Difference between revisions of "Demoman"
(→Weapons: Changed the Grenade Launcher, Loch-n-Load and Ullapool Caber to show some infos in tooltips and rewritten some parts; Minor fixes.) |
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! {{Table icon|Grenade Launcher|Stock}} | ! {{Table icon|Grenade Launcher|Stock}} | ||
| align="center" | {{Icon killicon|weapon=Grenade Launcher}} | | align="center" | {{Icon killicon|weapon=Grenade Launcher}} | ||
− | | | + | | 4 / {{tooltip|6|PS3 version only}} |
− | + | | 16 / {{tooltip|30| PS3 and Xbox 360 version}} | |
− | | | ||
− | |||
| '''On direct hit''': | | '''On direct hit''': | ||
:'''Base''': 90–110<br/>'''[[Crit]]''': 270–330<br/> | :'''Base''': 90–110<br/>'''[[Crit]]''': 270–330<br/> | ||
Line 71: | Line 69: | ||
:'''Base''': 22–64<br/>'''[[Crit]]''': 190<sup>1</sup> | :'''Base''': 22–64<br/>'''[[Crit]]''': 190<sup>1</sup> | ||
| | | | ||
− | {{Info}}Grenades | + | {{Info}}Grenades have [[Damage{{if lang}}|zero range falloff]] on a direct hit. |
− | {{Info}}Grenades | + | {{Info}}Grenades explode on contact with an enemy player or building, provided they have not bounced first. |
− | |||
− | |||
|- | |- | ||
! {{Table icon|Loch-n-Load|Craft}} | ! {{Table icon|Loch-n-Load|Craft}} | ||
Line 84: | Line 80: | ||
:'''Base''': 103–147<br/>'''[[Crit]]''': 342–388<br/> | :'''Base''': 103–147<br/>'''[[Crit]]''': 342–388<br/> | ||
| | | | ||
+ | {{Info}}Grenades have zero range falloff on a direct hit. | ||
+ | |||
{{Info}}Grenades explode on contact with an enemy. | {{Info}}Grenades explode on contact with an enemy. | ||
− | {{ | + | {{Pro}}+20% damage done. |
− | {{Pro}}+ | + | {{Pro}}+25% projectile speed. |
− | {{ | + | {{Con}}Launched bombs shatter on surfaces. |
{{Con}}-60% clip size. | {{Con}}-60% clip size. | ||
− | + | {{Con}}+25% damage done to self. | |
− | |||
− | {{Con}}+25% | ||
|- | |- | ||
− | |||
|} | |} | ||
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| rowspan="2" | N/A | | rowspan="2" | N/A | ||
| rowspan="2" | N/A | | rowspan="2" | N/A | ||
− | | rowspan="2" | '''Base''': 35 | + | | rowspan="2" | '''Base''': {{tooltip|35|Melee damage}} + {{Tooltip|149|Explosive damage}} <sup>1</sup> |
− | '''[[Crit]]''': 105 | + | '''[[Crit]]''': {{tooltip|105|Melee damage}} + {{Tooltip|300|Explosive damage}} <sup>1</sup> |
| rowspan="2" | | | rowspan="2" | | ||
− | {{Info}}On | + | {{Info}}On hit the grenade's 'head' will explode dealing melee damage to the enemy and explosive damage to the user and all enemies around him. The explosion can be triggered also by hitting solid parts of the map and will launch the user upward. Afterwards, it will show signs of damage and will be able to deal only the melee damage and won't explode again until the user respawns or visits a resupply cabinet. |
{{Con}}No random Critical hits. | {{Con}}No random Critical hits. | ||
− | |||
− | |||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=ullapool caber explode}} | | align="center" | {{Icon killicon|weapon=ullapool caber explode}} | ||
Line 330: | Line 323: | ||
| image = Demoeyelander.png | | image = Demoeyelander.png | ||
| weapon-1 = Eyelander | | weapon-1 = Eyelander | ||
− | | weapon-2 | + | | weapon-2 = Horseless Headless Horsemann's Headtaker |
− | + | | weapon-3 = Claidheamh Mòr | |
− | | weapon- | + | | weapon-4 = Half-Zatoichi |
| special = decapitation | | special = decapitation | ||
| description = {{hatnote|Main article: [[Decapitation]]}} | | description = {{hatnote|Main article: [[Decapitation]]}} |
Revision as of 07:24, 21 June 2011
![]() | “Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given: none given Please see Team Fortress Wiki style guide for information on how to improve this article. |
Demoman | |
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https://wiki.teamfortress.com/w/images/e/ec/Demoman_RED_3D.jpg?1701879328.7142653640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/9/9d/Demoman_BLU_3D.jpg?1701879407.3076783640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/1/19/Demoman_%C3%9CberCharged_RED_3D.jpg?1701879498.5408563640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/d/dc/Demoman_%C3%9CberCharged_BLU_3D.jpg?1701879655.225733640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27 | |
