Difference between revisions of "Mercenary Park/ru"
(→Интересные факты) |
m (Auto: Regex({u"\xab([^\xbb]*)(?<!')'([^\xbb']+)'(?!')": u'\xab$1\u201e$2\u201c', (u'^([^<>]*)(?<!=)([""])((?:(?!\\2|[=<>]).)+)\\2([^<>]*)$', 8): u'$1\xab$3\xbb$4'},), infoboxIndentFilter (Review RC#2301032)) |
||
Line 15: | Line 15: | ||
| map-health-pickups-medium = 14 | | map-health-pickups-medium = 14 | ||
| map-ammo-pickups-small = 1 | | map-ammo-pickups-small = 1 | ||
− | | map-ammo-pickups-medium = 11 | + | | map-ammo-pickups-medium = 11 |
| map-ammo-pickups-large = 5 | | map-ammo-pickups-large = 5 | ||
}} | }} | ||
Line 84: | Line 84: | ||
== История обновлений == | == История обновлений == | ||
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | ||
− | * Карта | + | * Карта «Mercenary Park» добавлена в игру . |
'''{{Patch name|10|23|2017}}''' | '''{{Patch name|10|23|2017}}''' |
Revision as of 11:00, 12 March 2018
«Вы настолько малы, что мне смешно!» Это незавершённая статья. Как таковая, она не завершена. Вы можете помочь Team Fortress Wiki, исправив и дополнив её. |
В данный момент статья переводится с английского языка на русский. Если для перевода необходима помощь, напишите об этом на странице обсуждения или обратитесь к участникам, правившим эту статью (просмотрев её историю). |
Для другого значения, смотрите Mercenary Park (disambiguation).
Mercenary Park | |
---|---|
Информация | |
Автор(-ы): | Неизвестно |
Информация о карте | |
Окружение: | Джунгли |
Условия: | Daylight, overcast |
Опасности: | Crocodiles, Pitfalls |
Снимки карты | |
Вид на карту сверху | |
« | Добро пожаловать... В Парк наёмников!
— Реклама карты от Сакстон Хейла
|
» |
Парк Наёмников - карта режима Attack/Defend Control Point добавленная в обновлении Jungle Inferno Update и показанная в видео Jungle Inferno. Это исследовательский объект и оружейный завод, который был перепрофилирован, как «Yeti Park», но был быстро заменён в боевой парк после того, как Saxton Hale убил last Yeti in existence.
Certain features of the map depict a bloody running battle with a large, escaped beast, the result of experimentation on large (and peaceful)[1] animals by the Yti-Hale corporation, enhancing them for strength, aggression,[2] and escape. («That was the whole bloody point!»)[3]
Содержание
Локации
Центр посетителей
- Монорельсовая станция: Первый спавн Синих.
- Основное место: Интерактивное пространство, кафе и попугай
- Игровая площадка: игровое оборудование в этом открытом пространстве сведено к минимуму, чтобы побудить молодых гостей бороться с ним.
- Закусочная
Здание Mann Co.
- Склад снабжения для Парка
- Вертолётная площадка:
- Steroid room: Steroid storage is on the other end of the warehouse from the BLU spawn.
Transfer crane
- Capture point A -- Receiving Bay -- Beneath the Transfer gantry crane.
- Capture of this point closes access to the Playground and opens access to the Test Pit (C).
- Transfer gantry crane. Catwalks between the upper levels of the Mann Co. building and Processing. Operator station can view the point.
- Transport cages: Yti-Hale Shipping. Two-level flanking of the Capture point. The highest can be reached by jumping.
- Dock: crocodile-infested water.
Обработка
- Capture point B -- Lab -- (hidden beneath the point are three inaccessible stories of fluid tanks).
- Monorail station: First RED spawn, which closes when the Receiving Bay is captured.
- Processing: Final advanced BLU Spawn, which opens when the Lab is captured.
Research and Captivity
- YTI: Institute for Research and Development
- Elevator: This elevator was used to transfer specimens between the ten cages, the Lab, and the Test Pit.
- The elevator cage is at the upper level; the grated floor is the lower level.
- Access to Research and Captivity is though the lower and upper level elevator doors.
- These doors are blocked to both sides until the Receiving Bay (A) is captured.
- Cave: A flank though ventilation and a cave to the rear corner of both levels of the Test Pit.
- Side Stairs: A relatively hidden flank between the two levels.
- Capture point C -- Test Pit -- Capture wins the round for BLU.
- Monorail station: Final RED spawn, which opens when the Receiving Bay is captured.
Стратегия
Основная статья: Community Mercenary Park strategy
Control Point timing
Control Point | Multiplier | Seconds |
---|---|---|
1 | ×1 | 30 |
2 | ×1 | 20 |
3 | ×1 | 15 |
История обновлений
Обновление от 20 октября 2017 #1 (Jungle Inferno Update)
- Карта «Mercenary Park» добавлена в игру .
- Fixed enemy players being able to enter opposing spawn rooms.
- Fixed an area near cap B where engineers could build in an inaccessible area.
- Fixed spawn room doors sometimes becoming blocked.
Обновление от 21 декабря 2017 #1 (Smissmas 2017)
- Added a forward spawn for BLU when attacking the final control point.
- Added a connecting stairwell to the mid-structure of the final control point.
- Fixed area portal rendering issues between the first and second control points.
Баги
- It is possible for Pyros to shoot flames through BLU team's first spawn's right door.
- Sentry Guns can be placed on the Mercenary Park sign.[4]
- Sentry Guns can be placed on BLU team's third spawn.
Интересные факты
- Название Mercenary Park похоже на фильм 1993 года Парк Юрского периода.
- Similarly, both plots for the parks revolve around containing dangerous animals for the public, which eventually escape.
- This is the first Team Fortress 2 map to feature animated crocodiles as a death hazard.
- There exist two unused rooms in Mercenary Park:
- To the left of the first Control Point and behind the fence, there is a mostly empty, dimly lit room with two floors and a dropdown between the two.
- Directly underneath the second Control Point is an partially lit area that has walls lined with cages and cylindrical containers.
Галлерея
Ссылки
- ↑ A Fate Worse Than Chess, cover page.
- ↑ Barrels of anabolic steroids in the Mann Co building warehouse and elsewhere around the map.
- ↑ Jungle Inferno (Video), 2:16.
- ↑ Community-taken Screenshot
|