Versus Saxton Hale

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Revision as of 02:27, 14 July 2023 by The Real PewPew (talk | contribs) (Saxton Hale)
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This article is about the official game mode. For the community version of the game mode with the same name, see VS Saxton Hale Mode (custom mode).
What is VS Saxton Hale? It's in the name! You fight Saxton Hale! Or you play as Saxton Hale and fight the Mercenaries. Are you ready to face 23 enemies at once? ‘Cause they surely aren’t ready to face you!
— Publicity Blurb

VS Saxton Hale is a community-created game mode added in the Summer 2023 update with the July 12, 2023 Patch.

Gameplay

One player is chosen at random to play as Saxton Hale, and the rest of the players are assigned to RED team with one singular goal: kill Saxton Hale on behalf of their new boss Gray Mann.

Saxton Hale

As Saxton you have several different attacks/abilities to help you take on the Mercs. Some of these have cooldowns that are displayed on the HUD as you play.



Charge attack

Charge attack (Ability)

Saxton charges up his fist as he yells out different voice lines. You can charge up your fist for as long as you want making your fist glow blue. The charge attack can be used to send Saxton in any direction that he is facing allowing him to reach high places if needed.

  • Key(s): Shift, R
  • Cooldown: 10 seconds
  • Damage: 165





Saxton fist

Saxton Fist (Rage)

Saxton will start a 30 second countdown from when he spawns. This attack will turn Saxtons left lower arm bright red with crit sparks all over it. Saxton will also give a audio que when the cooldown is over alerting the other players that his next melee attack will deal a lethal blow

This attack is not triggered by any special key and will simply affect your regular melee attack on your next successful hit upon an enemy. Upon striking an enemy with Saxton fist, a shockwave will be sent out as you strike, damaging ever enemy close to the impacted merc


  • Key(s): Mouse 1, Mouse 2
  • Cooldown: 30 Seconds
  • Damage: 326



Ground pound

Ground pound (Ability)

When saxton becomes airborn he has the ability to preform a ground pound. This ability is very helpful in protecting yourself against air blasting pyros who try to juggle you. The ability is triggered when in the air and holding "Crouch" [CTRL] This will Immediately start pushing Saxton downwards.

Upon hitting the ground a big shockwave will be sent out in every direction from the point of impact, and every merc close to your landing site will take damaged based on their distance from the point of impact.



  • Key(s): CTRL
  • Cooldown: 15 seconds
  • Damage: Distance dependant





Brave jump

To be able to move around the map quickly Saxton has a double jump that be can use. This jump works just like scouts in that it has no cooldown. You simply need to land on the ground to be able to use it again.

  • Key(s): Spacebar
  • Cooldown: N/A
  • Damage: N/A

Mercenaries

Strategy

Main article: Community VS Saxton Hale strategy

Maps

See also: List of maps

VS Saxton Hale maps carry the vsh_ prefix; community maps are identified with an italic font.

Template:VS Saxton Hale maps

Update history

July 12, 2023 Patch (Summer 2023)

  • Added maps: VSH Distillery, VSH Nucleus, VSH Skirmish, and VSH Tiny Rock.

Gallery