Difference between revisions of "Machina"

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* The back of the Machina sometimes clips through the Sniper's arm.
 
* The back of the Machina sometimes clips through the Sniper's arm.
 
* The tracer effect will be stopped at the first victim instead of penetrating through them with the bullet.
 
* The tracer effect will be stopped at the first victim instead of penetrating through them with the bullet.
 +
*If the user is using left-handed view models, the tracer will fire out of the right side, this is because of it following the world model's position. Not the view-models.
 +
*When shooting the rifle, the sniper will still go through the action of chambering another bullet, even though the action is nonexistent.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 06:09, 20 August 2011

Here's a gadget you should build: one that stops my bullets!
The Sniper on piercing rounds

The Machina is a promotional primary weapon for the Sniper. It is a futuristic Sniper Rifle with a split barrel and soft grip.

While the Machina deals identical damage to default Sniper Rifle, it cannot be fired unless the player is utilizing the scope. A fully charged shot fired by the Machina delivers an extra 15% damage and can pierce through multiple enemies. On the other hand, fully charged shots do not penetrate through buildings, and this weapon fires tracer rounds which can notify nearby enemies of the Sniper's position.

A successful penetration kill in which a fully charged shot penetrates an enemy to kill another enemy behind them triggers a unique sound effect akin to fanfare that can be heard throughout the server.

It is awarded to players in Genuine quality to those that pre-ordered Deus Ex: Human Revolution before August 22, 2011.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Base damage 100%
0%:
50
100%:
172.5
Bodyshot
0%:
43-57
100%:
160-185
Critical
0%:
150
100%:
517.5
Mini-crit
0%:
67.5
100%:
233
Function times
Attack interval 1.5 s
Maximum charge time 3.3 s
Zoom-in charging delay 1 s
Zoom-in headshot delay 0.2 s
Values are approximate and determined by community testing.

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Righteous Bison Sydney Sleeper Machina
Item icon Reclaimed Metal.png + Item icon Righteous Bison.png + Item icon Sydney Sleeper.png = Item icon Machina.png
Class Token - Sniper Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Huntsman.png Item icon Sydney Sleeper.png Item icon Bazaar Bargain.png Item icon Machina.png
Item icon Hitman's Heatmaker.png Item icon AWPer Hand.png Item icon Fortified Compound.png Item icon Classic.png

Update history

August 18, 2011 Patch (Manno-Technology Bundle)

  • The Machina was added to the game.

Bugs

  • A player can get a piercing kill on two ÜberCharged enemies.
  • The Machina may randomly fire two bullets, with one bullet firing towards the intended target, and the other firing a few degrees higher at a diagonal angle out of the barrel.
    • The second duplicate shot doesn't do any damage or cost ammo.
  • When more than two enemies are killed with a single shot, the resulting fanfare for doing so plays overtop of itself for each additional kill. This can result in the fanfare playing at exceedingly loud levels.
  • The Machina cannot destroy enemy stickybombs fired by the Scottish Resistance
  • Some servers, one of the more prominent examples being Valve servers, reject the Machina and will only let you use the SMG and Kukri. It is unknown if this happens to the others.
  • The back of the Machina sometimes clips through the Sniper's arm.
  • The tracer effect will be stopped at the first victim instead of penetrating through them with the bullet.
  • If the user is using left-handed view models, the tracer will fire out of the right side, this is because of it following the world model's position. Not the view-models.
  • When shooting the rifle, the sniper will still go through the action of chambering another bullet, even though the action is nonexistent.

Trivia

  • The weapon gets its name from the Latin phrase "deus ex machina" (literally meaning "god out of the machine"), which is a term used to describe a convenient plot device that abruptly appears out of nowhere and solves all of the problems the protagonist may be facing.

Gallery

See also