Difference between revisions of "User:Mrsirpotatohead"
m (→Sandbox: Testing a different sandbox) |
m (→Sandbox) |
||
Line 50: | Line 50: | ||
=== Sandbox === | === Sandbox === | ||
{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
− | | <strong>Sandbox 1 | + | | <strong>Sandbox 1</strong> |
|- | |- | ||
− | | | + | | Well, that doesn't seem to work |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Bio === | === Bio === |
Revision as of 20:34, 26 February 2023
Mrsirpotatohead | |
---|---|
Basic information | |
Birth place: | Denmark |
Native language: | |
Team Fortress 2 | |
Favourite classes: | Soldier (R.I.P. Rick May) |
Favourite maps: | Upward Well 2fort |
Favourite hats: | Benefactor's Kanmuri |
Contact information | |
Steam page: |
“ | Dominated, ya ploddin' potatohead!
Click to listen
— The Sniper, about this particular user
|
” |
Hello!
Your average dirt spud here, translating the TF2 wiki to Danish. If you would like to help, feel free to add me on Steam if you'd like someone to bounce off!
Just comment: "Potato ≠ Tomato" on my Steam Profile, and I'll be sure to add you.
Contents
- 1 Hello!
- 2 Potato patch history
- 3 Currently working on:
- 4 Health
- 5 Speed
- 6 Basic strategy
- 7 Weapons
- 8 Item sets
- 9 Cosmetic items
- 10 Official class avatars
- 11 Achievements
- 12 Update history
- 13 Unused content
- 14 Bugs
- 15 Trivia
- 16 Gallery
- 17 Related merchandise
- 18 See also
- 19 References
- 20 External links
- 21 What have I done
- 22 Related achievement(s)
- 23 Potato Art Gallery
- 24 Fun factoids
Potato patch history
- Inexperienced potato spud got added to the wiki.
April 20, 2014 Patch (Pringly Plant (Slight Return))
- Made a bunch of erroneous edits and got discouraged, stayed in the dirt some more.
April 3, 2019 Patch (Starting to Sprout)
- After 4 years hiatus, I've built up an urge to really get back into translating this site into the bitter old language of Dansk!
February 4, 2020 Patch (Isolated Root)
- Well, now that we have to stay indoors anyhow, might as well translate some things!
- Made a to-do list for the Danish translators to keep track of the items and articles still direly missing.
September 9, 2022 Patch (Growth Arc)
- After falling in and out of wiki-sprees, I'm finally (somewhat) committing to getting the Danish side of this site to a decent place.
- Updated localization files.
Currently working on:
Sandbox
Sandbox 1 |
Well, that doesn't seem to work |
Bio
|
Health
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
Speed
Condition | Normal | Backward | Crouched | Swimming | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Medic |
|
|
|
| ||||||||
Wielding the Overdose at 100% ÜberCharge |
|
|
|
| ||||||||
Healing a Scout |
|
|
|
|
Note: If the Medic is healing a patient that is faster, he walks at the same speed as long as the beam is connected.
Basic strategy
- Use your Medi Gun to heal teammates, and buff them up to 150% of their normal health.
- Fill your ÜberCharge by healing teammates. Then hit secondary fire (Default: Mouse2) to activate.
- Your ÜberCharge makes both you and your Medi Gun target invulnerable for a short time.
- You fill your ÜberCharge faster by healing teammates who are more hurt.
- Keep alert for teammates calling for your help. Use the Medic arrows onscreen to find them.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
||
Unlock Blutsauger |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
Heals 3 health points on hit. Health regeneration lowered by 2 HP/sec. (1–4 HP/sec) | |
Craft Crusader's Crossbow |
1 | 38 | Base: 38-75 Crit: 113-225 Healing: 75-150 |
Fires special bolts that heal teammates and deal damage based on distance traveled.
