Lava Pit

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Lava Pit possède plusieurs variantes, dont Gravel Pit et Coal Pit.
Lava Pit
Cp lavapit final.png
Informations de base
Variantes : Gravel Pit et Coal Pit
Développeur(s) : Inconnu
Informations sur la carte
Environnement : Halloween
Cadre : Nuit
Dangers : Lave, citrouilles explosives,
fosse
Photos de la carte
Photos dans l'écran de chargement.
Vue aérienne
Lava Pit overview.png

Lava Pit est une carte d'Attaque/Défense créée par la communauté. Elle se tient dans un village sous lequel plusieurs fosses et rivières de lave s'écoulent.

Sur Lava Pit, BLU doit capturer les points de contrôle A et B avant de pouvoir capturer le point C, le point final, bien qu'il soit possible de capturer A et B dans n'importe quel ordre. Les points A et B sont directement accessibles depuis la base BLU, tandis qu'ils sont obligés de traverser l'un d'entre eux pour atteindre le point C. La base des RED se trouve juste à côté du point C.

Lava Pit a été contribué au Steam Workshop.

Emplacements (anglais) 🌍

Point de contrôle A : la tour des laves

  • Control Point : Contains several health pack and spellbook spawns. Underneath the point is a pit with a medium health pack on it; failing the jump results in death.
  • BLU Spawn : The BLU base has two exits, one leading to point A and the second leading to point B.
  • Side Tunnels : Connects the BLU spawn to point A, these tunnels can be accessed by jumping techniques such as double jumps, rocket jumps, and sticky jumps.
  • Paths : On both sides of the area are stone paths which lead to the top of the area and the control point building.
  • Pit : Underneath point A, a correctly timed jump can reward the player with a medium health pack.

Point de contrôle B : le bâtiment des laves

  • Control Point : Control Point B is to the right as the player exits the BLU base. The point is in the large structure in the center of the area.
  • B side tunnels : There are two tunnels coming from the BLU base. The Short B is covered by a small house and a fence that partially obscures the BLU tunnel, and exits out next to the A/B connector. The Long B exits out on the far side of the B area. Both require players to rocket/grenade/double jump to access the tunnels from the Control Point side. Two ramps along the back wall give access to Control Point C.
  • B building : The building that houses the control point. It has 3 entrances: the main entrance being a set of stairs, the second has planks that must be walked across, and the final entrance is a little platform that requires a jump to reach. The roof is commonly used by Soldiers and Demomen to fire down onto the point or drop down to it.
  • Balcony : Directly outside the C entrances is the Balcony. It's a high point which serves as a vantage point for most of the B area. There are two ramps on both sides which lead down to ground level.
  • A/B connector : Between the A and B areas is the A/B connector, which is a tunnel that connects from BLU's A Tunnel exit to BLU's short B Tunnel exit.

Point de contrôle C : La tour de l'horloge

  • Control Point : Control Point C is past the first two points, and adjacent to the RED base. The tunnels leading to the other Control Points are on a higher level than the ground in this area. The Control Point is located at the top of the central structure.
  • RED Spawn Base : Located directly adjacent to Control Point C, on the opposite side of the area from the tunnels to Control Points A and B.
  • Clock Tower : In the center of the area is the clock tower, There are three floors to the tower. The first is accessible from ground level by a ramp, and from two bridges connecting to the catwalks. The second floor is accessible by two sets of ramps of which lead along the outside of the tower and one through it. The third floor is the top which contains the Control Point and a small room behind the point open on three of its sides.
  • Catwalks : All along the outside edge of the area are the catwalks. These are the metal walkways which are accessible via four entrances, two from the A/C connector tunnels and two from the B/C connector tunnels, and also accessible from two ramps outside the RED spawn.
  • Ground Level : Below the catwalks and surrounding the tower are pits of lava. On the far side is an entrance which leads to the A/C connector tunnels.

Enfers

  • Entry points : Scattered around the map, they emit a bright white glow and remain open for 25 seconds before they close again. They remain closed for approximately 3 minutes before opening again.
  • Hell : Upon entering, the player is teleported to one side of Hell, depending on what team they are on. They are fully healed when they enter, but slowly take damage while in it and must make their way to the middle section to escape; a rare spell sits atop a rock in-between the exit portals. If the player manages to leave, they are returned to their spawn with overheal, invincibility, a speed boost, and guaranteed critical hits.

Stratégie

Article principal : Stratégie communautaire de Lava Pit

Historique des mises à jour

Patch du 9 octobre 2023 n° 1 (Scream Fortress XV)

  • Ajout de Lava Pit au jeu.

Patch du 13 octobre 2023

  • Mise à jour des enfers.
  • Un sort par point est désormais généré à un endroit aléatoire.
  • Suppression de certaines failles.

Patch du 19 octobre 2023

  • Correction du problème suivant : il était possible de monter sur la skybox des enfers.

Galerie