Difference between revisions of "Farmageddon"

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{{ra}}
 
{{Stub}}
 
 
{{Map infobox
 
{{Map infobox
   | game-type                   = Player Destruction
+
   | map-status                  = community
   | file-name                   = pd_farmageddon
+
  | map-game-type               = Player Destruction
 +
   | map-file-name               = pd_farmageddon
 
   | map-image                  = Pd farmageddon.png
 
   | map-image                  = Pd farmageddon.png
   | developer                  = {{Steamid|76561198040491050|Zeus}}<br>{{Steamid|76561198031082906|Tianes}}<br>{{Steamid|76561197988141888|Benjamin "blaholtzen" Blåholtz}}<br>{{Steamid|76561198025680450|FGD5}}<br>{{Steamid|76561198031530139|MegapiemanPHD}}<br>{{Steamid|76561197994150794|Aeon "void~" Bollig}}<br>{{Steamid|76561198000624155|Ducksink}}<br>{{Steamid|76561198047437575|SediSocks}}<br>{{Steamid|76561198024991627|Square}}
+
   | map-released                = {{Patch name|10|5|2021}}
   | release-date                = October 5th, 2021
+
   | map-released-major          = Scream Fortress 2021
  | last-updated                = October 5th, 2021
+
   | map-environment            = Farmland
   | map-environment            = Halloween
 
 
   | map-setting                = Night
 
   | map-setting                = Night
   | map-hazards                = [[Skeletons]]
+
  | map-stamp-link              = https://steamcommunity.com/stats/TF2/leaderboards/7274469
   | map-health-pickups-small    = 1
+
   | map-hazards                = [[Skeletons]], [[Environmental_death#Grinder|Combine harvester]],<br>[[Environmental_death#Crushing|Crushing]], [[Pumpkin bomb]]s
   | map-health-pickups-medium  = 4
+
   | map-hazards-underworld      = [[Environmental_death#Acid|Acid]]
   | map-ammo-pickups-medium    = 4
+
  | map-pickups-health-small    = 1
   | map-ammo-pickups-large      = 1
+
   | map-pickups-health-medium  = 4
   | map-special-pickups-sgg    = y
+
   | map-pickups-ammo-medium    = 4
   | map-special-pickups-pumpkin = yes
+
   | map-pickups-ammo-large      = 1
 +
   | map-pickups-special-sgg    = yes
 +
   | map-pickups-special-pumpkin = yes
 
}}
 
}}
  
'''Farmageddon''' is a [[Steam Workshop|community-created]] [[Player Destruction]] map. It takes place on a large farm after a record-breaking pumpkin has mutated into a monster. The mercenaries have been tasked with collecting weed killer in order to stop the pumpkin’s reign of havoc. During the match, the pumpkin will periodically lie dormant before waking up for the players to go inside of it to deposit weed killer pickups. They will be transported inside the pumpkin and have to navigate to its beating heart to deposit the weed killer and be transported back to the main match. During the times where the pumpkin is awake, scarecrows, who are reskinned [[Skeletons]], will spawn and attack anyone close enough until being defeated. This map also features its own announcer, that being of the farmer.
+
{{Quotation|'''Farmageddon''' publicity blurb|Badlands' Biggest Pumpkin has come to life and is going on a rampage. Both Blu and Red have been hired to deal with it, and you know they aren't going to work together.}}
 +
 
 +
'''Farmageddon''' is a [[Steam Workshop|community-created]] [[Player Destruction]] map. It takes place on a large farm after a record-breaking pumpkin named Gourdon<ref>[[October 8, 2021 Patch]] notes</ref> has mutated into a monster.  
 +
 
 +
The mercenaries have been tasked with collecting Weed Killer in order to stop the pumpkin’s reign of havoc. During the match, the pumpkin lies dormant, but periodically waking up for the players to go inside of it to deposit Weed Killer pickups. Players entering are transported inside the pumpkin and have to navigate to its beating heart to deposit the Weed Killer and escape back to the main match. During the times where the pumpkin is awake, scarecrows, who are reskinned [[Skeletons]], spawn and attack anyone close enough, dropping large Weed Killers on death.  
 +
 
 +
This map features its own [[announcer]], the [[Community announcers#Farmer|Farmer]], who hired [[RED]] and [[BLU]] to destroy the mutated pumpkin.
  
 
Farmageddon was [https://steamcommunity.com/sharedfiles/filedetails/?id=2237224308 contributed] to the Steam Workshop.
 
Farmageddon was [https://steamcommunity.com/sharedfiles/filedetails/?id=2237224308 contributed] to the Steam Workshop.
  
