Difference between revisions of "Soul-Mill"
(I am the creator of Soul-Mill, and I want to clarify some things.) |
m (grammar error, whoopsies) |
||
Line 72: | Line 72: | ||
* Towards Red side, near the point there's a saw-trap located behind a wall. This is a reference to the game Until Dawn, where a similar trap is encountered, and a reference to the Saw movies. | * Towards Red side, near the point there's a saw-trap located behind a wall. This is a reference to the game Until Dawn, where a similar trap is encountered, and a reference to the Saw movies. | ||
* Towards Blu side, near the entrance to the Log Shed is a small arm severed by a mouse-trap. | * Towards Blu side, near the entrance to the Log Shed is a small arm severed by a mouse-trap. | ||
− | * In the underworld- a variety of overworld areas are shown, being twisted and corrupted by the haunted | + | * In the underworld- a variety of overworld areas are shown, being twisted, and corrupted by the haunted Hellscape. The Log Shed as well as the building on Red side that leads up to the roof is present. |
− | * The | + | * The large portal in the underworld behind the main entrance functions as another way to escape, and offers additional damage resistances upon exit. The exits spawn players at the base of the waterfall instead of at spawns. |
== Gallery == | == Gallery == |
Revision as of 19:55, 17 October 2022
Soul-Mill | |
---|---|
![]() | |
Basic Information | |
Variants: | Sawmill (Arena), Sawmill (Capture the Flag), Sawmill (King of the Hill) and SnowVille |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime, overcast |
Hazards: | Saw blades |
Map Photos | |
Map Overview | |
Map Stamp | |
![]() | |
Supporters Leaderboard |
“ | The logs are back, and this time they're pining for revenge!
— Soul-Mill publicity blurb
|
” |
Soul-Mill is a community-created King of the Hill map added in the Scream Fortress 2022 update. Is it a Halloween version of Sawmill, with one noticeable change being the transparent and ghoulish saws that have replaced them metal ones for this event.
Soul-Mill was contributed to the Steam Workshop.
Locations
- Waterfall: Located on the right hand side of RED's spawn area, a titular waterfall flows down from a gray cliff into the center of a large pool. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
- The Cave - A cavern makes a wide loop around one side of the map behind the waterfall featuring a medium health-pack, and can be defended at either end.
- Log Shed: On the right hand side of BLU's spawn area is a wide shed, full of timber, standing over a flooded ditch filled with radioactive barrels, and coffins. Another medium health kit sits on a pile of planks within the shed.
- Center Shed: The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point. Two large, circular ghost Head Saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the point. Logs are suspended above the area.
- Rooftops - Outside each spawn room are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
- The Alcoves - On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined Engineer, if he sets up a Sentry nest early.
Strategy
Main article: Community Soul-Mill strategy
![]() | “Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 5, 2022 Patch (Scream Fortress 2022)
- Added Soul-Mill to the game.
- Fixed players sometimes spawning inside each other.
- Fixed a bug where players could be stuck with low-gravity.
- Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit.
- Fixed RED team portal to the underworld not enabling.
Trivia
- Near the side entrance to the point, there's a skeleton that's been impaled by a chainsaw- which is a reference to Evil Dead II.
- Outside of Blu spawn there's a hockey mask with an axe through it- which is another movie reference to Friday The 13th Part 3.
- Towards Red side, near the point there's a saw-trap located behind a wall. This is a reference to the game Until Dawn, where a similar trap is encountered, and a reference to the Saw movies.
- Towards Blu side, near the entrance to the Log Shed is a small arm severed by a mouse-trap.
- In the underworld- a variety of overworld areas are shown, being twisted, and corrupted by the haunted Hellscape. The Log Shed as well as the building on Red side that leads up to the roof is present.
- The large portal in the underworld behind the main entrance functions as another way to escape, and offers additional damage resistances upon exit. The exits spawn players at the base of the waterfall instead of at spawns.
Gallery
- Wiki soulmill1.png
The chainsaw-impaled skeleton.
- Wiki soulmill2.png
Hockey mask with an axe through it.
- Wiki soulmill3.png
The saw trap near mid.
- Wiki soulmill4.png
Severed mouse-trap arm.
- Wiki soulmill5.png
Hidden portal leading out into the waterfall area.
|