Difference between revisions of "Dragon's Fury"
(→Trivia) |
|||
Line 148: | Line 148: | ||
* The Dragon's Fury was featured a couple times before Day 3 of the Jungle Inferno Update where it was officially announced. It can be seen a couple of times on the second day of the Jungle Inferno teaser page, once in a pile of weapons near the middle of the page and once again in the Pyro's hands near the bottom. | * The Dragon's Fury was featured a couple times before Day 3 of the Jungle Inferno Update where it was officially announced. It can be seen a couple of times on the second day of the Jungle Inferno teaser page, once in a pile of weapons near the middle of the page and once again in the Pyro's hands near the bottom. | ||
* Projectiles fired by the Dragon's Fury can be reflected, just like Soldier's rockets or Demoman's pipes. | * Projectiles fired by the Dragon's Fury can be reflected, just like Soldier's rockets or Demoman's pipes. | ||
+ | **When being killed by a reflected Dragon's Fury projectile, the kill icon will be the reflected rocket from [[Soldier]] | ||
+ | <!--I don't know if it's a bug or trivia, just copy&paste it if its a bug--> | ||
== Gallery == | == Gallery == |
Revision as of 14:20, 4 January 2018
The Dragon's Fury is a primary weapon for the Pyro. It is a black-and-team color flamethrower with pneumatic tubing on the side.
Primary fire (default: MOUSE1) launches a quick, short-range fireball projectile that travels 3000 Hammer Units per second (roughly 128 mph), and inflicts 25 damage as well as setting enemies on fire for a short time. The fireball deals 300% damage to burning players and increases the repressurization rate by 50% upon hitting an enemy. Alt-Fire (default key: MOUSE2) airblasts and decreases the repressurization rate by 50%. This weapon is capable of inflicting Afterburn to enemy Pyros for just long enough for the next shot to count as being against a burning enemy.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Fire | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 120% | 30 |
Base damage | 100% | 25 |
Maximum fall-off | 90% | 23 |
Point blank | 28 - 30 | |
Medium range | 23 - 25 | |
Critical | 75 | |
Mini-crit | 34 - 40 | |
Afterburn | 4 / tick | |
Afterburn (mini-crit) | 5 / tick | |
Function times | ||
Attack interval | 0.8 s | |
Afterburn duration | 2 s | |
Airblast cooldown | 1.6 s | |
Values are approximate and determined by community testing. |
Related achievements
General
|
|
Soldier
|
|
Pyro
|
|
Heavy
|
Engineer
|
Medic
|
|
Sniper
|
Spy
|
Update history
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added the Dragon's Fury to the game.
- Fixed a client crash related to the Dragon's Fury.
- Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers.
- Fixed a bug related to the Dragon's Fury projectiles not hitting enemies.
- Fixed not being able to fire the Dragon's Fury in some areas (e.g. the control point on Nucleus).
- Fixed not being able to light Huntsman arrows with the Dragon's Fury.
- Fixed Dragon's Fury projectiles not fizzling when hitting water.
December 21, 2017 Patch (Smissmas 2017)
- Added Festive variant.
Bugs
- The projectile can go through thin walls such as setup gates when fired at a correct angle.
- The fire projectile will be invisible if the player has the graphic setting to low.
Trivia
- The Dragon's Fury was featured a couple times before Day 3 of the Jungle Inferno Update where it was officially announced. It can be seen a couple of times on the second day of the Jungle Inferno teaser page, once in a pile of weapons near the middle of the page and once again in the Pyro's hands near the bottom.
- Projectiles fired by the Dragon's Fury can be reflected, just like Soldier's rockets or Demoman's pipes.
- When being killed by a reflected Dragon's Fury projectile, the kill icon will be the reflected rocket from Soldier
Gallery
See also
|