==Locations==
+
== Locations ==
* '''The Metal Shack''': Right across the Spawn lies the Metal Shack, a simple metal building containing nothing of interest.
+
* '''Grain Shed''':<!-- so named for attachment to the grain bins --> The barrier building between Spawn and the Machine Shed.
* '''The Road''': In between the Metal Shack and the Farmhouse is a dirt road running from one end of the map to the other. Several medium health and ammo packs are found here, in addition to pumpkin bombs.
+
* '''Road''': Flanking around the Grain Shed is a dirt road. Several medium health and ammo packs are found here, in addition to pumpkin bombs.
* '''The Farmhouse''': The Farmhouse is the largest building on the map, encompassing the entire middle section of Farmageddon and containing the monster pumpkin players fight around.
+
** '''Hayrack Ride''': Elevated platform on the outer bend of the Road.
* '''The Combine''': There is a deadly [[Wikipedia:Combine harvester|Combine]] in one Farmhouse's corners. Acting as an [[Environmental death]], it will swiftly shred anyone who dares to approach it.
+
* '''Machine Shed''':<!-- not functionally a barn which is for livestock --> This is the largest building on the map, encompassing the entire central section of Farmageddon and containing the monster pumpkin that players fight around.
* '''The Platform''': Opposite the Combine, a small wooden ledge can be found. It offers good [[High ground advantage]] and leads up to the pumpkin's top.
+
** '''Combine''': There is a deadly [[w:Combine harvester|Combine]] on one side of Machine Shed. Acting as an [[environmental death]], it swiftly shreds anyone who dares to get too close.
 +
** '''Machine Room''': Opposite the Combine, a small wooden ledge with humming machines can be found. It offers good [[high ground advantage]] and leads up to the pumpkin's top.
 +
 
 +
<gallery widths=150px heights=80px>
 +
File:Farmageddon Machine Shed.jpeg|The Machine Shed.
 +
File:Farmageddon Combine.jpeg|The combine within the Machine Shed.
 +
File:Farmageddon RED Grain Shed.jpeg|RED Grain Shed.
 +
File:Farmageddon RED Grain Shed Outside.jpeg|The exterior of the RED Grain Shed.
 +
File:Farmageddon BLU Grain Shed.jpeg|BLU Grain Shed.
 +
</gallery>
 +
 
 +
* '''Inside the Pumpkin''': An area only accessible for short periods of time when the pumpkin opens its mouth. When the pumpkin closes, players begin to take damage and the area fills with acid that quickly depletes the player's health.
 +
** '''Heart of the Pumpkin''': At the center of the pumpkin lies its heart. This also acts as the deposit zone and contains a portal that brings players back to the outside.
 +
 
 +
<gallery widths=150px heights=80px>
 +
File:Farmageddon Inside Pumpkin.png|The inside of the pumpkin.
 +
File:Farmageddon underwolrd.png|Overview of the underworld, which contains the Heart of the Pumpkin.
 +
</gallery>
 +
 
 +
== Pumpkin lines ==
 +
Morice is voiced by {{Steamid|76561197988141888}}, imitating [[Halloween Boss voice responses#Pumpkin bombs|Nolan North's voice for the "Pumpkin Bomb"]].
 +
{{SoundList
 +
|colour    = #F3A957
 +
|title      = Being approached
 +
|image      = Pumpkin.png
 +
|image-size = 25px
 +
| width    = 50
 +
|content    =
 +
* [[Media:Morice 01.wav|"Ey, happy Halloween or whatever."]]
 +
* [[Media:Morice 02.wav|"What's the matter, ya never seen a live pumpkin before?"]]
 +
* [[Media:Morice 03.wav|"What are you, some kinda 'looking-at-pumpkins' guy?"]]
 +
* [[Media:Morice 04.wav|"What are you, the pumpkin inspector?"]]
 +
* [[Media:Morice 05.wav|"Ey, you look familiar, ever been to Millhaven?"]] ''(See ''[[Unhappy Returns]]'', [[:File:Unhappyreturns14.jpg|page 14]].)''
 +
* [[Media:Morice 06.wav|"Ya know, my mother always said I looked good in orange."]]
 +
* [[Media:Morice 07.wav|"Ey, I'm pumpkin here!"]]
 +
* [[Media:Morice 08.wav|"Look, you're not makin' a pie outta me, alright?"]]
 +
* [[Media:Morice 09.wav|"Don't mind me, I'm just decoration."]]
 +
* [[Media:Morice 10.wav|"What are ya, RED team? BLU team? I can only see green."]]
 +
* [[Media:Morice 11.wav|"Trick-or-treat, gimme ya money."]]
 +
* [[Media:Morice 12.wav|"Ey, I'm gettin' real sicka ya face."]]
 +
* [[Media:Morice 13.wav|"Buzz off, alright?"]]
 +
}}
  
 
== Strategy ==
 
== Strategy ==
{{main|Community Farmageddon strategy}}
+
{{map strategy link|Farmageddon|main=yes|stub=yes}}
{{community strategy stub link}}
 