Basic Information | |
Icon: | 40px |
Type: | Defensive |
Health: | 175 / 260 150 / 225 with the Eyelander or HHHH equipped 210 / 315 with the Eyelander or HHHH fully charged 160 / 240 with the Claidheamh Mòr equipped |
Speed: | 93% 79% with the Scotsman's Skullcutter equipped 123% with the Eyelander or HHHH fully charged |
Meet the Demoman | |
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“ | One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Click to listen
— The Demoman on what makes him a good Demoman.
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” |
The Demoman, real name Tavish DeGroot, is a scrumpy-swilling drunken demolitions expert from the Scottish Highlands, and is one of the more versatile members of the team. Though his weapons lack pinpoint long-range accuracy, the Demoman is a powerful if unpredictable asset, and can hold his own in just about any situation. He is a master of explosives, excelling at indirect, mid-range combat. Armed with his Grenade Launcher and Stickybombs, the Demoman uses his only good eye and knowledge of the surrounding environment for well-timed detonations that send enemies skyward, often in many pieces.
The Demoman excels at swift disassembly; he can bounce his grenades in creative angles to wreak havoc on enemy Sentry Gun emplacements while remaining safely out of sight. His Stickybombs are a perfect tool for area denial, and are effective in keeping opponents away from any carts, control points and Intelligence cases he deems off-limits.
The Demoman is voiced by Gary Schwartz.
Contents
Bio
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Basic strategy
- Hit MOUSE1 to fire sticky bombs and then use MOUSE2 to detonate them later.
- With the Stickybomb Launcher, the longer you hold down the fire button, the farther the shot will go.
- Set off sticky bombs beneath your feet to ‘sticky-jump' up to great heights.
- Shoot sticky bombs onto walls and ceilings where they're hard to spot.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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![]() Stock Grenade Launcher |
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4 / 6 | 16 / 30 | On direct hit:
After bounce:
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![]() Craft Loch-n-Load |
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2 | 16 | On direct hit:
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Secondary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
![]() Stock Stickybomb Launcher |
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8 | 24 | Directly underneath:
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![]() Unlock Chargin' Targe |
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N/A | N/A | Full charge:
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![]() Unlock Scottish Resistance |
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8 | 36 | Directly underneath:
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![]() Craft Sticky Jumper |
8 | 72 | Directly underneath:
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Melee
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
![]() Stock Bottle |
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N/A | N/A | Base: 65
Crit: 195 |
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![]() Unlock Eyelander |
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N/A | N/A | Base: 65
Crit: 195 |
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![]() Craft Pain Train |
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N/A | N/A | Base: 65
Crit: 195 |
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![]() Craft Scotsman's Skullcutter |
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N/A | N/A | Base: 78
Crit: 234 |
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![]() Promotional Frying Pan |
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N/A | N/A | Base: 65
Crit: 195 |
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![]() Craft Horseless Headless Horsemann's Headtaker |
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N/A | N/A | Base: 65
Crit: 195 |
Halloween item.
