Difference between revisions of "Woods"
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* Added props to aid [[Scout]]s{{sic}} in getting up to the roof on the boathouse. | * Added props to aid [[Scout]]s{{sic}} in getting up to the roof on the boathouse. | ||
* Added {{ent|trigger_push}} entities to the tops of trees. | * Added {{ent|trigger_push}} entities to the tops of trees. | ||
+ | * Implemented an optimisation pass. | ||
== Gallery == | == Gallery == |
Revision as of 06:13, 28 October 2023
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Locations |
Woods | |
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Basic Information | |
Developer(s): | Unknown |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Woods is a community-created Zombie Infection map. It is set within a densely wooded valley, centered around a large open lake and the areas that encompass it.
Woods was contributed to the Steam Workshop.
Contents
Locations
The Boathouse
The Woods
The Mines
Zombie Spawns
Strategy
Main article: Community Woods strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 9, 2023 Patch #1 (Scream Fortress XV)
- Added Woods to the game.
October 9, 2023 Patch #2
- Updated
zi_woods
to fix missing Zombie Infection assets.
October 9, 2023 Patch #3
- Updated
zi_woods
to add missing content.
- Added props to aid Scouts(sic) in getting up to the roof on the boathouse.
- Added
trigger_push
entities to the tops of trees. - Implemented an optimisation pass.
Gallery
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