Widowmaker

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Don't test my metal, son!
The Engineer on getting bullets from metal

The Widowmaker is a community-created promotional primary weapon for the Engineer. It is a futuristic, tan shotgun styled after the Widowmaker TX, a weapon available in Deus Ex: Human Revolution.

This weapon uses the Engineer's metal as its source of ammunition; each shot fired will consume 30 metal, making for a maximum of 6 shots able to be fired without additional metal, with no requirement to reload. Each point of damage done to an enemy player or building with the Widowmaker is returned to the Engineer as metal; as such, the amount of metal returned can be greater than the amount expended when fired if enough damage is dealt.

This item was awarded in Genuine quality to players who pre-purchased Deus Ex: Human Revolution on Steam before August 26, 2011.

The kill icon for the Widowmaker was contributed by Ani .

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 9 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 80-90
Medium range 10-30
Long range 3-10
Pellet spread 30:1
Critical 18 / pellet
Mini-crit 8.1-12.15 / pellet
Function times
Attack interval 0.625 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal L'Etranger Widowmaker
Item icon Reclaimed Metal.pngx2 + Item icon L'Etranger.png = Item icon Widowmaker.png
Class Token - Engineer Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Engineer.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Frontier Justice.png Item icon Widowmaker.png Item icon Pomson 6000.png Item icon Rescue Ranger.png
Item icon Panic Attack.png

Strange variant


Related achievements

Leaderboard class engineer.png Engineer

Texas Two-Step
Texas Two-Step
Use your shotgun to finish off an enemy recently damaged by your sentry gun.
How the Pests Was Gunned
How the Pests Was Gunned
Destroy 50 enemy stickybombs lying in range of friendly buildings.

Update history

August 18, 2011 Patch (Manno-Technology Bundle)

  • The Widowmaker was added to the game.

August 23, 2011 Patch

  • Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit.
  • Added draw/recoil forces for The Widowmaker.
  • Added crit fire force for The Widowmaker.

October 13, 2011 Patch (Manniversary Update & Sale)

  • [Undocumented] The Widowmaker now takes 30 metal per shot, down from 60.

March 22, 2012 Patch

  • [Undocumented] Added Strange quality.

November 12, 2013 Patch

October 28, 2015 Patch (Scream Fortress 2015)

  • Fixed an exploit related to picking up The Widowmaker

Unused content

  • The Widowmaker has a set of unique pump action sound effects in the VPK.
  • There are many unused particles for the Widowmaker, including a custom bullet ejection and a beam of metal. [1]

Bugs

  • Due to rounding, sometimes the amount of metal gained by a shot will be slightly less than the damage value displayed.

Gallery

References

See also