Difference between revisions of "Dynamite"

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{{ra|day=10|month=10|year=2024}}
 
 
{{Other uses|this=the Halloween map|Dynamite (disambiguation)}}
 
{{Other uses|this=the Halloween map|Dynamite (disambiguation)}}
 
{{Map infobox
 
{{Map infobox
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| map-setting                = Twilight
 
| map-setting                = Twilight
 
| map-has-vscript            =  
 
| map-has-vscript            =  
| map-hazards                = [[Environmental_death#Lava_fire|Lava fire]], [[Pumpkin bomb]]s.
+
| map-hazards                = [[Environmental death#Lava fire|Lava fire]], [[Pumpkin bomb]]s
 
| map-has-magic-spells        = yes
 
| map-has-magic-spells        = yes
 
| map-items                  =  
 
| map-items                  =  
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{{Quotation|'''Dynamite''' publicity blurb|FREE ROAM BUILDINGS! Now, THE SKIES ARE THE LIMIT!}}
 
{{Quotation|'''Dynamite''' publicity blurb|FREE ROAM BUILDINGS! Now, THE SKIES ARE THE LIMIT!}}
'''Dynamite''' is a [[Steam Workshop|community-created]] [[Tug of War]] map set in an actively burning mining town. It was released during the [[Scream Fortress 2024]] update. The map is largely open, allowing players to travel over the majority of buildings. Due to most of the buildings having active fires atop them, however, players will rapidly take damage if they stand on the roofs of said buildings.
+
 
 +
'''Dynamite''' is a [[Steam Workshop|community-created]] [[Tug of War]] map released during the [[Scream Fortress 2024]] update. It is set in an actively burning mining town. The map is largely open, allowing players to travel over the majority of buildings. Due to most of the buildings having active fires atop them, however, players rapidly take damage if they stand on the roofs of said buildings.
  
 
Dynamite was [https://steamcommunity.com/sharedfiles/filedetails/?id=3320549037 contributed] to the Steam Workshop.
 
Dynamite was [https://steamcommunity.com/sharedfiles/filedetails/?id=3320549037 contributed] to the Steam Workshop.
 +
 +
== Introduction video ==
 +
{{youtube|spnMH7JtGKU}}
  
 
== Gameplay ==
 
== Gameplay ==
 
{{main|Tug of War}}
 
{{main|Tug of War}}
  
At the beginning of the match, both teams must attempt to capture the central control point, similar to [[King of the Hill]]. After the point has been captured, it will function similar to a [[Payload]] cart for the team in control, to which they will begin to push it towards the opposing team's checkpoint. Upon reaching the checkpoint, the controlling team's two-minute roundtimer will begin to count down so long as it stays at the checkpoint, with victory achieved when the timer reaches zero. The opposing team cannot begin to push the cart back until they "capture" it from the controlling team.
+
At the beginning of the match, both teams must attempt to capture the central control point, similar to [[King of the Hill]]. After the point has been captured, it functions similar to a [[Payload]] cart for the team in control, to which they begin to push it towards the opposing team's checkpoint. Upon reaching the checkpoint, the controlling team's one-minute round timer begins to count down so long as it stays at the checkpoint, with victory achieved when the timer reaches zero. The opposing team cannot begin to push the cart back until they "capture" it from the controlling team.
  
 
== Locations ==
 
== Locations ==
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*'''Mann Brothers' Residence''': The [[Respawn|spawn]] points for both teams. A ramp leading away from the spawn may occasionally activate and be used to launch players towards their team's respective cart checkpoint.
 
*'''Mann Brothers' Residence''': The [[Respawn|spawn]] points for both teams. A ramp leading away from the spawn may occasionally activate and be used to launch players towards their team's respective cart checkpoint.
 
*'''Ale Houses''': Buildings between each team's spawn and cart checkpoint. Both contain a small [[Health#Health pack|health]] and medium [[Ammo#Ammo boxes|ammo]] kit, as well as a small ammo kit behind some boxes, and large health and ammo kits outside of the building. To the right side is a staircase leading to the second floor battlements.
 
