DeGroot Keep
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インフォメーション
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Variants: |
Sandcastle
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製作者 |
未知
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マップ情報
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環境 |
高山
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時間帯・天気: |
日中、晴天
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危険箇所 |
城門, 穴
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マップ画像
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マップ俯瞰図
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「 |
一体どのようにしてTeam Fortressの男らしいヤツらが10世紀の胸壁に現れたのでしょう?答えは簡単。ソルジャーが魔術師の怒りに触れてしまったからです。 — メディーバルモードの宣伝文句
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DeGroot Keep は2010年12月17日 パッチのAustralian Cristmasアップデートで追加されたメディーバルマップです。これは今のところ、メディーバルモード用に設計された唯一の公式マップです。城の中のヘルスパックは中世風の肉として表示されます。
このマップは比較的小さい攻撃/防衛マップです。ラウンド開始時、BLUチームは城の両側の平野にある街(Aポイント)と崖(Bポイント)をキャプチャーしなければなりません。最初は城門が閉じており通りぬけできないため、REDチームは城の上からしか防衛地点に行けません。防衛側は胸壁から投射物を撃つか、飛び降りて直接 BLU と交戦することができます。
最初の2つのCPがキャプチャーされると城門が上がり、RED城内の中庭の奥にあるTemplate:Wに行けるようになります。BLUはCポイントをキャプチャーするために画面上のタイマーに表示される制限時間(デフォルトでは60秒)があります。タイマーが時間切れになると、キャプチャーされたCPを全て元に戻し城門を閉じます。一旦門が閉じると、再びCポイントを奪取しに行く前にAとBを取り返す必要があります。
プレイヤーは城門の隙間や塔の弓狭間から投射物を射ることができます。拠点の側にある燭台や松明は、追加ダメージのためにハンツマンの矢に火を点けることができます。
メディーバルモードは(おそらく)中世の荘園という設定でしたが、マップ全体にチームはいくつかの中世のシミュレーションの種類に過ぎないことを示唆するヒントが散らばっています。
各地点の解説
Overview of the map. (Large file)
DeGroot Keep is a small single stage map containing three control points and two bases in a similar fashion to Gravel Pit and Junction.
Battlefield
- BLU camp: The BLU team starts in a small camp surrounded by palisade walls. Behind the camp is an archery range and a path leading into the forest behind it (both inaccessible).
- Battlefield: Between DeGroot Keep and the BLU camp is the battlefield where the majority of combat takes place. The nature of the main area is a hill which peaks in the center. A tree, fence, and large rock at the brow of the hill can be used as cover against projectile weapons (such as the Huntsman, Wrap Assassin, Sandman, or Crusader's Crossbow) or cover for those firing them. Along the hill are two flaming braziers which can be used to light Huntsman arrows on fire. The large rock can also be charged at by Demoman using the Chargin' Targe or Splendid Screen to propel them to the top of the keep.[1]
- Town (Point A): Point A is located between the castle wall and a few buildings (which cannot be entered by players). It is possible to jump from the castle wall onto this point, making things somewhat easier for defenders.
- Cliffside (Point B): Point B is located between the other castle wall and the cliff-edge of the map. Defenders can also drop down onto this point from the castle wall.
The battlefield that lies between the castle and fort.
The fort that serves as BLU's base.
DeGroot Keep
- Gate: The main, and only entrance to the castle for most classes, is a large metal gate located right at the center of the castle walls. If the gate closes, any players standing directly beneath the gate will be crushed and consequently die.
- Courtyard (Point C): The courtyard is the main area of the castle located between RED's spawn and the gate entrance. It contains Point C and a set of stairs which lead to the battlements.
- Castle Halls: The halls are located below the battlements but above the courtyard and RED's spawn. They can be accessed through staircases in the courtyard and the spawn room. The hall also contains the only stairs to the battlements.
- Battlements: The top floor of the castle from which it is possible to view the battlefield. From both sides of the castle defenders can drop directly onto the control points. The battlements also has braziers which can be used to light Huntsman arrows on fire. The height advantage makes the battlements an ideal spot for users of projectile weapons to fire from. A Demoman with the Chargin' Targe can access this area by Rampsliding up the big rock outside of the BLU camp.
The battlements of the castle.
The courtyard of the castle.
The interior of the castle that serves as RED's spawn area.
The gate guarding the entrance to the castle.
戦略ガイド
各CPのキャプチャー必要時間
コントロールポイント A
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×1
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×2
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×3
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×4
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コントロールポイント B
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×1
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×2
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×3
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×4
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コントロールポイント C
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×1
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×2
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×3
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×4
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アップデート履歴
2010年12月17日 パッチ (Australian Christmas)
- Added DeGroot Keep to the game.
2010年12月22日 パッチ
- Improved performance on DeGroot Keep.
2011年1月3日 パッチ
- Updated DeGroot Keep to fix a problem with missing models.
2011年1月19日 パッチ
- Added a timer to indicate how much time is left before the gate closes in DeGroot Keep.
- [非公開] Fixed players being able to clip through the barrels on the shelves above the BLU spawn area in DeGroot Keep.
バグ
- One of the gates in BLU's spawn area can become stuck and not open at the beginning of the round.
- It's possible to block gates with the Sandman's ball, as seen here.
- The keep gate may improperly appear open or closed. Players will still interact with it as they should, being unable to pass if it should be closed or passing through if it should be open.
- Players can stand on the ledge behind a tree on the cliffside.
- A Scout can get stuck in the roof of control point C using Double Jump. However, the game will count the Scout as standing on the point, so BLU Scouts will still cap the point and RED Scouts will still defend the point. This is shown here.
- If RED wins, the MVP list says that they captured all the points and displays the names of people who captured the last point for BLU under "Winning capture".
トリビア
The DeGroot family portrait.
- DeGroot or de Groot is a surname of Dutch origin meaning "the big" or "the great", however this isn't correct Dutch, it should have been DeGrote, because it is an adjective. It is also the Demoman's surname. But if one assumes it is an old Dutch surname it is correct because in old Dutch DeGroot was a common surname.
- According to the official Australian Christmas event page, the map is supposed to be set during the 10th century. However, a number of anachronisms can be seen, such as various computer terminals hidden across the map as well as an unused ticket booth model within the game files, suggesting that the castle is, in fact, nothing more than a tourist attraction.
- The bagpipe music heard whenever the castle door opens is a reuse of the Day of Defeat anthem, used when a round is won by the British team.
- There is an unused scroll model in the game files. Its intended use is unknown besides that it was to be a pickup.
ギャラリー
The wooden medieval-style resupply locker.
The wooden medieval resupply locker, opened.
The unused ticket booth model.