Difference between revisions of "Pyro"

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m (Trivia: Punctuation)
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* The Tank class of ''[[Monday Night Combat]]'' has a promo item of the Pyro's gas mask with the name "Jet Guns Are Better".
 
* The Tank class of ''[[Monday Night Combat]]'' has a promo item of the Pyro's gas mask with the name "Jet Guns Are Better".
 
* The [[Napalm Grenade]], a weapon from the original Team Fortress Classic, was originally meant to be usable in beta builds of Team Fortress 2, but they, (along with all the other grenades designed for the classes,) were removed from use (or before they were even implemented in-game), and they are now just part of the Pyro's cosmetic appearance.
 
* The [[Napalm Grenade]], a weapon from the original Team Fortress Classic, was originally meant to be usable in beta builds of Team Fortress 2, but they, (along with all the other grenades designed for the classes,) were removed from use (or before they were even implemented in-game), and they are now just part of the Pyro's cosmetic appearance.
 +
* An unmasked BLU Pyro makes an appearance in "[[Meet the Director]]"
  
 
<gallery widths=150px heights=150px>
 
<gallery widths=150px heights=150px>
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File:Pyroworm.png|The Pyro's gasmask as a selectable ''Worms: Reloaded'' worm hat.
 
File:Pyroworm.png|The Pyro's gasmask as a selectable ''Worms: Reloaded'' worm hat.
 
File:Jet Guns are Better.png|The in-game item for ''Monday Night Combat''; "Jet Guns Are Better".
 
File:Jet Guns are Better.png|The in-game item for ''Monday Night Combat''; "Jet Guns Are Better".
 +
File:pyro_face.png|An unmasked BLU Pyro in "[[Meet the Director]]".
 
</gallery>
 
</gallery>
 
{{clr}}
 
{{clr}}

Revision as of 07:50, 7 May 2011

Pyro
https://wiki.teamfortress.com/w/images/4/42/Pyro_RED_3D.jpg?1702810678.360463365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/5/52/Pyro_BLU_3D.jpg?1702810870.0221953365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/8/8b/Pyro_%C3%9CberCharged_RED_3D.jpg?1702811167.1218253365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/5/51/Pyro_%C3%9CberCharged_BLU_3D.jpg?1702811029.328983365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21
Pyro.png
Basic Information
Icon: Leaderboard class pyro.png
Type: Offensive
Health: 175 / 260
Speed: 100%
110% with the Gas Jockey item set
Meet the Pyro
PyroVidSplash.png
Mpphhh mphh mphhhh mphhh mhh!
The Pyro on just about anything

A mumbling pyromaniac of indeterminate origin, the Pyro has a fervent fondness for fire and all things fire-related. Wielding a homemade Flamethrower, the Pyro can set opponents aflame, whittling their health away over time with the ensuing afterburn damage. The Pyro also wears an asbestos-lined suit that prevents any afterburn on the Pyro. Due to the short range of the Flamethrower, the Pyro relies heavily on ambush tactics to catch opponents off-guard. One of the primary, vital roles of the Pyro is Spy-checking; a puff of flame will ignite both Cloaked and Disguised Spies.

Though categorized as an offensive class, the Pyro can also be a useful asset in defense, protecting friendly Sentry Guns from Spies and sending entire attacking teams retreating for health. In addition, the Pyro can use its compression blast ability to reflect enemy projectiles, extinguish burning teammates, separate a Medic from its target, and disorient enemies by pushing them into the air. Pyros can also ignite a friendly Sniper's Huntsman arrow so it can ignite an enemy on a hit, or remove Sappers from an Engineer's Buildings using a Homewrecker.

There is much debate about whether the Pyro is a female or a male. Other classes' domination responses (Spy, Sniper, Scout, Soldier, Demoman, and Engineer) that refer to this speculation appear to be insulting the Pyro's fighting capability. The flowery purse located near its locker in the spawn room of 2Fort, as well as the Pyro's Madame Dixie hat and humiliation stance, have only served to further fuel fan speculation. Additionally, the Pyro has been referred to as both "he" and "she" by Valve, including on the official blog. A prime example of this was in the UI introduced after the Mac update, which referred to the Pyro as either a he or a she in the challenge dialogue box and alternated randomly between the two. The Xbox 360 manual for Team Fortress 2 uses the male pronoun to describe the Pyro. Also, the base description of the Vintage Merryweather reads "Pyro wears this in tribute to the many firefighters that have perished trying to quell his flames."

The Pyro is voiced by Dennis Bateman.

Bio

Basic strategy

Template:Basic strategy

Weapons

Main article: Weapons

The Flamethrower, Backburner, Degreaser, and Flare Gun deal no damage when fired underwater, instead they produce harmless bubbles. However, they will deal base damage if you are above the water and your enemy is also slightly above the water. There is no afterburn however, making these weapons less effective.

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Flamethrower
Stock
Flame Thrower
Killicon flame thrower.png Fire:
200

Air blasts:

10

(same reserve)

N/A Base (Max):
139.5 / sec.

Crit (Max):

418.5 / sec.

Afterburn:

6 / sec. × 10 secs.1

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All reflected rockets/grenades/arrows will inflict Mini-Crit damage.

