This article is about the in-game system. For the comic, see
The Contract.

Contracts refer to the in-game systems, generally active during Campaigns or events, used to assign and track the completion of skill-based objectives while playing on Valve-official servers via Casual Mode or Competitive Mode. These objectives involve performing unique tasks, and may require either the use of or playing as a specific class, weapon, map, or game mode in order to fulfil them, granting points towards an active contract for doing so. After the objective(s) have been fulfilled enough times, the contract may be turned in for a reward, either in the form of items or currency that may be used to redeem items, as well as Contract Stars that can be used to unlock additional contracts. Secondary bonus objectives may only be fulfilled a set number of times, and grant additional Contract Stars upon completion, allowing players to potentially have multiple contracts unlocked at once, though only one contract may be active at a time.
Occasionally, multiple selections for a single contract become available, however, after making a decision and activating the contract, the other options are made permanently unavailable. In the scenario a weapon-specific contract is active, but the player does not own the required weapon, they are able to temporarily borrow it via the Loaner Program for the duration of the contract, so long as said contract is active. Progress on active contracts may also be assisted through the use of the Friendly-Fire system; by playing on the same server and team as Steam friends or people in the same party, even if they do not also have access to the respective contract themselves, players doing contracts are able to gain points towards their objectives when a party member completes a specific objective. Contracts may be freely reactivated, so long as there are still incomplete objectives to fulfil.
Contracts supplement achievements as a means of encouraging players to explore features of Team Fortress 2.
ConTracker
Contracts are accessed and managed via the ConTracker, an interface used to select, unlock, activate, and track contracts. It can be accessed by clicking on the ConTracker-shaped icon, pressing the Open Contracter Drawer key (default key: F2), or by using a Jungle Inferno ConTracker within the backpack. In this menu the player has access to folders that contain contracts specific to a Campaign or event as well as sub-folders that may focus on a specific category, such as particular maps. Contracts with a lock icon are inaccessable and may only be unlocked after completing certain prerequisites, usually being the previous connected contract's primary objective and having enough Contracts Stars. While a contract is active and the contract conditions are met, the HUD shows the currently-active contract, its objectives, and its completion progress. Upon completion of any objective, the player is prompted to open the ConTracker to turn in the contract.
Additionally, the Mercenary Park Gift Shop is available, where players can spend Blood Money, a currency earned through certain contracts, on additional rewards, such as War Paints and War Paint cases.
Contracts Drawer
Prior to the Jungle Inferno Update, the Contracts Drawer was used as the contract management system, accessible from the main menu. Contracts were granted at random rather than all being available to view at once, with up to two contracts being made available at once, and are automatically removed from the drawer after being completed and turned in. Contracts were tracked automatically, allowing for multiple contracts to be progressed at the same time. New contracts would be granted weekly to players with at least one empty slot in their contact drawer during the Gun Mettle and Tough Break Campaigns, and daily during the Scream Fortress VII and VIII events. If a player had fallen behind or was too slow to fulfill their existing contracts, they would be granted the contracts they had missed out on at an increased rate until the "backlog" of contracts had been fulfilled.
Bonus objectives, originally labelled as advanced objectives, did not have a limit to how many times they could be fulfilled. Most contracts upon completion would allow players to earn up to 30 additional bonus points by fulfilling the advanced objectives before turning the contract in, though doing this only incremented the amount of contract points earned during the Campaign.
Currently available contracts
Pyroland Contracts
Pyroland Contracts were added in the Jungle Inferno Update, and are freely available to all players. Completing these contracts would grant new Pyro weapons, as well as a Heavy weapon, added in the Jungle Inferno Update as a result of the Meat vs. Match War from the Meet Your Match Update. Prior to the April 26, 2018 Patch, these items were only available through the Pyroland Contracts.
Pyro
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0x
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Pyro
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N/A
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The Gas Passer
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1x Completed Contract(s): Pyro
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The Gas Passer
- Primary: Kill as Pyro: 2 CP

- Bonus: (x/30) Ignite an enemy doused in gas as Pyro: 2 CP

- Bonus: (x/3) Deal 500 afterburn damage in a single life: 10 CP

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 Gas Passer
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The Dragon's Fury
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1x Completed Contract(s): Pyro
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The Dragon's Fury
- Primary: Get a kill with the Dragon's Fury: 2 CP

- Bonus: (x/20) Hit and kill a burning enemy with the Dragon's Fury: 3 CP

- Bonus: (x/3) Get 5 kills with the Dragon's Fury in a single life: 10 CP

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 Dragon's Fury
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The Thermal Thruster
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1x Completed Contract(s): The Gas Passer and The Dragon's Fury
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The Thermal Thruster
- Primary: Score points as Pyro: 2 CP

- Bonus: (x/6) Extinguish a teammate with the Thermal Thruster: 10 CP

- Bonus: (x/10) Blast enemies with the Thermal Thruster: 3 CP

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 Thermal Thruster
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The Hot Hand
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9x Completed Contract(s): The Thermal Thruster
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The Hot Hand
- Primary: Slap an enemy to death: 5 CP

- Bonus: (x/6) Slap two enemies to death in a single life: 10 CP

- Bonus: (x/2) Slap three enemies to death in a single life: 15 CP

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 Hot Hand
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Consolation Prize
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3x
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The Banana
- Primary: Score points as Heavy: 2 CP

