Difference between revisions of "Original"
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− | The '''Original''' is a [[Promotional items|promotional]] primary weapon for the [[Soldier]]. Styled after the | + | The '''Original''' is a [[Promotional items|promotional]] primary weapon for the [[Soldier]]. Styled after the Rocket Launcher from Quake (the model of which was used in the {{botignore|original}} [[Team Fortress]] mod for the [[Soldier (Classic)|Soldier]]'s [[Rocket Launcher (Classic)|Rocket Launcher]] and the [[Pyro (Classic)|Pyro]]'s [[Incendiary Cannon (Classic)|Incendiary Cannon]]), it appears as a tan {{botignore|rocket launcher}} with a gray tubular exhaust port, bulky barrel, and a gray handle. It is currently unreleased. |
== Damage and function times == | == Damage and function times == | ||
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==Trivia== | ==Trivia== | ||
*Like in the {{botignore|original}} Quake, the Rocket Launcher's viewmodel is in the center of the screen. The projectiles from the weapon also fire from the center of the screen. | *Like in the {{botignore|original}} Quake, the Rocket Launcher's viewmodel is in the center of the screen. The projectiles from the weapon also fire from the center of the screen. | ||
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== See also == | == See also == | ||
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*[[Jumping#Rocket jump|Rocket jump]] | *[[Jumping#Rocket jump|Rocket jump]] | ||
*[[Juggling]] | *[[Juggling]] | ||
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{{Promo nav}} | {{Promo nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} |
Revision as of 02:02, 4 August 2011
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
The Original is a promotional primary weapon for the Soldier. Styled after the Rocket Launcher from Quake (the model of which was used in the original Team Fortress mod for the Soldier's Rocket Launcher and the Pyro's Incendiary Cannon), it appears as a tan rocket launcher with a gray tubular exhaust port, bulky barrel, and a gray handle. It is currently unreleased.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122 | |
Splash damage | ||
Minimum splash | 50% | 9 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Related Achievements
Soldier
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Pyro
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Heavy
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Update history
- The Original was added to the game.
Trivia
- Like in the original Quake, the Rocket Launcher's viewmodel is in the center of the screen. The projectiles from the weapon also fire from the center of the screen.
See also
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