Difference between revisions of "Spineyard"

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(Slightly expanded infobox; added quotation (with part of the Workshop description); wrote map's setting and described the undead mafia mechanic; other, minor changes.)
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{{Quotation|'''Spineyard''' publicity blurb|Here, you’ll find not only grapes, but also graves! Push a cart full of explosives through a haunted landscape of creepy coffins, eerie effigies, and scariest of all, Italians!}}
 
{{Quotation|'''Spineyard''' publicity blurb|Here, you’ll find not only grapes, but also graves! Push a cart full of explosives through a haunted landscape of creepy coffins, eerie effigies, and scariest of all, Italians!}}
  
'''Spineyard''' is a [[Steam Workshop|community-created]] [[Payload]] map. It is set in an Italian coastal city with a strong wine industry and an ancient castle hiding a missile base.
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'''Spineyard''' is a [[Steam Workshop|community-created]] [[Payload]] map. It is set in an Italian coastal city with an ancient castle that holds both a winery and a missile base.
  
As the cart advances and passes through certain spots, a creepy laugh can be heard, signaling the appearance of the undead mafia: [[skeletons]] dressed in fancy suits and armed with [[w:Thompson submachine gun|Tommy guns]] who shoot at players on both teams and drop a [[Magic spells|magic spell]] each when defeated.
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At certain points during the match<!-- which I could not find a pattern for -->, as well as when a point is captured, a creepy laugh can be heard, signaling the appearance of the undead mafia: [[skeletons]] dressed in fancy suits and armed with [[w:Thompson submachine gun|Tommy guns]] who shoot at players on both teams and drop a [[Magic spells|magic spell]] each when defeated.
  
 
Spineyard was [https://steamcommunity.com/sharedfiles/filedetails/?id=3028181847 contributed] to the Steam Workshop.
 
Spineyard was [https://steamcommunity.com/sharedfiles/filedetails/?id=3028181847 contributed] to the Steam Workshop.
  
 
== Locations ==
 
== Locations ==
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=== Checkpoint A – The City ===
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=== Checkpoint B – The Road ===
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=== Checkpoint C – The Restaurant ===
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=== Checkpoint D – The Winery ===
  
 
== Strategy ==
 
== Strategy ==
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'''{{Patch name|10|9|2023}} #1''' ({{update link|Scream Fortress 2023}})
 
'''{{Patch name|10|9|2023}} #1''' ({{update link|Scream Fortress 2023}})
 
* Added Spineyard to the game.
 
* Added Spineyard to the game.
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== Bugs ==
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* If a player is killed by a skeleton, the [[deathcam]] identifies the skeleton as "%killername%".<ref>[https://imgur.com/JLFSqu9 %killername% bug]</ref>
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** The camera also focuses on their feet.
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* Skeletons have trouble navigating the map and can get "stuck" trying to walk against walls in order to reach an enemy.<ref>[https://imgur.com/9BzOLu8 A skeleton] unable to reach the player</ref>
  
 
== Gallery ==
 
== Gallery ==
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File:Spineyward Workshop image.jpg|Steam Workshop thumbnail for Spineyard.
 
File:Spineyward Workshop image.jpg|Steam Workshop thumbnail for Spineyard.
 
</gallery>
 
</gallery>
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== References ==
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<references/>
  
 
{{Scream Fortress 2023 Nav}}
 
{{Scream Fortress 2023 Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Revision as of 19:31, 12 October 2023

Spineyard
Pl spineyard.png
Basic Information
Developer(s): Unknown
Map Info
Environment: City / Halloween
Setting: Nighttime
Hazards: Pitfalls, pumpkin bombs,
skeletons, Payload cart explosion
Map Photos
Loading screen photos.
Map Overview
Spineyard overview.png
Here, you’ll find not only grapes, but also graves! Push a cart full of explosives through a haunted landscape of creepy coffins, eerie effigies, and scariest of all, Italians!
Spineyard publicity blurb

Spineyard is a community-created Payload map. It is set in an Italian coastal city with an ancient castle that holds both a winery and a missile base.

At certain points during the match, as well as when a point is captured, a creepy laugh can be heard, signaling the appearance of the undead mafia: skeletons dressed in fancy suits and armed with Tommy guns who shoot at players on both teams and drop a magic spell each when defeated.

Spineyard was contributed to the Steam Workshop.

Locations

Checkpoint A – The City

Checkpoint B – The Road

Checkpoint C – The Restaurant

Checkpoint D – The Winery

Strategy

Main article: Community Spineyard strategy

Update history

October 9, 2023 Patch #1 (Scream Fortress XV)

  • Added Spineyard to the game.

Bugs

  • If a player is killed by a skeleton, the deathcam identifies the skeleton as "%killername%".[1]
    • The camera also focuses on their feet.
  • Skeletons have trouble navigating the map and can get "stuck" trying to walk against walls in order to reach an enemy.[2]

Gallery

References

  1. %killername% bug
  2. A skeleton unable to reach the player