- Bonus: (x/30) Feed an injured teammate a banana: 2 CP

- Bonus: (x/3) Take 1000 damage in a single life: 10 CP

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 Second Banana
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Mercenary Park Contracts
Mercenary Park Contracts were added in the Jungle Inferno Update as part of the Jungle Inferno Campaign, and are available to players who use a Jungle Inferno Campaign Pass or Jungle Inferno Contracts Pass. Completing these contracts would grant Blood Money — a currency used in the Mercenary Park Gift Shop for various War Paints and War Paint Cases — as well as exclusive cosmetic items and the Dragon Slayer War Paint.
2Fort
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1x Completed Contract(s): Core Modes
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2Fort
- Primary: Score points on 2Fort: 2 CP

- Bonus: (x/6) Defend the flag on 2Fort: 10 CP

- Bonus: (x/2) Capture the flag on 2Fort: 15 CP

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Blood Money (x250)
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Turbine
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1x Completed Contract(s): 2Fort
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Turbine
- Primary: Score points on Turbine: 2 CP

- Bonus: (x/6) Defend the flag on Turbine: 10 CP

- Bonus: (x/2) Capture the flag on Turbine: 15 CP

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Blood Money (x100)
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Upward
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1x Completed Contract(s): 2Fort
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Upward
- Primary: Score points on Upward: 2 CP

- Bonus: (x/20) Kill an enemy pushing the cart on Upward: 3 CP

- Bonus: (x/15) Push the payload cart on Upward: 2 CP

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Blood Money (x100)
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Goldrush
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1x Completed Contract(s): Upward
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Goldrush
- Primary: Score points on Goldrush: 2 CP

- Bonus: (x/20) Kill an enemy pushing the cart on Goldrush: 3 CP

- Bonus: (x/15) Push the cart on Goldrush: 2 CP

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Blood Money (x150)
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Badwater
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1x Completed Contract(s): Upward
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Badwater
- Primary: Score points on Badwater: 2 CP

- Bonus: (x/20) Kill an enemy pushing the cart on Badwater: 3 CP

- Bonus: (x/15) Push the cart on Badwater: 2 CP

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Blood Money (x100)
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Suijin
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2x Completed Contract(s): Goldrush
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Suijin
- Primary: Score points on Suijin: 2 CP

- Bonus: (x/12) Defend the Control Point on Suijin: 5 CP

- Bonus: (x/3) Capture the Control Point on Suijin: 10 CP

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Blood Money (x250)
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Harvest
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1x Completed Contract(s): Badwater
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Harvest
- Primary: Score points on Harvest: 2 CP

- Bonus: (x/12) Defend a Control Point on Harvest: 5 CP

- Bonus: (x/3) Capture a Control Point on Harvest: 10 CP

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Blood Money (x100)
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Hightower
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2x Completed Contract(s): Turbine and Badwater
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Hightower
- Primary: Score points on Hightower: 2 CP

- Bonus: (x/20) Kill an enemy pushing their cart on Hightower: 3 CP

- Bonus: (x/15) Push the cart on Hightower: 2 CP

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 'Contract Campaigner' War Paint Civilian Grade Keyless Case
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Dustbowl
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2x Completed Contract(s): Harvest and Goldrush
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Dustbowl
- Primary: Score points on Dustbowl: 2 CP

- Bonus: (x/12) Defend a Control Point on Dustbowl: 5 CP

- Bonus: (x/3) Capture a Control Point on Dustbowl: 10 CP

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Blood Money (x250)
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Brazil
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2x Completed Contract(s): Hightower and Harvest
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Brazil
- Primary: Score points on Brazil: 2 CP

- Bonus: (x/12) Defend the Control Point on Brazil: 5 CP

- Bonus: (x/3) Capture the Control Point on Brazil: 10 CP

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 Saxton
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Situationally-available contracts
Halloween Contracts
Halloween Contracts were added in the Scream Fortress IX update, and are freely available to all players. They are only available during Scream Fortress events, with progress from the previous event being reset and more contracts introduced each new event. Each contract completed grants a Halloween Package.
Scream Fortress
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0x
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Scream Fortress
- Primary: Collect a soul: 2 CP

- Bonus: (x/15) Crumpkin kill: 4 CP

- Bonus: (x/3) Pumpkin bomb kill: 10 CP

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Harvest Event
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1x Completed Contract(s): Scream Fortress
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Harvest Event
- Primary: Collect souls on Harvest Event: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Harvest Event: 3 CP

- Bonus: (x/10) Kill a scared enemy on Harvest Event: 3 CP

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Helltower
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1x Completed Contract(s): Harvest Event
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Helltower
- Primary: Collect souls on Helltower: 1 CP

- Bonus: (x/12) Kill an enemy in Hell on Helltower: 5 CP

- Bonus: (x/2) Reach the Bombinomicon in Helltower: 15 CP

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Carnival of Carnage
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1x Completed Contract(s): Harvest Event
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Carnival of Carnage
- Primary: Collect souls on Carnival of Carnage: 1 CP

- Bonus: (x/30) Revive a teammate during bumper cars: 2 CP

- Bonus: (x/10) Bump an enemy to death: 3 CP

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Mann Manor
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1x Completed Contract(s): Harvest Event
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Mann Manor
- Primary: Collect souls on Mann Manor: 1 CP

