Difference between revisions of "Spineyard"
BrazilianNut (talk | contribs) (Slightly expanded infobox; added quotation (with part of the Workshop description); wrote map's setting and described the undead mafia mechanic; other, minor changes.) |
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{{Quotation|'''Spineyard''' publicity blurb|Here, you’ll find not only grapes, but also graves! Push a cart full of explosives through a haunted landscape of creepy coffins, eerie effigies, and scariest of all, Italians!}} | {{Quotation|'''Spineyard''' publicity blurb|Here, you’ll find not only grapes, but also graves! Push a cart full of explosives through a haunted landscape of creepy coffins, eerie effigies, and scariest of all, Italians!}} | ||
− | '''Spineyard''' is a [[Steam Workshop|community-created]] [[Payload]] map. It is set in an Italian coastal city with | + | '''Spineyard''' is a [[Steam Workshop|community-created]] [[Payload]] map. It is set in an Italian coastal city with an ancient castle that holds both a winery and a missile base. |
− | + | At certain points during the match<!-- which I could not find a pattern for -->, as well as when a point is captured, a creepy laugh can be heard, signaling the appearance of the undead mafia: [[skeletons]] dressed in fancy suits and armed with [[w:Thompson submachine gun|Tommy guns]] who shoot at players on both teams and drop a [[Magic spells|magic spell]] each when defeated. | |
Spineyard was [https://steamcommunity.com/sharedfiles/filedetails/?id=3028181847 contributed] to the Steam Workshop. | Spineyard was [https://steamcommunity.com/sharedfiles/filedetails/?id=3028181847 contributed] to the Steam Workshop. | ||
== Locations == | == Locations == | ||
+ | === Checkpoint A – The City === | ||
+ | |||
+ | === Checkpoint B – The Road === | ||
+ | |||
+ | === Checkpoint C – The Restaurant === | ||
+ | |||
+ | === Checkpoint D – The Winery === | ||
== Strategy == | == Strategy == | ||
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'''{{Patch name|10|9|2023}} #1''' ({{update link|Scream Fortress 2023}}) | '''{{Patch name|10|9|2023}} #1''' ({{update link|Scream Fortress 2023}}) | ||
* Added Spineyard to the game. | * Added Spineyard to the game. | ||
+ | |||
+ | == Bugs == | ||
+ | * If a player is killed by a skeleton, the [[deathcam]] identifies the skeleton as "%killername%".<ref>[https://imgur.com/JLFSqu9 %killername% bug]</ref> | ||
+ | ** The camera also focuses on their feet. | ||
+ | * Skeletons have trouble navigating the map and can get "stuck" trying to walk against walls in order to reach an enemy.<ref>[https://imgur.com/9BzOLu8 A skeleton] unable to reach the player</ref> | ||
== Gallery == | == Gallery == | ||
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File:Spineyward Workshop image.jpg|Steam Workshop thumbnail for Spineyard. | File:Spineyward Workshop image.jpg|Steam Workshop thumbnail for Spineyard. | ||
</gallery> | </gallery> | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{Scream Fortress 2023 Nav}} | {{Scream Fortress 2023 Nav}} | ||
{{Maps Nav}} | {{Maps Nav}} |
Revision as of 19:31, 12 October 2023
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Locations |
Spineyard | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | City / Halloween |
Setting: | Nighttime |
Hazards: | Pitfalls, pumpkin bombs, skeletons, Payload cart explosion |
Map Photos | |
Map Overview | |
“ | Here, you’ll find not only grapes, but also graves! Push a cart full of explosives through a haunted landscape of creepy coffins, eerie effigies, and scariest of all, Italians!
— Spineyard publicity blurb
|
” |
Spineyard is a community-created Payload map. It is set in an Italian coastal city with an ancient castle that holds both a winery and a missile base.
At certain points during the match, as well as when a point is captured, a creepy laugh can be heard, signaling the appearance of the undead mafia: skeletons dressed in fancy suits and armed with Tommy guns who shoot at players on both teams and drop a magic spell each when defeated.
Spineyard was contributed to the Steam Workshop.
Contents
Locations
Checkpoint A – The City
Checkpoint B – The Road
Checkpoint C – The Restaurant
Checkpoint D – The Winery
Strategy
Main article: Community Spineyard strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 9, 2023 Patch #1 (Scream Fortress XV)
- Added Spineyard to the game.
Bugs
- If a player is killed by a skeleton, the deathcam identifies the skeleton as "%killername%".[1]
- The camera also focuses on their feet.
- Skeletons have trouble navigating the map and can get "stuck" trying to walk against walls in order to reach an enemy.[2]
Gallery
- Spineyward Workshop image.jpg
Steam Workshop thumbnail for Spineyard.
References
- ↑ %killername% bug
- ↑ A skeleton unable to reach the player
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