  
 
== Update history ==
 
== Update history ==
 +
{{Update history|
 
'''{{Patch name|10|5|2021}}''' ([[Scream Fortress 2021]])
 
'''{{Patch name|10|5|2021}}''' ([[Scream Fortress 2021]])
* Added Farmageddon to the game
+
* Added Farmageddon to the game.
 +
 
 +
'''{{Patch name|10|8|2021}}'''
 +
* Optimizations.
 +
* Fixed asymmetrical doorways.
 +
* Fixed players being pushed into the ground instead of killed when Gourdon's mouth closes.
 +
 
 +
'''{{Patch name|10|22|2021}}'''
 +
* Minor lighting changes to brighten up a few spots.
 +
* Updated {{code|.nav}} mesh to fix scarecrows not chasing players.
 +
* Minor detail changes.
 +
* Updated announcer lines so they are easier to hear.
 +
* Removed general damage in the capture area while the point is unlocked.
 +
 
 +
'''{{Patch name|10|28|2021}}'''
 +
* Underworld hurt trigger now works as last update explained.
 +
* Fixed visable{{sic}} nodraw entity.
 +
 
 +
'''{{Patch name|11|15|2021}}'''
 +
* Updated scarecrow logic to make damaging them more consistent.
 +
* Fixed incorrect farmer line playing sometimes when the cap opens.
 +
* Added {{code|func_respawnflag}} back to the acid area in cap zone that mysteriously vanished.
 +
* Fixed some floating props and beams.
 +
* Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
 +
* Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players".
 +
* Blocked off sentry spot under the ramps at mid because it was too advantageous.
 +
 
 +
'''{{Patch name|10|20|2022}}'''
 +
* Lighting changes.
 +
* Minor detail changes.
 +
* Reworked scarecrow logic to make use of the {{code|setmodel}} and {{code|ondeath}} commands.
 +
* Set scarecrow health to 500.
 +
* Updated menu text.
 +
 
 +
'''{{Patch name|11|4|2022}}'''
 +
* Updated {{code|pd_farmageddon}} to fix one of the point lines that said closing instead of opening.
 +
 
 +
'''{{Patch name|10|9|2023}} #1''' ([[Scream Fortress 2023]])
 +
* Updated {{code|pd_farmageddon}} to fix blood particles for the scarecrows.
 +
 
 +
'''{{Patch name|10|13|2023}}'''
 +
* Updated .res file to work with custom huds (Thanks Aar).
 +
 
 +
'''{{Patch name|10|30|2023}}'''
 +
* Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi).
 +
* Added custom announcer lines for [[Soul Gargoyle|gargoyle]] spawn.
 +
 
 +
'''{{Patch name|11|4|2024}}'''
 +
* Revoked scarecrow gym membership which lowered their health from 500 to 350.
 +
}}
 +
 
 
== Trivia ==
 
== Trivia ==
*The map's name is a combination of the words "Farm" and "Armageddon", the latter of which is a term generally used for end of the world scenarios.
+
* The map's name is a portmanteau of the words "Farm" and "Armageddon", the latter of which is a term generally used for end of the world scenarios.
 +
* The big pumpkin's name, Gourdon, is a portmanteau of gourd and the name Gordon.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Scarecrowskeleton.png|A scarecrow
+
File:Scarecrowskeleton.png|A scarecrow.
File:Weedkillersmall.png|A small weedkiller pickup
+
File:Weedkillersmall.png|A small Weed Killer pickup.
File:Largeweedkiller.png|A large weedkiller pickup
+
File:Largeweedkiller.png|A large Weed Killer pickup.
 +
File:Farmageddon Workshop image.jpg|Steam Workshop thumbnail for Farmageddon.
 
</gallery>
 
</gallery>
  
== See also ==
+
== References ==
* [[Farmer responses]]
+
<references/>
  
 
{{Scream Fortress 2021 Nav}}
 
{{Scream Fortress 2021 Nav}}
 
{{Halloween Map Nav}}
 
{{Halloween Map Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Latest revision as of 17:15, 18 December 2024

Farmageddon
Pd farmageddon.png
Basic Information
Map type: Player Destruction
File name: pd_farmageddon
Released: October 5, 2021 Patch
(Scream Fortress XIII)
Developer(s): Matthew "MegapiemanPHD" Simmons
Patrick "Zeus" Hennessy
Alex "FGD5" Stewart
Benjamin "blaholtzen" Blåholtz
Al "Square" Rodgers
Tim "SediSocks" Brown Lees
Juniper
Aeon "Void" Bollig
Seb "Tianes" Necula
Liran "Ducksink" Ohana
Map Info
Environment: Farmland
Setting: Night
Hazards: Skeletons, Combine harvester,
Crushing, Pumpkin bombs
Hazards (Underworld): Acid
Map Items
Healthico.png Health Kits: Healthbar.png ×1  •  Healthpie.png ×4
Ammoico.png Ammo Boxes: Mediumammo.png ×4   •  
Largeammo.png ×1
TF2 crosshair.png Special: Gargoyle Ghost.png   •   Pumpkin.png
Map Photos
Loading screen photos.
Map Overview
Farmageddon overview.png
Map Stamp
Item icon Map Stamp - Farmageddon.png
Supporters Leaderboard
Badlands' Biggest Pumpkin has come to life and is going on a rampage. Both Blu and Red have been hired to deal with it, and you know they aren't going to work together.
Farmageddon publicity blurb