- Bonus: (x/6) Tag a player as 'IT' on Mann Manor: 10 CP

- Bonus: (x/6) Capture or Defend an objective on Mann Manor: 5 CP

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Eyeaduct
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1x Completed Contract(s): Mann Manor
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Eyeaduct
- Primary: Collect souls on Eyeaduct: 1 CP

- Bonus: (x/12) Escape from Purgatory: 5 CP

- Bonus: (x/6) Kill an enemy on Loot Island: 5 CP

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Ghost Fort
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1x Completed Contract(s): Eyeaduct
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Ghost Fort
- Primary: Collect souls on Ghost Fort: 1 CP

- Bonus: (x/12) Stun Merasmus with a bomb: 5 CP

- Bonus: (x/3) Escape Skull Island on Ghost Fort: 10 CP

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Brimstone
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1x Completed Contract(s): Scream Fortress
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Brimstone
- Primary: Collect souls on Brimstone: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Cauldron
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1x Completed Contract(s): Scream Fortress
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Cauldron
- Primary: Collect souls on Cauldron: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Cursed Cove
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1x Completed Contract(s): Slasher
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Cursed Cove
- Primary: Collect souls on Cursed Cove: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/15) Deposit a soul in Davy Jones' Locker: 2 CP

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Gorge Event
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1x Completed Contract(s): Scream Fortress
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Gorge Event
- Primary: Collect souls on Gorge Event: 1 CP

- Bonus: (x/12) Collect a Halloween Pumpkin: 5 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Gravestone
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1x Completed Contract(s): Cauldron
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Gravestone
- Primary: Collect souls on Gravestone: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Hellstone
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1x Completed Contract(s): Gorge Event
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Hellstone
- Primary: Collect souls on Hellstone: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Laughter
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1x Completed Contract(s): Scream Fortress
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Laughter
- Primary: Collect souls on Laughter: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Laughter: 3 CP

- Bonus: (x/6) Kill with a TNT bomb on Laughter: 5 CP

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Maple Ridge Event
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1x Completed Contract(s): Brimstone
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Maple Ridge Event
- Primary: Collect souls on Maple Ridge Event: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Monster Bash
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1x Completed Contract(s): Gravestone
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Monster Bash
- Primary: Collect souls on Monster Bash: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/15) Deposit fallen body parts on Monster Bash: 2 CP

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Moonshine Event
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1x Completed Contract(s): Hellstone
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Moonshine Event
- Primary: Collect souls on Moonshine Event: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Precipice
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1x Completed Contract(s): Laughter
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Precipice
- Primary: Collect souls on Precipice: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Precipice: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Precipice: 5 CP

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Sinshine
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1x Completed Contract(s): Moonshine Event
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Sinshine
- Primary: Collect souls on Sinshine: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Slasher
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1x Completed Contract(s): Monster Bash
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Slasher
- Primary: Collect souls on Slasher: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb: 5 CP

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Pit of Death
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1x Completed Contract(s): Maple Ridge Event
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Pit of Death
- Primary: Collect souls on Pit of Death: 1 CP

- Bonus: (x/30) Collect haunted souls: 2 CP

- Bonus: (x/10) Deposit haunted souls in the Underworld: 3 CP

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Bloodwater
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1x Completed Contract(s): Scream Fortress
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Bloodwater
- Primary: Collect souls on Bloodwater: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Bloodwater: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Bloodwater: 5 CP

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Erebus
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1x Completed Contract(s): Los Muertos
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Erebus
- Primary: Collect souls on Erebus: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Erebus: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Erebus: 5 CP

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Farmageddon
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1x Completed Contract(s): Graveyard
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Farmageddon
- Primary: Collect souls on Farmageddon: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Farmageddon: 3 CP

- Bonus: (x/10) Deposit Weed Killer on Farmageddon: 3 CP

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Graveyard
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1x Completed Contract(s): Terror
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Graveyard
- Primary: Collect souls on Graveyard: 1 CP

- Bonus: (x/3) Survive 500 damage in a single life on Graveyard: 20 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Graveyard: 5 CP

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Hassle Castle
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1x Completed Contract(s): Megalo
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Hassle Castle
- Primary: Collect souls on Hassle Castle: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Hassle Castle: 3 CP

- Bonus: (x/6) Win a round on Hassle Castle: 5 CP

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Los Muertos
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1x Completed Contract(s): Scream Fortress
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Los Muertos
- Primary: Collect souls on Los Muertos: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Los Muertos: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Los Muertos: 5 CP

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Megalo
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1x Completed Contract(s): Bloodwater
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Megalo
- Primary: Collect souls on Megalo: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Megalo: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Megalo: 5 CP

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Moldergrove
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1x Completed Contract(s): Hassle Castle
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Moldergrove
- Primary: Collect souls on Moldergrove: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Moldergrove: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Moldergrove: 5 CP

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Sinthetic
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1x Completed Contract(s): Farmageddon
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Sinthetic
- Primary: Collect souls on Sinthetic: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Sinthetic: 3 CP

- Bonus: (x/2) Kill the Toastmaster on Sinthetic: 20 CP

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Terror
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1x Completed Contract(s): Erebus
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Terror
- Primary: Collect souls on Terror: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Terror: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Terror: 5 CP

