Difference between revisions of "Woods"

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(Update history)
 
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=== The Boathouse ===
 
=== The Boathouse ===
 
<gallery>
 
<gallery>
File:ZI woods redspawn.png|Spawn area for RED
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File:ZI woods redspawn.png|Spawn area for RED.
 
File:ZI woods lakeboathouse front.png|Front view of the boathouse.
 
File:ZI woods lakeboathouse front.png|Front view of the boathouse.
 
File:ZI woods lakeboathouse back.png|Back view of the boathouse.
 
File:ZI woods lakeboathouse back.png|Back view of the boathouse.
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* Added {{ent|trigger_push}} entities to the tops of trees.
 
* Added {{ent|trigger_push}} entities to the tops of trees.
 
* Implemented an optimisation pass.
 
* Implemented an optimisation pass.
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'''{{Patch name|10|10|2024}} #1''' ({{update link|Scream Fortress 2024}})
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* Fixed the announcer not being silenced when time is added.
  
 
== Gallery ==
 
== Gallery ==

Latest revision as of 13:08, 11 October 2024

Woods
Zi woods.png
Basic Information
Map type: Zombie Infection (Community)
File name: zi_woods
Released: October 9, 2023 Patch
(Scream Fortress XV)
Developer(s): George "I dinne ken" Norman
Harry "Harry" Colquhoun
Liam "Diva Dan" Moffitt
Stuffy360
Aeon "Void" Bollig
Emil Sharafeev
Map Info
Environment: Forest
Setting: Nighttime
Map Photos
Loading screen photos.
Map Overview
Woods overview.png
Map Stamp
Item icon Map Stamp - Woods.png
Supporters Leaderboard

Woods is a community-created Zombie Infection map. It is set within a densely wooded valley, centered around a large open lake and the areas that encompass it.

Woods was contributed to the Steam Workshop.

Locations

The Boathouse

The Woods

The Mines

Zombie Spawns

Strategy

Main article: Community Woods strategy

Update history

October 9, 2023 Patch #1 (Scream Fortress XV)

  • Added Woods to the game.

October 9, 2023 Patch #2

  • Updated zi_woods to fix missing Zombie Infection assets.

October 9, 2023 Patch #3

  • Updated zi_woods to add missing content.

October 27, 2023 Patch

  • Added props to aid Scouts(sic) in getting up to the roof on the boathouse.
  • Added trigger_push entities to the tops of trees.
  • Implemented an optimisation pass.

October 10, 2024 Patch #1 (Scream Fortress XVI)

  • Fixed the announcer not being silenced when time is added.

Gallery