B.A.S.E. Jumper
“ | Fall in, men!
Click to listen
— The Soldier on preparing the mercenaries to parachute out of a plane
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The B.A.S.E. Jumper is a secondary weapon for the Soldier and a primary weapon for the Demoman. It is a parachuting backpack with a spade decal, a sewn-on, team-colored patch with a parachute logo, a team-colored release handle, and a tag reading "#64" attached to a piece of rope. The parachute itself is greyish white, with various holes and rips on top.
This weapon allows the wearer to, whilst in midair, press the jump key (default key: Spacebar) to activate a parachute, slowing and capping their vertical descent to 112 Hammer units (roughly 37.3% of normal speed, approximately 7.72 km/h or 4.8 mph). Air control while the parachute is deployed is reduced by 50%. Pressing the jump key again deactivates the parachute, allowing players to fall normally. The player can not reactivate the parachute again after they deactivate it mid-air. Players can attack with any of their weapons while the parachute is deployed.
The B.A.S.E. Jumper can be deployed whenever the player is in the air, whether by jumping, explosive jumping, knockback, or simply falling off a ledge. Soldiers using the B.A.S.E. Jumper benefit from the blast jumping attributes of the Market Gardener and Air Strike as long as the original jump was an explosive jump.
The B.A.S.E. Jumper was contributed to the Steam Workshop.
Contents
[hide]Demonstration
Crafting
Blueprint
Reclaimed Metal | Buff Banner | Sticky Jumper | B.A.S.E. Jumper | |||
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Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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Related achievements
General achievements
Nose Dive Kill 10 parachuting players. |
Soldier
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Demoman
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Sniper
Flight Cancelled Kill 25 parachuting players with a critical headshot. |
Update history
- The B.A.S.E. Jumper was added to the game.
- Fixed a client crash related to the B.A.S.E. Jumper.
- Updated the B.A.S.E. Jumper to prevent buying unusable upgrades in Mann vs. Machine.
- Fixed a client crash related to the B.A.S.E. Jumper.
- Fixed an exploit related to the B.A.S.E. Jumper and supply cabinets.
- Updated the B.A.S.E. Jumper backpack to use an open model when the parachute is deployed.
- [Undocumented] Corrected the B.A.S.E. Jumper backpack icon to go dark when it cannot be equipped.
- Fixed Sentry Guns not being able to hit players who are ducking while airborne. This was most noticeable when used in conjunction with the B.A.S.E. Jumper.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Removed hidden property of up draft when on fire.
October 20, 2017 Patch (Jungle Inferno Update)
- Changed attributes:
- Reduced amount of air control while deployed by 50%.
- Removed the ability to re-deploy the parachute once retracted until the player lands on the ground again.
- [Undocumented] Fixed the B.A.S.E. Jumper's bag disappearing after deployment; now the bag correctly opens.
December 7, 2023 Patch (Smissmas 2023)
- Fixed missing BLU team skin for the B.A.S.E. Jumper
July 18, 2024 Patch #1 (Summer 2024 Update)
- Fixed broken LOD1 model for The B.A.S.E. Jumper backpack while deployed (community fix from Piogre)
Bugs
- One can craft the B.A.S.E. Jumper with incorrect slot and class tokens (i.e. Demoman class token with Secondary slot token). This is due to the B.A.S.E. Jumper being shared by both the Soldier and the Demoman while using different weapon slots for each class.
- If a player dies with a deployed parachute, the parachute stays open while the player's ragdoll falls at standard speed.
- The B.A.S.E. Jumper doesn't show while inspecting it from the Loadout or Backpack menu.
- If a player quickly deploys and withholds the B.A.S.E. Jumper while starting a rocket/sticky jump, most of the vertical momentum turns into horizontal momentum.
- The parachute re-deployment will only reset after the player has jumped. Meaning falling off a ledge or blast jumping without jumping first will not allow the parachute to be deployed again.
Notes
- This item cannot be worn with backpack cosmetic items, as they occupy the same equip region.
- The B.A.S.E. Jumper was teased on the TF2 Official Website before it was added to the game.
Trivia
- B.A.S.E. stands for Building, Antenna, Span (i.e., bridges), and Earth (i.e., cliffs); and the name as a whole is in reference to BASE jumping.
- The back of the "#64" paper contains a note reading "I love Square", marked by three drawings, an eye, a heart, and a square, respectively. Square is the concept artist for the B.A.S.E. Jumper.
Gallery
[expand]Weapons |
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