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Crasher
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1x Completed Contract(s): Scream Fortress
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Crasher
- Primary: Collect souls on Crasher: 1 CP

- Bonus: (x/6) Kill a Giant on Crasher: 10 CP

- Bonus: (x/2) Win a round on Crasher: 15 CP

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Bonesaw
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1x Completed Contract(s): Crasher
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Bonesaw
- Primary: Collect souls on Bonesaw: 1 CP

- Bonus: (x/3) Kill the Hellishly Hollow Horseman on Bonesaw: 20 CP

- Bonus: (x/2) Reach the Bombinomicon in Bonesaw: 15 CP

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Soul-Mill
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1x Completed Contract(s): Bonesaw
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Soul-Mill
- Primary: Collect souls on Soul-Mill: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Soul-Mill: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Soul-Mill: 5 CP

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Spookeyridge
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1x Completed Contract(s): Soul-Mill
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Spookeyridge
- Primary: Collect souls on Spookeyridge: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Spookeyridge: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Spookeyridge: 5 CP

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Ghoulpit
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1x Completed Contract(s): Spookeyridge
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Ghoulpit
- Primary: Collect souls on Ghoulpit: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Ghoulpit: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Ghoulpit: 5 CP

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Helltrain
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1x Completed Contract(s): Ghoulpit
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Helltrain
- Primary: Collect souls on Helltrain: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Helltrain: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Helltrain: 5 CP

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Spineyard
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1x Completed Contract(s): Scream Fortress
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Spineyard
- Primary: Collect souls on Spineyard: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Spineyard: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Spineyard: 5 CP

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Lava Pit
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1x Completed Contract(s): Spineyard
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Lava Pit
- Primary: Collect souls on Lava Pit: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Lava Pit: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Lava Pit: 5 CP

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Mannsylvania
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1x Completed Contract(s): Lava Pit
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Mannsylvania
- Primary: Collect souls on Mannsylvania: 1 CP

- Bonus: (x/30) Collect blood on Mannsylvania: 2 CP

- Bonus: (x/3) Deposit 5 blood in a single life: 10 CP

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Slime
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1x Completed Contract(s): Lava Pit
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Slime
- Primary: Collect souls on Slime: 1 CP

- Bonus: (x/20) Kill a Salmann on Slime: 3 CP

- Bonus: (x/3) Kill with a Salmann egg sac: 10 CP

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Perks
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1x Completed Contract(s): Slime
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Perks
- Primary: Collect souls on Perks: 1 CP

- Bonus: (x/3) Survive 500 damage in a single life on Perks: 20 CP

- Bonus: (x/2) Win a match on Perks: 15 CP

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Corruption
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1x Completed Contract(s): Slime
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Corruption
- Primary: Collect souls on Corruption: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Corruption: 3 CP

- Bonus: (x/5) Escape the asylum on Corruption: 6 CP

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Sandcastle
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1x Completed Contract(s): Corruption
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Sandcastle
- Primary: Collect souls on Sandcastle: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Sandcastle: 3 CP

- Bonus: (x/5) Escape the underworld in Sandcastle: 6 CP

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Murky
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1x Completed Contract(s): Scream Fortress
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Murky
- Primary: Kill a Zombie on Murky: 2 CP

- Bonus: (x/12) Kill a Human on Murky: 5 CP

- Bonus: (x/1) Survive as a Human on Murky: 30 CP

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Atoll
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1x Completed Contract(s): Murky
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Atoll
- Primary: Kill a Zombie on Atoll: 2 CP

- Bonus: (x/12) Kill a Human on Atoll: 5 CP

- Bonus: (x/1) Survive as a Human on Atoll: 30 CP

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Woods
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1x Completed Contract(s): Atoll
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Woods
- Primary: Kill a Zombie on Woods: 2 CP

- Bonus: (x/12) Kill a Human on Woods: 5 CP

- Bonus: (x/1) Survive as a Human on Woods: 30 CP

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Sanitarium
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1x Completed Contract(s): Woods
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Sanitarium
- Primary: Kill a Zombie on Sanitarium: 2 CP

- Bonus: (x/12) Kill a Human on Sanitarium: 5 CP

- Bonus: (x/1) Survive as a Human on Sanitarium: 30 CP

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Devastation
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1x Completed Contract(s): Sanitarium
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Devastation
- Primary: Kill a Zombie on Devastation: 2 CP

- Bonus: (x/12) Kill a Human on Devastation: 5 CP

- Bonus: (x/1) Survive as a Human on Devastation: 30 CP

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Toxic
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1x Completed Contract(s): Scream Fortress
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Toxic
- Primary: Collect souls on Toxic: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Toxic: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Toxic: 5 CP

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Darkmarsh
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1x Completed Contract(s): Toxic
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Darkmarsh
- Primary: Collect souls on Darkmarsh: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Darkmarsh: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Darkmarsh: 5 CP

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Freaky Fair
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1x Completed Contract(s): Darkmarsh
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Freaky Fair
- Primary: Collect souls on Freaky Fair: 1 CP

- Bonus: (x/20) Collect a Halloween Pumpkin on Freaky Fair: 3 CP

- Bonus: (x/2) Win a round on Freaky Fair: 15 CP

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Dynamite
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1x Completed Contract(s): Freaky Fair
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Dynamite
- Primary: Collect souls on Dynamite: 1 CP