*'''Ale Houses''': Buildings between each team's spawn and cart checkpoint. Both contain a small [[Health#Health pack|health]] and medium [[Ammo#Ammo boxes|ammo]] kit, as well as a small ammo kit behind some boxes, and large health and ammo kits outside of the building. To the right side is a staircase leading to the second floor battlements.
*''''Battery / Magnet' Buildings''': Leads towards the center of the map, where the cart begins. Outside of both buildings are medium health and ammo kits.
+
*''''Battery / Magnet' Buildings''': Buildings that lead towards the center of the map, where the cart begins. Outside of both buildings are medium health and ammo kits.
 
*'''Central Bridge''': The location of the capture point, and starting position of the cart. Several health and ammo kits of varying sizes surround this area, with a large ammo kit contained in a small room underneath the bridge.
 
*'''Central Bridge''': The location of the capture point, and starting position of the cart. Several health and ammo kits of varying sizes surround this area, with a large ammo kit contained in a small room underneath the bridge.
 
*'''Railroad Cars''': The checkpoints for each respective team that they must push the cart to in order to win. A small shed next to both checkpoints contains a small ammo kit.
 
*'''Railroad Cars''': The checkpoints for each respective team that they must push the cart to in order to win. A small shed next to both checkpoints contains a small ammo kit.
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== Update history ==
 
== Update history ==
 +
{{Update history|
 
'''{{Patch name|10|10|2024}} #1''' ([[Scream Fortress 2024]])
 
'''{{Patch name|10|10|2024}} #1''' ([[Scream Fortress 2024]])
 
* Added Dynamite to the game.
 
* Added Dynamite to the game.
 +
 +
'''{{Patch name|10|18|2024}}'''
 +
* Doubled the chances of a [[Magic Spells#Blast Jump|Jump Spell]] drop.
 +
* Fixed the main gates killing players when touched on the side.
 +
* Fixed the main gates killing you prematurely before they are fully closed.
 +
* Fixed HUD textures going missing on occasion (Thanks Aar).
 +
* Fixed the rooftop fire being too strong.
 +
* Fixed multiple locations that allowed players to build out of bounds.
 +
* Fixed an overly aggressive propfade in front of spawn.
 +
* Fixed edge bugs on multiple roofs that allowed players to remain alive.
 +
 +
'''{{Patch name|10|24|2024}}'''
 +
* Fixed an ammo pick-up differ on BLU side.
 +
* Added a missing wagon wheel on BLU side.
 +
* Added Tug of War objective strings.
 +
* Made the jump pad's deathpits deeper.
 +
* A new critter has arrived.
 +
}}
  
 
== Trivia ==
 
== Trivia ==
* Two frogs can be found hidden next to the 'BLU Freight & Shipping' and 'Redstone Cargo' buildings respectively, with one donning a chef's hat.
+
* Three frogs can be found hidden around the map.
 +
** The first is found near the 'BLU Freight & Shipping' building, wearing a chef's hat.
 +
** The second is found near the 'Redstone Cargo' building.
 +
** The third is found on the clocktower.
 
* A [[Self-illumination|glowing]] signature from one of the map's authors can be found out-of-bounds behind the 'Redstone Cargo' building.
 
* A [[Self-illumination|glowing]] signature from one of the map's authors can be found out-of-bounds behind the 'Redstone Cargo' building.
  
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<gallery>
 
<gallery>
 
File:Steamworkshop tf2 Dynamite thumb.jpg|Steam Workshop thumbnail for Dynamite.
 
File:Steamworkshop tf2 Dynamite thumb.jpg|Steam Workshop thumbnail for Dynamite.
 +
File:Tug of War Dynamite - Cart.png|The cart used on Dynamite
 
File:Tow Dynamite HiddenFrogRED.png|The hidden frog next to the 'Redstone Cargo' building.
 
File:Tow Dynamite HiddenFrogRED.png|The hidden frog next to the 'Redstone Cargo' building.
 
File:Tow Dynamite HiddenFrogBLU.png|The hidden frog next to the 'BLU Freight & Shipping' building.
 
File:Tow Dynamite HiddenFrogBLU.png|The hidden frog next to the 'BLU Freight & Shipping' building.
File:Tow Dynamite HiddenSignature.png|Hidden signature hidden out-of-bounds.
+
File:Tow Dynamite HiddenFrogClock.png|The hidden frog on the clocktower.
 +
File:Tow Dynamite HiddenSignature.png|Map author's signature hidden out-of-bounds.
 
