Ghost Town
Ghost Town | |
---|---|
Basic Information | |
Variants: | Coal Town |
Developer(s): | Unknown |
Map Info | |
Environment: | Desert |
Setting: | Night |
Hazards: | Pitfall |
Map Photos | |
Map Overview | |
“ | Your robot attackers have been replaced by a single apocalyptic wave of zombies! How many zombies? How does 666 sound, fear friends? Because it sounds like a candy-ass pile of crap to us! 666 is where we started. But where we ended was MORE THAN EIGHT HUNDRED!
|
” |
Ghost Town (originally released as Coaltown Event) is a map that was released on October 26, 2012, as part of the Spectral Halloween Special update. It is designed for the game mode Mann vs. Machine. Ghost Town is a Halloween version of Coal Town at night, with pumpkins, gravestones, and other Halloween-themed objects scattered around. It is unique in that all robots on the map are reskinned to look like zombies, though this is purely cosmetic. The map contains only 1 mission: the Nightmare mission Caliginous Caper. As it is not playable in Mann Up mode, there is no reward for completing this mission.
Strategy
Gallery
- Mvm coaltown event5.jpg
The Upgrade Station as it appears in Ghost Town
- Mvm coaltown event1.jpg
The Defender's Base
- Mvm coaltown event2.jpg
The middle area
- Mvm coaltown event3.jpg
The left lane
- Mvm coaltown event6.jpg
The right lane
- Mvm coaltown event4.jpg
The bot spawn area
Update history
October 26, 2012 Patch (Spectral Halloween Special)
- Added Ghost Town to the game.
- Added mission Calignious Caper.
- Renamed mvm_coaltown_event to mvm_ghost_town to fix a problem with voting for challenges in MvM when on Coal Town.
October 21, 2016 Patch (Scream Fortress 2016)
- Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town outside of the Halloween event.
- Updated
mvm_ghost_town
to fix error models in the spawn rooms
- Updated
mvm_ghost_town
to fix the cube maps.
Bugs
- When playing with minimal HUD, the bar on the top will not display correctly.
- Some of the zombie reskins encountered on this map do not have an animation for jumping into the bomb hatch; as a result, they appear to simply vanish when the wave is failed.
- When Halloween mode is disabled, the zombies will appear as humans.
- Sentry Busters will spawn with Demoman's zombified upper arms levitating at their sides, and Spine-Chilling Skull hats on their invisible heads when Halloween mode is activated.
- This can also happen to the Critical Demoknights, appearing to have a Sentry Buster model, but can't explode and attacks normally.
- At the robot's left drop point, knocking them back may cause them to become stuck in the ground.
Trivia
- There is a medkit and an ammobox that are unreachable without cheats.
External links
|
|