- Bonus: (x/20) Collect a Jump Boost Spell: 3 CP

- Bonus: (x/6) Kill with a pumpkin bomb on Dynamite: 5 CP

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Circus
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1x Completed Contract(s): Dynamite
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Circus
- Primary: Collect souls on Circus: 1 CP

- Bonus: (x/30) Collect Funny Bones on Circus: 2 CP

- Bonus: (x/3) Deposit 5 Funny Bones in a single life: 10 CP

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Outburst
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1x Completed Contract(s): Circus
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Outburst
- Primary: Deal 1000 damage as a Merc: 5 CP

- Bonus: (x/12) Win a round as a Merc: 5 CP

- Bonus: (x/1) Win a round as Hale: 30 CP

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Blazehattan
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1x Completed Contract(s): Outburst
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Blazehattan
- Primary: Kill a Zombie on Blazehattan: 2 CP

- Bonus: (x/12) Kill a Human on Blazehattan: 5 CP

- Bonus: (x/1) Survive as a Human on Blazehattan: 30 CP

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Previously available contracts
Gun Mettle Campaign Contracts
Gun Mettle Campaign Contracts were added in the Gun Mettle Update, and were available to players who used a Gun Mettle Campaign Pass. Each contract completed would grant a Decorated weapon from either the Teufort Collection, Craftsmann Collection, or either a Concealed Killer Weapons Case or Powerhouse Weapons Case.
These contracts were available to complete from July 2nd, 2015 – September 10th, 2015.
Scout Contract
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- Score points as Scout: 1 CP
- Kill a Demoman as Scout: 2 CP
- Kill as Scout: 2 CP
- Kill while mid-jump as Scout: 5 CP
- Kill a Medic as Scout: 5 CP
- (Advanced) Capture an objective as Scout: 10 CP
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Soldier Contract
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- Score points as Soldier: 1 CP
- Get a direct hit with a rocket: 2 CP
- Secondary weapon kill as Soldier: 3 CP
- (Advanced) Kill an airborne target with your secondary: 5 CP
- (Advanced) Kill while blast jumping as Soldier: 10 CP
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Pyro Contract
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- Score points as Pyro: 1 CP
- Kill as Pyro: 2 CP
- Extinguish a teammate as Pyro: 3 CP
- Ignite an invisible or disguised Spy as Pyro: 5 CP
- (Advanced) Environment kill as Pyro: 10 CP
- (Advanced) Kill with a reflected projectile as Pyro: 20 CP
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Demoman Contract
|
- Score points as Demoman: 1 CP
- Sticky grenade kill as Demoman: 2 CP
- Get a kill as Demoman: 2 CP
- (Advanced) Melee kill as Demoman: 3 CP
- (Advanced) As a Demoman, kill an enemy doing the objective: 4 CP
- Bash an enemy with a shield: 7 CP
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Heavy Contract
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- Score points as Heavy: 1 CP
- Get a kill as Heavy: 2 CP
- Kill a Scout as Heavy: 4 CP
- Kill a Heavy as Heavy: 4 CP
- (Advanced) Destroy an Engineer building as Heavy: 10 CP
- (Advanced) Capture or defend an objective as Heavy: 20 CP
- (Advanced) Take 1000 damage in a single life as Heavy: 20 CP
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Engineer Contract
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- Score points as Engineer: 1 CP
- Get a kill as with a Sentry: 2 CP
- Teleport a teammate: 2 CP
- Get a kill as Engineer: 5 CP
- Dispense 500 health to teammates: 10 CP
- (Advanced) Get 5 kills with a single Sentry: 10 CP
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Medic Contract
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- Score points as Medic: 1 CP
- (Advanced) Get an assist with an Ubered Heavy: 10 CP
- (Advanced) Get an assist with an Ubered Demoman: 10 CP
- (Advanced) Assist in destroying a sentry while Ubered: 20 CP
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Sniper Contract
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- Score points as Sniper: 1 CP
- Scoped bodyshot kill as Sniper: 2 CP
- Kill a Medic as Sniper: 2 CP
- Kill a Heavy as Sniper: 2 CP
- Get a kill as Sniper: 2 CP
- (Advanced) Headshot kill as Sniper: 4 CP
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Spy Contract
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- Score points as Spy: 2 CP
- Kill a Medic as Spy: 4 CP
- Kill a Sniper as Spy: 4 CP
- Get a kill as Spy: 4 CP
- (Advanced) Destroy a building with a Sapper: 6 CP
- (Advanced) Get a Backstab: 6 CP
- (Advanced) Kill an Engineer as Spy: 6 CP
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Powerhouse Contract
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- Get a kill on Powerhouse: 1 CP
- Score points on Powerhouse: 1 CP
- Capture an objective on Powerhouse: 10 CP
- Kill an enemy capturing a point on Powerhouse: 10 CP
- (Advanced) Win a round on Powerhouse: 20 CP
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Snowplow Contract
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- Score points on Snowplow: 1 CP
- Capture an objective on Snowplow: 10 CP
- Defend an objective on Snowplow: 10 CP
- (Advanced) Win a round on Snowplow: 10 CP
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Borneo Contract
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- Score points on Borneo: 1 CP
- Capture an objective on Borneo: 10 CP
- Defend an cart on Borneo: 10 CP
- (Advanced) Win a round on Borneo: 10 CP