</gallery>
 
</gallery>
  

Latest revision as of 02:26, 25 October 2024

This article is about the Halloween map. For other uses, see Dynamite (disambiguation).
Dynamite
Tow dynamite.png
Basic Information
Map type: Tug of War (Community)
File name: tow_dynamite
Released: October 10, 2024 Patch
(Scream Fortress XVI)
Developer(s): Will Alfred
Jordan "Ismac" La Rose
Lizard Of Oz
Haau
Aydan
Neal "Blade x64" Smart
Liam "Diva Dan" Moffitt
Map Info
Environment: Desert
Setting: Twilight
Hazards: Lava fire, Pumpkin bombs
Magic spells: Yes
Map Photos
Loading screen photos.
Map Overview
Dynamite overview.png
Map Stamp
Item icon Map Stamp - Dynamite.png
Supporters Leaderboard
FREE ROAM BUILDINGS! Now, THE SKIES ARE THE LIMIT!
Dynamite publicity blurb

Dynamite is a community-created Tug of War map released during the Scream Fortress 2024 update. It is set in an actively burning mining town. The map is largely open, allowing players to travel over the majority of buildings. Due to most of the buildings having active fires atop them, however, players rapidly take damage if they stand on the roofs of said buildings.

Dynamite was contributed to the Steam Workshop.

Introduction video

Gameplay

Main article: Tug of War

At the beginning of the match, both teams must attempt to capture the central control point, similar to King of the Hill. After the point has been captured, it functions similar to a Payload cart for the team in control, to which they begin to push it towards the opposing team's checkpoint. Upon reaching the checkpoint, the controlling team's one-minute round timer begins to count down so long as it stays at the checkpoint, with victory achieved when the timer reaches zero. The opposing team cannot begin to push the cart back until they "capture" it from the controlling team.

Locations

Dynamite features a symmetrical layout, with locations mirrored for both sides of the map.

  • Mann Brothers' Residence: The spawn points for both teams. A ramp leading away from the spawn may occasionally activate and be used to launch players towards their team's respective cart checkpoint.
  • Ale Houses: Buildings between each team's spawn and cart checkpoint. Both contain a small health and medium ammo kit, as well as a small ammo kit behind some boxes, and large health and ammo kits outside of the building. To the right side is a staircase leading to the second floor battlements.
  • 'Battery / Magnet' Buildings: Buildings that lead towards the center of the map, where the cart begins. Outside of both buildings are medium health and ammo kits.
  • Central Bridge: The location of the capture point, and starting position of the cart. Several health and ammo kits of varying sizes surround this area, with a large ammo kit contained in a small room underneath the bridge.
  • Railroad Cars: The checkpoints for each respective team that they must push the cart to in order to win. A small shed next to both checkpoints contains a small ammo kit.

Strategy

Main article: Community Dynamite strategy

Update history

October 10, 2024 Patch #1 (Scream Fortress 2024)
  • Added Dynamite to the game.

October 18, 2024 Patch

  • Doubled the chances of a Jump Spell drop.
  • Fixed the main gates killing players when touched on the side.
  • Fixed the main gates killing you prematurely before they are fully closed.
  • Fixed HUD textures going missing on occasion (Thanks Aar).
  • Fixed the rooftop fire being too strong.
  • Fixed multiple locations that allowed players to build out of bounds.
  • Fixed an overly aggressive propfade in front of spawn.
  • Fixed edge bugs on multiple roofs that allowed players to remain alive.

October 24, 2024 Patch

  • Fixed an ammo pick-up differ on BLU side.
  • Added a missing wagon wheel on BLU side.
  • Added Tug of War objective strings.
  • Made the jump pad's deathpits deeper.
  • A new critter has arrived.

Trivia

  • Three frogs can be found hidden around the map.
    • The first is found near the 'BLU Freight & Shipping' building, wearing a chef's hat.
    • The second is found near the 'Redstone Cargo' building.
    • The third is found on the clocktower.
  • A glowing signature from one of the map's authors can be found out-of-bounds behind the 'Redstone Cargo' building.

Gallery