Backburner
Unlock
Backburner
Killicon backburner.png Fire:
200

Air blasts:

4

(same reserve)

N/A Base (Max):
160.4 / sec.

Crit (Max):

481.3 / sec.

Afterburn:

6 / sec. × 10 secs.1

Pictogram plus.png Guarantees Critical hits when attacking from behind.
Pictogram plus.png Deals 10% more damage.
Pictogram minus.png Airblasts cost 150% more ammo to fire.
Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All reflected rockets/grenades/arrows will inflict Mini-Crit damage.

Degreaser
Craft
Degreaser
Killicon degreaser.png Fire:
200

Air blasts:

10

(same reserve)

N/A Base (Max):
139.4 / sec.

Crit (Max):

418.2 / sec.

Afterburn:

4 / sec. × 10 secs.1

Pictogram plus.png Gives 65% faster weapon switch.
Pictogram minus.png Deals 25% less afterburn damage.
Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All reflected rockets/grenades/arrows will inflict Mini-Crit damage.

1 Fire damage is determined by particle range from Flamethrower.

Secondary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180
[6 dmg. × 10 pellets]

Flare Gun
Unlock
Flare Gun
Killicon flare gun.png 1 16 Base:
30

Crit:

90

Afterburn:

6 / sec. × 10 secs.

Pictogram info.png On hit, ignites enemy.

Pictogram plus.png Guarantees Critical damage on burning targets.

Melee

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Fire Axe
Stock
Fire Axe
Killicon fire axe.png N/A N/A Base: 65

Crit: 195

Axtinguisher
Unlock
Axtinguisher
Killicon axtinguisher.png N/A N/A Base: 33

Crit: 195

Pictogram plus.png Guarantees Critical damage on burning targets.
Pictogram minus.png Deals 50% less damage on non-burning targets.
Pictogram minus.png No random Critical hits.

Homewrecker
Craft
Homewrecker
Killicon homewrecker.png N/A N/A Base: 491

Crit: 146

Pictogram plus.png Deals double damage against enemy buildings.
Pictogram plus.png Able to remove Electro Sappers.
Pictogram minus.png Deals 25% less damage against players.

Powerjack
Craft
Powerjack
Killicon powerjack.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png On kill: restores 75 health points and can overheal from maximum health.
Pictogram minus.png +20% damage from melee sources while active.

Back Scratcher
Craft
Back Scratcher
Killicon back scratcher.png N/A N/A Base: 82

Crit: 244

Pictogram plus.png +25% Damage done.
Pictogram plus.png +50% Health from packs on wearer.
Pictogram minus.png -75% Health from healers on wearer.

Sharpened Volcano Fragment
Promotional / Craft
Sharpened Volcano Fragment
Killicon sharpened volcano fragment.png N/A N/A Base: 52

Crit: 156

Pictogram plus.png On Hit: target is engulfed in flames.
Pictogram minus.png -20% damage done

Taunt Attack

Pyrotaunt2.PNG Associated items DescriptionKill icon
Main article: Hadouken
The Pyro charges up and performs a Hadouken, complete with a burst of flame emerging from its hands.
  • Killicon hadouken.png

Item sets

Main article: Item sets
The Gas Jockey's Gear
Backpack The Gas Jockey's Gear Bundle.png
Effect

Leave a Calling Card on your victims

Hats

Main article: Hats

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Pyroava.jpg Buffed red pyro.jpg Buffed blu pyro.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Pyro achievements

Trivia

  • The Pyro is voiced by Dennis Bateman who also voices the Spy and the helicopter pilot in Left 4 Dead.
  • The pressure tank on the Pyro's back contains oxygen rather than fuel, as the fuel for the Flamethrower is contained in a large propane gas tank inside the Flamethrower itself.
  • The Pyro is the mascot of "Pyro's Hamburgers", a brand of food sold in Left 4 Dead 2.
  • Template:W was hired as the first BLU team Pyro.[2]
  • The Pyro has the same voice for English, German, Spanish, French and Russian versions of Team Fortress 2.
  • There is a small issue in the Pyro's BLU team icon, where the Pyro holds a RED Team Flamethrower instead of the BLU Team Flamethrower. This can be seen in the class menu in-game while on BLU team.
  • The Pyro is playable in Killing Floor, as a promotional bonus character for those who had purchased both Killing Floor and Team Fortress 2.
  • The Pyro makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Hydro. As well, the Pyro's gasmask is a selectable hat for the player's worms.
  • The Tank class of Monday Night Combat has a promo item of the Pyro's gas mask with the name "Jet Guns Are Better".
  • The Napalm Grenade, a weapon from the original Team Fortress Classic, was originally meant to be usable in beta builds of Team Fortress 2, but they, (along with all the other grenades designed for the classes,) were removed from use (or before they were even implemented in-game), and they are now just part of the Pyro's cosmetic appearance.
  • An unmasked BLU Pyro makes an appearance in "Meet the Director"

Related merchandise

See also

References

  1. Pyro Trading Card
  2. Team Fortress: Loose Canon, page 5. Retrieved 2010-10-17.

External links