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Suijin Contract
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- Score points on Suijin: 1 CP
- Defend the objective on Suijin: 10 CP
- Capture the objective on Suijin: 10 CP
- (Advanced) Win a round on Suijin: 10 CP
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Open Contract
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- Score points: 1 CP
- (Advanced) Score 10 points in a single life: 10 CP
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Kill Contract
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- Get a kill: 1 CP
- Kill a Scout: 3 CP
- Kill a Soldier: 3 CP
- Kill a Pyro: 3 CP
- Kill a Demoman: 3 CP
- Kill a Heavy: 3 CP
- Kill an Engineer: 3 CP
- Kill a Medic: 3 CP
- Kill a Sniper: 3 CP
- Kill a Spy: 3 CP
- (Advanced) Get 5 kills in a single life: 10 CP
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Merasmissions
Merasmissions were seasonal contracts added in the Scream Fortress VII update, and were freely available to all players. They could only be completed during the Scream Fortress VII and Scream Fortress VIII events, with progress from the previous event reset and more contracts introduced the following event. Each contract completed would grant a past Halloween cosmetic from Scream Fortress 2011–2014, and potentially a bonus in the form of a Spellbook Page and either Gargoyle Cases during Scream Fortress VII, or Creepy Crawly Cases during Scream Fortress VIII.
These contracts were available to complete from October 28th, 2015 – November 12th, 2015 and October 21st, 2016 – November 16th, 2016.
Merasmus
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- (Advanced) Kill Merasmus: 100 MP
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Monoculus
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- (Advanced) Kill Monoculus: 100 MP
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Horseless Headless Horsemann
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- (Advanced) Kill the Horseless Headless Horsemann on Mann Manor: 100 MP
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Eyeaduct
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- Collect Souls on Eyeaduct: 1 MP
- Kill an enemy in Purgatory: 5 MP
- Escape from Loot Island: 5 MP
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Ghost Fort
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- Collect souls on Ghost Fort: 1 MP
- Stun Merasmus with a bomb: 5 MP
- Find Merasmus's hiding place: 5 MP
- Escape Skull Island on Ghost Fort: 10 MP
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Helltower
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- Collect souls on Helltower: 1 MP
- Kill a skeleton on Helltower: 2 MP
- Kill an enemy in hell on Helltower: 5 MP
- Enter the clocktower during the witching hour: 5 MP
- (Advanced) Reach the Bombinomicon in Helltower: 20 MP
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Carnival of Carnage
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- Collect souls on Carnival of Carnage: 1 MP
- Revive a teammate during bumper cars: 2 MP
- Bump an enemy to death: 3 MP
- Kill an enemy while cursed: 3 MP
- (Advanced) Win a bumper car game: 15 MP
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Mann Manor
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- Collect souls on Mann Manor: 1 MP
- Capture or Defend an objective on Mann Manor: 4 MP
- Tag a player as 'IT' on Mann Manor: 10 MP
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Harvest
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- Collect souls on Harvest Event: 1 MP
- Kill a scared enemy on Harvest Event: 3 MP
- Collect a Halloween Pumpkin on Harvest Event: 3 MP
- Kill with a pumpkin bomb: 5 MP
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Gorge Event
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- Collect souls on Gorge Event: 1 MP
- Collect a Halloween Pumpkin: 5 MP
- Kill with a pumpkin bomb: 5 MP
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Moonshine
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- Collect souls on Moonshine Event: 1 MP
- Collect a Halloween Pumpkin: 3 MP
- Kill with a pumpkin bomb: 5 MP
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Hellstone
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- Collect souls on Hellstone: 1 MP
- Collect a Halloween Pumpkin: 3 MP
- Kill with a pumpkin bomb: 5 MP
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Sunshine Event
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- Collect souls on Sinshine: 1 MP
- Collect a Halloween Pumpkin: 3 MP
- Kill with a pumpkin bomb: 5 MP
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Maple Ridge1
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- Collect souls on Maple Ridge Event: 1 MP
- Collect a Halloween Pumpkin: 3 MP
- Kill with a pumpkin bomb: 5 MP
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Brimstone1
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- Collect souls on Brimstone: 1 MP
- Collect a Halloween Pumpkin: 3 MP
- Kill with a pumpkin bomb: 5 MP
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Pit of Death1
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- Collect souls on Pit of Death: 1 MP
- Collect haunted souls: 2 MP
- Deposit haunted souls in the Underworld: 3 MP
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1 Added in Scream Fortress VIII.
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Tough Break Campaign Contracts
Tough Break Campaign Contracts were added in the Tough Break Update, and were available to players who used a Tough Break Campaign Pass. Each contract completed would grant a Decorated weapon from either the Harvest Collection, Gentlemanne's Collection, or either a Pyroland Weapons Case or Warbird Weapons Case.
