Difference between revisions of "Original"
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== See also == | == See also == | ||
*[[Soldier strategy#Original|Original strategy]] | *[[Soldier strategy#Original|Original strategy]] | ||
− | *[[Jumping# | + | *[[Jumping#Basic_rocket_jump|Rocket jump]] |
*[[Juggling]] | *[[Juggling]] | ||
*[[Rocket Launcher]] | *[[Rocket Launcher]] |
Revision as of 22:03, 23 November 2011
“ | You kids today don't know how to dominate.
Click to listen
— The Soldier fondly remembering his origins
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” |
The Original is a promotional primary weapon for the Soldier. Styled after the weapon from Template:W, it is a bulky, tan rocket launcher with a metallic tubular exhaust port, metallic and tan handles, as well as a distinctive oversized barrel.
This weapon functions like the Rocket Launcher, yet has additional minor changes. As with the Rocket Launcher in Quake, the Original's first-person view model is at the bottom-center of the screen, and its rockets are launched straight ahead of the Soldier, as opposed to being fired at an angle. The Soldier holds the weapon normally in third-person view.
The Original was awarded in Genuine quality to players who purchased Quake 4 on Steam before August 8, 2011 – 10AM PDT.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122 | |
Splash damage | ||
Minimum splash | 50% | 9 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Scrap Metal | Reclaimed Metal | Original | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Soldier
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Pyro
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Heavy
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Sniper
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Update history
- The Original was added to the game.
- Updated The Original so it can be purchased/crafted/traded/found
- Updated the gamehaptics file
- Added draw/recoil/reload/crit forces for the Original
- [Undocumented] Fixed disguised Spies holding the Rocket Launcher.
- [Undocumented] Gave the Original a unique crafting blueprint.
- [Undocumented] Updated the Original's crit sound effect to now be in stereo.
Bugs
- The Soldier may occasionally appear to load a fifth rocket while reloading.
- The Original clips through the Soldier's arm.
- Occasionally, when switching weapons with the Original, a "ghost" hand may appear over the side of the screen.
Unused content
- The game files contain additional remastered sounds from Quake, such as explosions, picking up items, and using chat.
Trivia
- Most of the sounds triggered by the use of this weapon were remastered from the original Quake Rocket Launcher.
Gallery
The Rocket Launcher in first-person view in both Quake and Team Fortress.
See also
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