Difference between revisions of "Mercenary Park/ru"

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Mercenary Park(Парк наёмников)-это карта кампании «Адские джунгли»,созданная Valve.Представляет из себя остров,окружённый морем.
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{{hatnote|Для другого значения, смотрите [[Mercenary Park (disambiguation)]].}}
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{{Map infobox
 +
  | game-type                = Контрольные точки
 +
  | file-name                = cp_mercenarypark
 +
  | map-image                = Yetipark 5.png
 +
  | release-date              = Октябрь 20, 2017
 +
  | last-updated              = Декабрь 21, 2017
 +
  | map-environment          = Джунгли
 +
  | map-setting              = Daylight, overcast
 +
  | map-deep-water            = Yes
 +
  | map-hazards              = [[Environmental death#Deadly waters|Crocodiles]], [[Pitfall]]s
 +
  | map-health-pickups-small  = 2
 +
  | map-health-pickups-medium = 14
 +
  | map-ammo-pickups-small    = 1
 +
  | map-ammo-pickups-medium  = 11
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  | map-ammo-pickups-large    = 5
 +
}}
 +
 
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{{Quotation|'''Saxton Hale''' announcing the park|Добро пожаловать...В Парк наёмников! |}}
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'''Парк Наёмников''' - карта режима [[Control Point (game mode)#Attack/Defend|Attack/Defend Control Point]] добавленная в обновлении  [[Jungle Inferno Update]] и показанная в видео [[Jungle Inferno (Video)|Jungle Inferno]]. Это исследовательский объект и оружейный завод, который был перепрофилирован, как "Yeti Park", но был быстро заменён в боевой парк после того, как [[Saxton Hale]] убил [[Non-player characters‎#Yeti|last Yeti in existence]].
 +
 
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Certain features of the map depict a bloody running battle with a large, escaped beast, the result of experimentation on large (and peaceful)<ref>[[A Fate Worse Than Chess]], [https://wiki.teamfortress.com/wiki/File:AFateWorseThanChess1.jpg cover page].</ref> animals by the Yti-Hale corporation, enhancing them for strength, aggression,<ref>Barrels of [[w:Anabolic steroid#Neuropsychiatric|anabolic steroids]] in the Mann Co building warehouse and elsewhere around the map.</ref> and escape. ''("That was the whole bloody point!")''<ref>[[Jungle Inferno (Video)]], 2:16.</ref>
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== Локации ==
 +
=== Центр посетителей ===
 +
* Монорельсовая станция: Первый спавн Синих.
 +
* Основное место: Интерактивное пространство, кафе и попугай
 +
* Игровая площадка: игровое оборудование в этом открытом пространстве сведено к минимуму, чтобы побудить молодых гостей бороться с ним.
 +
* Закусочная
 +
 
 +
=== Здание Mann Co. ===
 +
* Склад снабжения для Парка
 +
** Вертолётная площадка:
 +
** Steroid room: Steroid storage is on the other end of the warehouse from the BLU spawn.
 +
 
 +
=== Transfer crane ===
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* Capture point A -- '''Receiving Bay''' -- Beneath the Transfer gantry crane.
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** Capture of this point closes access to the Playground and opens access to the Test Pit (C).
 +
* Transfer gantry crane. Catwalks between the upper levels of the Mann Co. building and Processing. Operator station can view the point.
 +
* Transport cages: Yti-Hale Shipping. Two-level flanking of the Capture point. The highest can be reached by jumping.
 +
* Dock: [[Environmental death#Deadly waters|crocodile]]-infested water.
 +
[[Image:Mercenary Park Crocodiles.png‎|thumb|Crocodiles on Mercenary Park]]
 +
 
 +
=== Обработка===
 +
* Capture point B -- '''Lab''' -- (hidden beneath the point are three inaccessible stories of fluid tanks).
 +
* Monorail station: First RED spawn, which closes when the Receiving Bay is captured.
 +
* Processing: Final advanced BLU Spawn, which opens when the Lab is captured.
 +
 