These contracts were available to complete from December 17th, 2015 – April 4th, 2016.
Update history
July 2, 2015 Patch (
Gun Mettle Update)
- [Undocumented] Added Gun Mettle Campaign Pass and Gun Mettle Campaign Coin.
July 2, 2015 Patch #2
- Fixed a bug that prevented some clients from updating their contract progress.
July 4, 2015 Patch #1
- Fixed a client crash related to campaign contracts.
July 6, 2015 Patch
- Fixed missing descriptions for the Powerhouse Contract.
- Fixed an OS X crash related to Contracts.
July 8, 2015 Patch #1
- Fixed suicides counting for the "Get a kill on Powerhouse" Contract objective.
July 15, 2015 Patch #1
- Fixed a case where Campaign Coins weren't displaying the correct stats based on the number of submitted contracts.
- Everyone affected by this bug has received the maximum contract points (including bonus points) for the missing contracts.
July 15, 2015 Patch #2
- [Undocumented] Updated a bunch of GUI textures (mainly contract related) to not use mipmaps, preventing quality degradation for players who set aggressive maximum minmap levels.
July 23, 2015 Patch #1
- Fixed the Contracts button on the main menu not being disabled when there are no contracts.
- Fixed a rare client crash when turning in Contracts.
- Updated the Spy Contract objective for destroying buildings to work with the Ap-Sap, the Red-Tape Recorder, and the Snack Attack.
August 19, 2015 Patch #1
- Fixed capturing the jack not incrementing Scout contract points.
October 1, 2015 Patch
- The Gun Mettle Campaign has officially ended.
- Gun Mettle Coin owners have until October 12th to finish any remaining contracts. Contracts will expire on the 13th and will be removed.
- Updated campaign contracts to display their expiration date when the time remaining is less than a week.
October 19, 2015 Patch
- Fixed a client crash related to the contract menu.
October 28, 2015 Patch (Scream Fortress VII)
October 29, 2015 Patch
- Fixed the "Win a Bumper Kart minigame" Merasmission objective not triggering in the event of a team wipe.
November 3, 2015 Patch
- Updated Merasmissions to include a Quickplay button that will automatically join the required map or open the Quickplay menu if any map can be used.
November 6, 2015 Patch
- Fixed two of the Gorge Event Merasmission's objectives not working properly.
December 17, 2015 Patch (Tough Break Update)
- Added 26 new contracts, including contracts which issue loaner weapons.
December 18, 2015 Patch
- Fixed Engineer's Wrangler contract updating points for players other than the Engineer doing the contract.
January 12, 2016 Patch
- Added more postcards for the Tough Break contracts.
January 20, 2016 Patch
- Fixed the Engineer's Wrangler contract updating points while the player is not an Engineer.
March 17, 2016 Patch
- Fixed the Demoknight contract counting suicides as contract progress.
March 28, 2016 Patch
- Fixed players not receiving Tough Break contracts and extended the campaign deadline through April 4th.
October 21, 2016 Patch #1 (Scream Fortress VIII)
- Added 3 new Merasmissions for the featured maps.
- Completing a Merasmission will give players a Classic Halloween item and the chance for a Creepy Crawly Case.
October 21, 2016 Patch #2
- Fixed not being able to gain progress on Merasmissions.
October 25, 2016 Patch #1
- Fixed a problem causing some players to receive the incorrect number of Merasmissions.
- Players should receive one Scream Fortress VIII Merasmission per day of the event, for a maximum possible of seven as of today.
- Players who received too few Merasmissions will be able to quickly catch up to the intended amount.
- A small number of players who received too many Merasmissions will not receive any for the next few days.
- Fixed the Tome of Merasmissions displaying an erroneous maximum number.
- All players will have the opportunity to receive twenty-six Merasmissions during this year's event, regardless of number of Merasmissions completed in previous years.
November 2, 2016 Patch
- Fixed a case where players could suicide on a pumpkin bomb to gain progress on certain Merasmissions.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added free contracts to earn the new Pyro and Heavy items.
- Added 36 campaign contracts.
- Added Mercenary Park Gift Shop to select your campaign contract rewards.
- Added equippable ConTracker to customize and track your campaign experience, replacing the Contract Drawer.
- Contracts can now be chosen freely.
- Progress can now be made on Bonus Objectives before completing the Primary Objective.
- Only one Contract can be active at a time.
- Contracts are now unlocked by spending Stars. Stars are earned by completing objectives.
- Contracts can be turned-in once the Primary Objective is complete.
- Partially completed Contracts can be reactivated, for free, at any time.
- Party members who are on the same server and same team can now help earn progress on each other's Contracts.
October 23, 2017 Patch
- Fixed contract objectives related to the Direct Hit not registering.
- Fixed contract objectives related to Sentry Guns not registering.
- Fixed being unable to turn-in one of the bonus objectives for the Medic contract.
October 24, 2017 Patch
- Reduced the number of times the bonus objectives for the Thermal Thruster Contract need to be completed.
- Reduced the number of times "Defend the control point" objectives need to be completed.
- Fixed The Festive Black Box not working for Black Box Contracts.
- Fixed the 2nd objective for the Brass Beast Contract.
October 25, 2017 Patch
- Fixed a client/server crash related to contracts.
