Difference between revisions of "B.A.S.E. Jumper"

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== Trivia ==
 
== Trivia ==
 
* B.A.S.E. stands for '''B'''ase, '''A'''ntenna, '''S'''pan, and '''E'''arth (ie cliffs); and the name as a whole is in reference to [[Wikipedia:BASE jumping|BASE jumping]].
 
* B.A.S.E. stands for '''B'''ase, '''A'''ntenna, '''S'''pan, and '''E'''arth (ie cliffs); and the name as a whole is in reference to [[Wikipedia:BASE jumping|BASE jumping]].
 +
*When using the B.A.S.E Jumper while on fire, you'll stay in the air.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 10:44, 20 June 2014

The B.A.S.E. Jumper is a secondary weapon for the Soldier and a primary weapon for the Demoman. It is a parachuting backpack with a spade decal, a sewn-on patch with a parachute logo, a red release handle, and a tag attached to a piece of rope, with the tag reading "#64"

This weapon allows the wearer to, whilst in midair, press the jump key to activate a parachute, slowing their descent and allowing them to better control their ability to strafe. Pressing space again will deactivate the parachute, allowing players to fall normally. The player can then reactivate the parachute in midair, as many times as they want. Players can attack with any of their weapons while the parachute is deployed.

The B.A.S.E. Jumper can be deployed whenever the player is in the air, whether by jumping, explosive jumping, or knockback. Soldiers using the B.A.S.E. Jumper can successfully use the Market Gardener to land critical hits on players, regardless of how many times the parachute as been deployed in mid-air, as long as the original jump was an explosive jump.

The B.A.S.E. Jumper was contributed to the Steam Workshop under the name "Troop Chute".

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Buff Banner Sticky Jumper B.A.S.E. Jumper
Item icon Reclaimed Metal.png + Item icon Buff Banner.png + Item icon Sticky Jumper.png = Item icon B.A.S.E. Jumper.png
Class Token - Soldier Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Buff Banner.png Item icon Gunboats.png Item icon Battalion's Backup.png Item icon Concheror.png
Item icon Mantreads.png Item icon Reserve Shooter.png Item icon Righteous Bison.png Item icon B.A.S.E. Jumper.png
Item icon Panic Attack.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

Update history

June 18, 2014 Patch (Love & War Update)

  • The B.A.S.E. Jumper was added to the game.

Bugs

  • If a Pyro hits a Demoman or Soldier currently in the air who has the B.A.S.E. Jumper equipped with a Scorch Shot, the Demoman receiving the fire damage will not slowly descend like normal, but instead float in the air. If fire damage is achieved on the Soldier, the Soldier will instead slightly ascend upward while he is on fire.
  • One can craft the B.A.S.E. Jumper with incorrect slot and class tokens. i.e. Demoman class token with Secondary slot token.

Trivia

  • B.A.S.E. stands for Base, Antenna, Span, and Earth (ie cliffs); and the name as a whole is in reference to BASE jumping.
  • When using the B.A.S.E Jumper while on fire, you'll stay in the air.

Gallery