| “Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information.
|
The Widowmaker is a promotional primary weapon for the Engineer. It is a futuristic tan Shotgun styled after the Widowmaker TX, a weapon available in Deus Ex: Human Revolution.
This weapon uses the Engineer's metal as its source of ammunition; each shot fired will consume 60 metal, making for a maximum of 3 shots able to be fired without additional metal. Each point of damage done to an enemy player or building with the Widowmaker is returned to the Engineer as metal. Additionally, the weapon has no requirement to reload, as the ammo draws straight from the Engineer's metal supply, but to keep firing, the Engineer must resupply using a Dispenser, Payload cart, Ammo crate, Resupply locker, dropped weapons or the remains of destroyed buildings.
It is awarded in Genuine quality to players who pre-purchase Deus Ex: Human Revolution on Steam before August 26, 2011.
Damage and function times
Damage and function times
|
Shot type
|
Hitscan
|
Damage
|
Maximum ramp-up
|
150%
|
9 / pellet
|
Base damage
|
100%
|
6 / pellet
|
Maximum fall-off
|
52.8%
|
3 / pellet
|
Pellet count
|
10
|
Point blank
|
80-90
|
Medium range
|
10-30
|
Long range
|
3-10
|
Critical
|
18 / pellet
|
Mini-crit
|
8.1 / pellet
|
Function times
|
Attack interval
|
0.625 s
|
Values are approximate and determined by community testing.
|
Demonstration
Crafting
Blueprint
Related achievements
|
Texas Two-Step Use your shotgun to finish off an enemy recently damaged by your sentry gun.
|
|
|
|
Update history
August 18, 2011 Patch (Manno-Technology Bundle)
- The Widowmaker was added to the game.
Bugs
- Damaging multiple enemies with a single shot will give an incorrect amount of metal back to the Engineer. The amount is usually the equivalent of one or two pellets of damage (3-18) rather than the total damage of the attack.
- There exist rare cases where the metal gained does not match the damage dealt to a single target. It is unrelated to the above bug.
- The small size of this weapon causes the Engineer's finger to extend slightly beyond the end of the barrel.
- The Engineer's thumb clips above the trigger in both the client and world views.
Gallery
See also
Promotional items |
---|
| Games |
| | Events |
| | | | | | ChefSteps | | | | | | The Great Steam Gift Pile | | | | | | Ipecac Recordings | | | | | | Kritzkast | | | Linux | | | | | | | | | NECA Action Figures | | | Oculus Rift | | | Official Team Fortress Wiki | | | | | | | | | | | |
Rock Paper Shotgun | | | San Diego Comic-Con 2011 | | | San Diego Comic-Con 2012 | | | Steam Holiday Sale 2013 | | | Steam Translation Server | | | Summer Adventure 2014 | | | | | | ThreeA Toys | | | | | | | |
|
|
|