Farmageddon is a community-created Player Destruction map. It takes place on a large farm after a record-breaking pumpkin named Gourdon[1] has mutated into a monster.

The mercenaries have been tasked with collecting Weed Killer in order to stop the pumpkin’s reign of havoc. During the match, the pumpkin lies dormant, but periodically waking up for the players to go inside of it to deposit Weed Killer pickups. Players entering are transported inside the pumpkin and have to navigate to its beating heart to deposit the Weed Killer and escape back to the main match. During the times where the pumpkin is awake, scarecrows, who are reskinned Skeletons, spawn and attack anyone close enough, dropping large Weed Killers on death.

This map features its own announcer, the Farmer, who hired RED and BLU to destroy the mutated pumpkin.

Farmageddon was contributed to the Steam Workshop.

Locations

  • Grain Shed: The barrier building between Spawn and the Machine Shed.
  • Road: Flanking around the Grain Shed is a dirt road. Several medium health and ammo packs are found here, in addition to pumpkin bombs.
    • Hayrack Ride: Elevated platform on the outer bend of the Road.
  • Machine Shed: This is the largest building on the map, encompassing the entire central section of Farmageddon and containing the monster pumpkin that players fight around.
    • Combine: There is a deadly Combine on one side of Machine Shed. Acting as an environmental death, it swiftly shreds anyone who dares to get too close.
    • Machine Room: Opposite the Combine, a small wooden ledge with humming machines can be found. It offers good high ground advantage and leads up to the pumpkin's top.
  • Inside the Pumpkin: An area only accessible for short periods of time when the pumpkin opens its mouth. When the pumpkin closes, players begin to take damage and the area fills with acid that quickly depletes the player's health.
    • Heart of the Pumpkin: At the center of the pumpkin lies its heart. This also acts as the deposit zone and contains a portal that brings players back to the outside.

Pumpkin lines

Morice is voiced by blaholtzen , imitating Nolan North's voice for the "Pumpkin Bomb".

Pumpkin.png  Being approached

Strategy

Main article: Community Farmageddon strategy

Update history

October 5, 2021 Patch (Scream Fortress 2021)
  • Added Farmageddon to the game.

October 8, 2021 Patch

  • Optimizations.
  • Fixed asymmetrical doorways.
  • Fixed players being pushed into the ground instead of killed when Gourdon's mouth closes.

October 22, 2021 Patch

  • Minor lighting changes to brighten up a few spots.
  • Updated .nav mesh to fix scarecrows not chasing players.
  • Minor detail changes.
  • Updated announcer lines so they are easier to hear.
  • Removed general damage in the capture area while the point is unlocked.

October 28, 2021 Patch

  • Underworld hurt trigger now works as last update explained.
  • Fixed visable(sic) nodraw entity.

November 15, 2021 Patch

  • Updated scarecrow logic to make damaging them more consistent.
  • Fixed incorrect farmer line playing sometimes when the cap opens.
  • Added func_respawnflag back to the acid area in cap zone that mysteriously vanished.
  • Fixed some floating props and beams.
  • Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
  • Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players".
  • Blocked off sentry spot under the ramps at mid because it was too advantageous.

October 20, 2022 Patch

  • Lighting changes.
  • Minor detail changes.
  • Reworked scarecrow logic to make use of the setmodel and ondeath commands.
  • Set scarecrow health to 500.
  • Updated menu text.

November 4, 2022 Patch

  • Updated pd_farmageddon to fix one of the point lines that said closing instead of opening.

October 9, 2023 Patch #1 (Scream Fortress 2023)

  • Updated pd_farmageddon to fix blood particles for the scarecrows.

October 13, 2023 Patch

  • Updated .res file to work with custom huds (Thanks Aar).

October 30, 2023 Patch

  • Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi).
  • Added custom announcer lines for gargoyle spawn.

November 4, 2024 Patch

  • Revoked scarecrow gym membership which lowered their health from 500 to 350.

Trivia

  • The map's name is a portmanteau of the words "Farm" and "Armageddon", the latter of which is a term generally used for end of the world scenarios.
  • The big pumpkin's name, Gourdon, is a portmanteau of gourd and the name Gordon.

Gallery

References