October 26, 2017 Patch (Scream Fortress IX)
- Added free Halloween contracts and rewards added to the ConTracker.
October 27, 2017 Patch
- Fixed the Flare Gun Contract Bonus Objective requiring Mini-Crit kills instead of Crit kills.
- Made it easier to score "defend an objective" style Contract objectives.
- Lowered the requirements for the Amputator Contract's bonus objectives.
October 30, 2017 Patch
December 1, 2017 Patch
- Contract loaner items no longer have an expiration date.
February 14, 2018 Patch
- Ended the Jungle Inferno Campaign.
- Added a contracts-only pass to allow players who did not participate in the Jungle Inferno Campaign to access the Jungle Inferno contracts. This pass does not grant campaign-specific perks such as campaign case drops, enhanced rank badges, etc.
March 28, 2018 Patch #1
- Updated the Huntsman contract to give 5 points instead of 4 on the Expert objective to fix not being able to fully complete the contract.
October 19, 2018 Patch (Scream Fortress X)
- Added 5 new Contracts for the featured maps.
- All Halloween Contracts have been reset, allowing them to be completed again.
October 22, 2018 Patch
- Fixed an issue preventing some players from being able to activate Halloween Contracts.
October 10, 2019 Patch (Scream Fortress XI)
- All Halloween Contracts have been reset, allowing them to be completed again.
- Completing a Halloween Contract will give players a Classic Halloween item and the chance for a Spooky Spoils Case.
October 11, 2019 Patch
October 1, 2020 Patch (Scream Fortress XII)
- All Halloween Contracts have been reset, allowing them to be completed again.
- Added new Contracts for this year's featured community maps.
- Completing a Halloween Contract will give players a Classic Halloween item and the chance for a Wicked Windfall Case or Scream Fortress XII War Paint Case.
October 5, 2021 Patch (Scream Fortress XIII)
- All Halloween Contracts have been reset, allowing them to be completed again.
- Added new Contracts for this year's featured community maps.
- Completing a Halloween Contract will give players a Classic Halloween item and the chance for a Crimson Cache Case or Scream Fortress XIII War Paint Case.
October 8, 2021 Patch
- Updated the 2nd objective for the Graveyard contract to be "Survive 500 damage in a single life on Graveyard".
October 5, 2022 Patch (Scream Fortress XIV)
- All Halloween Contracts have been reset, allowing them to be completed again.
- Added new Contracts for this year's featured community maps.
- Completing a Halloween Contract will give players a Classic Halloween item and the chance for a Ghoulish Gains Case or Scream Fortress XIV War Paint Case.
October 7, 2022 Patch
- Fixed Crasher's contract objective pointing to the wrong map.
- Fixed the Escape Hell contract objective not triggering on some maps.
October 11, 2022 Patch
- Fixed a client crash related to the Ghoulpit contract.
- Fixed Sinthetic contract objective counting pumpkin bomb kills instead of killing the Toastmaster.
October 9, 2023 Patch #1 (Scream Fortress XV)
- All Halloween Contracts have been reset, allowing them to be completed again.
- Added new Contracts for this year's featured community maps.
- Completing a Halloween Contract will give players a Classic Halloween item and the chance for a Bone-Chilling Bonanza Case.
October 19, 2023 Patch
- Fixed floating 'Bonus' label in the middle of the screen while working on certain contracts.
October 10, 2024 Patch #1 (Scream Fortress XVI)
- All Halloween Contracts have been reset, allowing them to be completed again.
- Added new Contracts for this year's featured community maps.
- Completing a Halloween Contract will give players a Classic Halloween item and the chance for a Terrifying Trove Case.
October 18, 2024 Patch
October 24, 2024 Patch
- Updated Freaky Fair's expert contract to be "Win a round on Freaky Fair".
See also
[collapse] Gun Mettle Update |
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| Maps | | | Cosmetics | | | Weapon skins |
|
Bogtrotter Sniper Rifle · Bovine Blazemaker Flame Thrower · Citizen Pain Minigun · Civic Duty Shotgun · Civil Servant Medi Gun · Earth, Sky and Fire Flame Thrower · Hickory Hole-Puncher Pistol · Local Hero Pistol · Mayor Revolver · Rooftop Wrangler Stickybomb Launcher · Smalltown Bringdown Rocket Launcher · Spruce Deuce Scattergun · Team Sprayer SMG | | |
American Pastoral Rocket Launcher · Antique Annihilator Minigun · Backcountry Blaster Scattergun · Barn Burner Flame Thrower · Blasted Bombardier Stickybomb Launcher · Country Crusher Scattergun · Homemade Heater Pistol · Iron Wood Minigun · Lumber From Down Under Sniper Rifle · Old Country Revolver · Plaid Potshotter SMG · Reclaimed Reanimator Medi Gun · Rustic Ruiner Shotgun · Shot in the Dark Sniper Rifle · Tartan Torpedo Scattergun | | |
Backwoods Boomstick Shotgun · Carpet Bomber Stickybomb Launcher · Forest Fire Flame Thrower · King of the Jungle Minigun · Masked Mender Medi Gun · Night Owl Sniper Rifle · Night Terror Scattergun · Psychedelic Slugger Revolver · Purple Range Sniper Rifle · Red Rock Roscoe Pistol · Sand Cannon Rocket Launcher · Sudden Flurry Stickybomb Launcher · Woodland Warrior Rocket Launcher · Woodsy Widowmaker SMG · Wrapped Reviver Medi Gun | | |
Brick House Minigun · Current Event Scattergun · Dead Reckoner Revolver · Flash Fryer Flame Thrower · Lightning Rod Shotgun · Liquid Asset Stickybomb Launcher · Low Profile SMG · Pink Elephant Stickybomb Launcher · Sandstone Special Pistol · Spark of Life Medi Gun · Thunderbolt Sniper Rifle |
| | Taunts | | | Tools | | | Achievements | | | Comics | | | Soundtrack | | | Other | |
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