 +
=== Research and Captivity ===
 +
* YTI: Institute for Research and Development
 +
* Elevator: This elevator was used to transfer specimens between the ten cages, the Lab, and the Test Pit.
 +
** The elevator cage is at the upper level; the grated floor is the lower level.
 +
** Access to Research and Captivity is though the lower and upper level elevator doors.
 +
** These doors are blocked to both sides until the Receiving Bay (A) is captured.
 +
* Cave: A flank though ventilation and a cave to the rear corner of both levels of the Test Pit.
 +
* Side Stairs: A relatively hidden flank between the two levels.
 +
* Capture point C -- '''Test Pit''' -- Capture wins the round for BLU.
 +
* Monorail station: Final RED spawn, which opens when the Receiving Bay is captured.
 +
 
 +
== Стратегия ==
 +
{{main|Community Mercenary Park strategy}}
 +
 
 +
== Control Point timing ==
 +
{| class="wikitable grid"
 +
! class = "header" | Control Point
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! class = "header" | Multiplier
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! class = "header" | Seconds
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|-
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| align = "center" | 1
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| align = "center" | &times;1
 +
| align = "center" | 30
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|-
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| align = "center" | 2
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| align = "center" | &times;1
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| align = "center" | 20
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|-
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| align = "center" | 3
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| align = "center" | &times;1
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| align = "center" | 15
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|}
 +
 
 +
== История обновлений ==
 +
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 +
* Added Mercenary Park to the game.
 +
 
 +
'''{{Patch name|10|23|2017}}'''
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* Fixed enemy players being able to enter opposing spawn rooms.
 +
* Fixed an area near cap B where {{botignore|engineers}} could build in an inaccessible area.
 +
* Fixed spawn room doors sometimes becoming blocked.
 +
 
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'''{{Patch name|12|21|2017}} #1''' ([[Smissmas 2017]])
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* Added a forward spawn for BLU when attacking the final control point.
 +
* Added a connecting stairwell to the mid-structure of the final control point.
 +
* Fixed area portal rendering issues between the first and second control points.
 +
 
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== Баги ==
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* It is possible for Pyros to shoot flames through BLU team's first spawn's right door.
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* Sentry Guns can be placed on the Mercenary Park sign.<ref>[https://i.redd.it/v5gb9ruqf7tz.png Community-taken Screenshot]</ref>
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* Sentry Guns can be placed on BLU team's third spawn.
 +
 
 +
== Интересные факты ==
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* The name Mercenary Park is a reference to the 1993 film [[w:Jurassic Park (film)|''Jurassic Park'']].
 +
** Similarly, both plots for the parks revolve around containing dangerous animals for the public, which eventually escape.  
 +
* This is the first ''Team Fortress 2'' map to feature animated [[Environmental death#Deadly waters|crocodiles]] as a death hazard.
 +
* There exist two unused rooms in Mercenary Park:
 +
** To the left of the first Control Point and behind the fence, there is a mostly empty, dimly lit room with two floors and a dropdown between the two.
 +
** Directly underneath the second Control Point is an partially lit area that has walls lined with cages and cylindrical containers.
 +
 
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== Галлерея ==
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<gallery>
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File:Mercenary Park Unused Room 1.png|The building that holds the unused room by Control Point A.
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File:Mercenary Park Unused Room 2.png|The inside of the building.
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File:Mercenary Park Unused Room 3.png|The unused room underneath Control Point B.
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File:Mercenary Park Control Point C.png|Overview of Control Point C.
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</gallery>
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== Ссылки ==
 +
<references />
 +
 
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{{Jungle Inferno Update Nav}}
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{{Maps Nav}}
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[[Category:Yeti]]

Revision as of 12:24, 11 March 2018

Для другого значения, смотрите Mercenary Park (disambiguation).
Mercenary Park
Yetipark 5.png
Информация
Автор(-ы): Неизвестно
Информация о карте
Окружение: Джунгли
Условия: Daylight, overcast
Опасности: Crocodiles, Pitfalls
Снимки карты
Снимки на загрузочном экране.
Вид на карту сверху
Mercenary Park overview.png
«
Добро пожаловать...В Парк наёмников!
Saxton Hale announcing the park
»

Парк Наёмников - карта режима Attack/Defend Control Point добавленная в обновлении Jungle Inferno Update и показанная в видео Jungle Inferno. Это исследовательский объект и оружейный завод, который был перепрофилирован, как "Yeti Park", но был быстро заменён в боевой парк после того, как Saxton Hale убил last Yeti in existence.

