpkin, Gourdon is the huge pumpkin in the center of the map and does not have voice lines, Morice is in blue spawn)
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== Pumpkin lines ==
 
== Pumpkin lines ==
Gourdon is voiced by {{Steamid|76561197988141888}}, imitating [[Halloween Boss voice responses#Pumpkin bombs|Nolan North's voice for the "Pumpkin Bomb"]].
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Morice is voiced by {{Steamid|76561197988141888}}, imitating [[Halloween Boss voice responses#Pumpkin bombs|Nolan North's voice for the "Pumpkin Bomb"]].
 
{{SoundList
 
{{SoundList
 
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|colour    = #F3A957

Revision as of 18:20, 24 February 2023

Farmageddon
Pd farmageddon.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Farmland
Setting: Night
Hazards: Skeletons, Combine harvester,
Crushing
Map Photos
Loading screen photos.
Map Overview
Farmageddon overview.png
Badlands' Biggest Pumpkin has come to life and is going on a rampage. Both Blu and Red have been hired to deal with it, and you know they aren't going to work together.
Farmageddon publicity blurb

Farmageddon is a community-created Player Destruction map. It takes place on a large farm after a record-breaking pumpkin named Gourdon[1] has mutated into a monster.

The mercenaries have been tasked with collecting Weed Killer in order to stop the pumpkin’s reign of havoc. During the match, the pumpkin lies dormant, but periodically waking up for the players to go inside of it to deposit Weed Killer pickups. Players entering are transported inside the pumpkin and have to navigate to its beating heart to deposit the Weed Killer and escape back to the main match. During the times where the pumpkin is awake, scarecrows, who are reskinned Skeletons, spawn and attack anyone close enough, dropping large Weed Killers on death.

This map features its own announcer, the Farmer, who hired RED and BLU team to destroy the mutated pumpkin.

Farmageddon was contributed to the Steam Workshop.

Pumpkin lines

Morice is voiced by blaholtzen , imitating Nolan North's voice for the "Pumpkin Bomb".

Pumpkin.png  Being approached

Locations

  • Grain Shed: The barrier building between Spawn and the Machine Shed.
  • Road: Flanking around the Grain Shed is a dirt road. Several medium health and ammo packs are found here, in addition to pumpkin bombs.
    • Hayrack Ride: Elevated platform on the outer bend of the Road.
  • Machine Shed: This is the largest building on the map, encompassing the entire central section of Farmageddon and containing the monster pumpkin that players fight around.
    • Combine: There is a deadly Combine on one side of Machine Shed. Acting as an environmental death, it will swiftly shred anyone who dares to get too close.
    • Machine Room: Opposite the Combine, a small wooden ledge with humming machines can be found. It offers good high ground advantage and leads up to the pumpkin's top.
  • Inside the Pumpkin: An area only accessible for short periods of time when the pumpkin opens its mouth. When the pumpkin closes, players will begin to take damage and the area will fill with acid that quickly depletes the player's health.
    • Heart of the Pumpkin: At the center of the pumpkin lies its heart. This also acts as the deposit zone and contains a portal that brings players back to the outside.

Strategy

Main article: Community Farmageddon strategy

Update history

October 5, 2021 Patch (Scream Fortress 2021)
  • Added Farmageddon to the game.

October 8, 2021 Patch

  • Optimizations.
  • Fixed asymmetrical doorways.
  • Fixed players being pushed into the ground instead of killed when Gourdon's mouth closes.

October 22, 2021 Patch

  • Minor lighting changes to brighten up a few spots.
  • Updated .nav mesh to fix scarecrows not chasing players.
  • Minor detail changes.
  • Updated announcer lines so they are easier to hear.
  • Removed general damage in the capture area while the point is unlocked.

October 28, 2021 Patch

  • Underworld hurt trigger now works as last update explained.
  • Fixed visable(sic) nodraw entity.

November 15, 2021 Patch

  • Updated scarecrow logic to make damaging them more consistent.
  • Fixed incorrect farmer line playing sometimes when the cap opens.
  • Added func_respawnflag back to the acid area in cap zone that mysteriously vanished.
  • Fixed some floating props and beams.
  • Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
  • Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players".
  • Blocked off sentry spot under the ramps at mid because it was too advantageous.

October 20, 2022 Patch

  • Lighting changes
  • Minor detail changes
  • Reworked scarecrow logic to make use of the setmodel and ondeath commands
  • Set scarecrow health to 500
  • Updated menu text

November 4, 2022 Patch

  • Updated pd_farmageddon to fix one of the point lines that said closing instead of opening

Trivia

  • The map's name is a portmanteau of the words "Farm" and "Armageddon", the latter of which is a term generally used for end of the world scenarios.
  • The big pumpkin's name, Gourdon, is a portmanteau of gourd and the name Gordon.

Gallery

References