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![]() Craft Claidheamh Mòr |
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N/A | N/A | Base: 65
Crit: 195 |
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![]() Craft Ullapool Caber |
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N/A | N/A | Base: 35 + 149 1
Crit: 105 + 300 1 |
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![]() Promotional, Craft Half-Zatoichi |
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N/A | N/A | Base: 65
Crit: 195 |
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![]() Distributed Saxxy |
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N/A | N/A | Base: 65
Crit: 195 |
Limited item from the Replay Update. |
1 Explosion damage is determined by the distance from the explosion.
Taunt Attack
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Associated items | Description | Kill icon |
---|---|---|---|
Main article: Decapitation
The Demoman swings his sword around, gathering momentum, and then slashes in front of him, cleaning the blade with his hand afterwards. |
Item sets
The Expert's Ordnance | |
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Effect |
No effect |
Hats
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Official class avatars
Official class avatars | ||
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Original set | RED ÜberCharged set | BLU ÜberCharged set |
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Get TF2 avatars on Steam: Original |
Achievements
Main article: Demoman achievements
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Bugs
- The Demoman's head slightly clips with his own collar.
Trivia
- The voice actor for the Demoman, Gary Schwartz, also voices the Heavy.
- The beta prototype of the Demoman was supposed to have a stereotypically Scottish appearance, consisting of pale skin and red hair. It was later dropped for the actual black Scottish style both because the former lacked originality and because the latter was easier to differentiate from the other classes.[1]
- The HUD icon of the Demoman is inverted horizontally, as he is depicted as left-handed. The Demoman's eye patch is also on the wrong eye.
- Acording to his biography, the Demoman lost his eye before being found by his real parents, but in the WAR! comic, there is a photo of him with both eyes and his parents.
- The Demoman was part of a KritzKast contest, in which contestants submitted what they thought the Demoman says in the censored portion of the Meet the Demoman.
- The emblem on the Demoman's arm was originally a bomb, which was later changed to a stick of dynamite. It is currently a sticky bomb as of November 19, 2010. Other ingame appearences of the logo, such as the 119th_medals or the Carouser's Capotain remain unchanged.
- In Poker Night at the Inventory, an image of the RED Demoman makes a cameo as the Jack card for the red suits, hearts and diamonds, in the "TF2" card deck.
- The Demoman's eyepatch and beanie make an appearance in Worms: Reloaded as one of the hats selectable for the player's worms.
- Template:W was hired as the first BLU Demoman.
- The WAR! comic features a picture of the demoman as a child with his parents. The seal in the background states "In Regionem Caecorum Rex Est Luscus." In English, this is translated to "In the land of the blind, the one-eyed man is king".
- Ironically, no Highlander should have had an eye past thirty, according to the WAR! comic.
- The Assault class in Monday Night Combat has a promo item with the Demoman's eyepatch and beanie named "Eye Lad".
- Dm concept5a.jpg
One of the conceptual designs for the Demoman
- Demoman badge old RED.png
The Demoman's original RED emblem
- Demoman badge old BLU.png
The Demoman's original BLU emblem
The Demoman's smiling face
Related merchandise
See also
- Meet the Demoman
- Demoman match-ups
- Anti-Demoman Strategy
- Demoman taunts
- Demoman marketing poses
- Demoman responses
- Demoman voice commands
- Sticky jump
- Juggling
- Basic Demoman strategy
- Community Demoman strategy
- List of references (Demoman)
- Demoman (Classic)
- Merchandise
Reference
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- WAR! Update
- WAR! Update - The Demoman Update
- The Demoman comic
- TF2 Official Blog - A Grim Bloody Fable!
- TF2 Official Blog - Attention Employees...
- TF2 Official Blog - The War Update!
- TF2 Official Blog - It's a Bloodbath!
- TF2 Official Blog - War, Day 2
- TF2 Official Blog - Casualties of War!
- Robin Walkner Confirms Demoman
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