Certain features of the map depict a bloody running battle with a large, escaped beast, the result of experimentation on large (and peaceful)[1] animals by the Yti-Hale corporation, enhancing them for strength, aggression,[2] and escape. ("That was the whole bloody point!")[3]

Локации

Центр посетителей

  • Монорельсовая станция: Первый спавн Синих.
  • Основное место: Интерактивное пространство, кафе и попугай
  • Игровая площадка: игровое оборудование в этом открытом пространстве сведено к минимуму, чтобы побудить молодых гостей бороться с ним.
  • Закусочная

Здание Mann Co.

  • Склад снабжения для Парка
    • Вертолётная площадка:
    • Steroid room: Steroid storage is on the other end of the warehouse from the BLU spawn.

Transfer crane

  • Capture point A -- Receiving Bay -- Beneath the Transfer gantry crane.
    • Capture of this point closes access to the Playground and opens access to the Test Pit (C).
  • Transfer gantry crane. Catwalks between the upper levels of the Mann Co. building and Processing. Operator station can view the point.
  • Transport cages: Yti-Hale Shipping. Two-level flanking of the Capture point. The highest can be reached by jumping.
  • Dock: crocodile-infested water.
Crocodiles on Mercenary Park

Обработка

  • Capture point B -- Lab -- (hidden beneath the point are three inaccessible stories of fluid tanks).
  • Monorail station: First RED spawn, which closes when the Receiving Bay is captured.
  • Processing: Final advanced BLU Spawn, which opens when the Lab is captured.

Research and Captivity

  • YTI: Institute for Research and Development
  • Elevator: This elevator was used to transfer specimens between the ten cages, the Lab, and the Test Pit.
    • The elevator cage is at the upper level; the grated floor is the lower level.
    • Access to Research and Captivity is though the lower and upper level elevator doors.
    • These doors are blocked to both sides until the Receiving Bay (A) is captured.
  • Cave: A flank though ventilation and a cave to the rear corner of both levels of the Test Pit.
  • Side Stairs: A relatively hidden flank between the two levels.
  • Capture point C -- Test Pit -- Capture wins the round for BLU.
  • Monorail station: Final RED spawn, which opens when the Receiving Bay is captured.

Стратегия

Основная статья: Community Mercenary Park strategy

Control Point timing

Control Point Multiplier Seconds
1 ×1 30
2 ×1 20
3 ×1 15

История обновлений

Обновление от 20 октября 2017 #1 (Jungle Inferno Update)

  • Added Mercenary Park to the game.

Обновление от 23 октября 2017

  • Fixed enemy players being able to enter opposing spawn rooms.
  • Fixed an area near cap B where engineers could build in an inaccessible area.
  • Fixed spawn room doors sometimes becoming blocked.

Обновление от 21 декабря 2017 #1 (Smissmas 2017)

  • Added a forward spawn for BLU when attacking the final control point.
  • Added a connecting stairwell to the mid-structure of the final control point.
  • Fixed area portal rendering issues between the first and second control points.

Баги

  • It is possible for Pyros to shoot flames through BLU team's first spawn's right door.
  • Sentry Guns can be placed on the Mercenary Park sign.[4]
  • Sentry Guns can be placed on BLU team's third spawn.

Интересные факты

  • The name Mercenary Park is a reference to the 1993 film Jurassic Park.
    • Similarly, both plots for the parks revolve around containing dangerous animals for the public, which eventually escape.
  • This is the first Team Fortress 2 map to feature animated crocodiles as a death hazard.
  • There exist two unused rooms in Mercenary Park:
    • To the left of the first Control Point and behind the fence, there is a mostly empty, dimly lit room with two floors and a dropdown between the two.
    • Directly underneath the second Control Point is an partially lit area that has walls lined with cages and cylindrical containers.

Галлерея

Ссылки

  1. A Fate Worse Than Chess, cover page.
  2. Barrels of anabolic steroids in the Mann Co building warehouse and elsewhere around the map.
  3. Jungle Inferno (Video), 2:16.
  4. Community-taken Screenshot