The Dragon's Fury is a primary weapon for the Pyro. It is a black-and-team colored flamethrower with a large, wide barrel, a cylindrical gas tank, and pneumatic tubing on the side. A visible pressure gauge is built into the side of the weapon; the gauge's meter is affected by firing the weapon or using a compression blast.
Acting as a single-shot, projectile-based Flamethrower, the Dragon's Fury carries 40 "rounds" instead of the 200 fuel carried by the Pyro's other primary weapons. Primary fire (default: MOUSE1) launches a quick, short-range fireball projectile that travels 3000 Hammer Units per second (roughly 128 mph). Each hit inflicts around the same damage as a Flare Gun shot, and causes enemies to suffer Afterburn for a short time. Hitting an enemy that is already on fire deals 300% damage, and causes the weapon's next shot to fire 1.5x faster (increases the repressurization rate by 50%). This weapon is capable of inflicting afterburn to enemy Pyros for just long enough for the next shot to count as being against a burning enemy.
Alt-Fire (default key: MOUSE2) uses 5 rounds and performs a standard compression blast, but causes the next shot/compression blast to fire 1.5x slower (decreases the repressurization rate by 50%).
As the Dragon's Fury's projectile is considered a modified rocket, the fireball can be reflected by enemy Pyros, and vaporized by the Short Circuit.
Damage and function times
Damage and function times
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Shot type
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Projectile
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Damage type
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Fire
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Ranged or Melee damage?
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Ranged
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Damage
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Maximum ramp-up
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120%
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30
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Base damage
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100%
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25
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Maximum fall-off
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90%
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23
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Point blank
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28 - 30
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Medium range
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23 - 25
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Critical
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75
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Mini-crit
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34 - 40
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Afterburn
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4 / tick
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Afterburn (mini-crit)
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5 / tick
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Function times
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Attack interval
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0.8 s
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Afterburn duration
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2 s
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Airblast cooldown
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1.6 s
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Values are approximate and determined by community testing.
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Related achievements
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Escape the Heat Jump into a pool of refreshing water while on fire.
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Flamethrower Set five enemies on fire in 30 seconds.
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Backdraft Dodger Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.
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Semper Fry Kill 20 enemies while you are on fire.
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Combined Fire Use your shotgun to finish off 20 players you've ignited.
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Hot on Your Heels Kill 50 enemies with your flamethrower, from behind.
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Pyromancer Do 1 million points of total fire damage.
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Second Degree Burn Kill a burning enemy who was ignited by another Pyro.
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Weenie Roast Have 2 enemy Scouts on fire at the same time.
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Infernal Medicine Extinguish 100 burning teammates.
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Friendship is Golden Extinguish a burning teammate with your Jarate.
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Update history
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added the Dragon's Fury to the game.
October 23, 2017 Patch
- Fixed a client crash related to the Dragon's Fury.
October 25, 2017 Patch
- Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers.
October 30, 2017 Patch
- Fixed a bug related to the Dragon's Fury projectiles not hitting enemies.
December 13, 2017 Patch
- Fixed not being able to fire the Dragon's Fury in some areas (e.g. the control point on Nucleus).
- Fixed not being able to light Huntsman arrows with the Dragon's Fury.
- Fixed Dragon's Fury projectiles not fizzling when hitting water.
December 21, 2017 Patch (Smissmas 2017)
Bugs
- The projectile can go through thin walls such as setup gates when fired at a correct angle.
Trivia
- The Dragon's Fury was teased several times before Day 3 of the Jungle Inferno Update, where it was officially announced. It can be seen a couple of times on the second day of the Jungle Inferno teaser page: once in a pile of weapons near the middle of the page, and a second time in the Pyro's hands at the cosmetic showcase at the bottom of the page.
- The Dragon's Fury's projectiles cause a short-lasting light effect on the surroundings.
Gallery
See also
Jungle Inferno Update |
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