This weapon reloads automatically when not active. | |
Craft Overdose |
40 | 150 | Base: 9 Crit: 26 [10 syringes / sec.] |
When active, ÜberCharge percentage increases movement speed by up to 20%. –15% damage penalty. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Medi Gun |
N/A | N/A | N/A | N/A | ÜberCharge grants Medic and patient 8 seconds of guaranteed invulnerability. Match the speed of any faster heal target. |
Unlock Kritzkrieg |
N/A | N/A | N/A | N/A | ÜberCharge grants patient 8 seconds of guaranteed critical damage. While ÜberCharge is active, Medic and Patient are able to defend/capture a point, push the cart, and carry the intelligence. |
Craft Quick-Fix |
N/A | N/A | N/A | N/A | Über effect: Megaheal
Heal rate increased 40%. |
Craft Vaccinator |
N/A | N/A | N/A | N/A | Reload: Cycle through resist types.
Übercharge provides a 2.5 second bubble of 75% resistance to a selected damage type and 100% crit resistance to that type to the Medic and patient. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Bonesaw |
N/A | N/A | Base: 65 Crit: 195 |
||
Promotional Frying Pan |
|||||
Promotional Prinny Machete |
|||||
Craft Conscientious Objector |
|||||
Promotional Freedom Staff |
|||||
Drop Bat Outta Hell |
|||||
Distributed Memory Maker |
|||||
Promotional Ham Shank |
|||||
Unlock Necro Smasher |
|||||
Uncrate Crossing Guard |
|||||
Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Ubersaw |
N/A | N/A | Base: 65 Crit: 195 |
On Hit: 25% ÜberCharge added. 20% slower firing speed. | |
Craft Vita-Saw |
N/A | N/A | Base: 65 Crit: 195 |
A percentage of the Medic's ÜberCharge level is retained on death, based on the number of organs harvested (15% per). Total ÜberCharge retained on spawn caps at 60%. Lowers max health by 10 points (140 total) on wearer. | |
Craft Amputator |
N/A | N/A | Base: 52 Crit: 156 |
When active, +3 health regenerated per second on wearer. On taunt: Applies a healing effect to all nearby teammates.
Deals 20% less damage. | |
Craft Solemn Vow |
N/A | N/A | Base: 65 Crit: 195 |
Allows the Medic to see an enemy's health. 10% slower firing speed |
Special Taunts
Associated item | Description | |
---|---|---|
Main article: Oktoberfest
The Medic puts his face to the barrel of the Kritzkrieg, inhales while laughing maniacally, and exclaims "Oktoberfest!". Afterward, he exhales, shakes his head, and refocuses. This taunt heals the Medic for 10 health. |
Associated item | Description | Kill Icon | |
---|---|---|---|
Main article: Spinal Tap
The Medic enters a combat pose, thrusts his Ubersaw forward and retracts it while exclaiming, "I'm going to saw through your bones!", stunning and killing any enemies in the way. If the initial hit strikes an enemy, the Medic will be awarded 25% charge. If the retraction kills an enemy, the ÜberCharge meter gains 75% charge. The hit and retraction will end up equaling 100% but it is possible to only end up with 25% charge or 75% respectively if only the initial hit or the retraction connect for whatever reason. |
Associated item | Description | |
---|---|---|
Main article: Medicating Melody
The Medic places the Amputator on his shoulder and plays it as if it were a violin. Teammates surrounding the Medic are healed and team-colored circles emanate from their feet. |
Item sets
The Medieval Medic | |
---|---|
Effect |
No effect |
Clinical Trial | |
---|---|
Effect |
No effect |
The Mad Doktor | |
---|---|
Effect |
No effect |
Eliminating The Impossible | |
---|---|
Effect |
Reduces mystery solving time by up to 88%. |
Doctor Galactic | |
---|---|
Effect |
No effect |
The Sun King | |
---|---|
Effect |
No effect |
Canis Ex Machina | |
---|---|
Effect |
No effect |
Dr. Acula | |
---|---|
Effect |
No effect |
The Templar | |
---|---|
Effect |
No effect |
Cosmetic items
|
Official class avatars
Official class avatars | ||
---|---|---|
Original set | RED ÜberCharged set | BLU ÜberCharged set |
128px | 128px | 128px |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Medic achievements
|
Update history
- Added option for Medi Gun beam to the Multiplayer->Advanced dialog. If on, the Medi Gun beam will stay attached to the current target without the need to hold down the fire button.
- [Undocumented] Fixed potential client crash for players being healed by a Medic or Dispenser.
April 29, 2008 Patch (Gold Rush Update)
- Added 39 Medic achievements.
- Fixed a viewmodel related crash when switching classes away from Medic.
- The icon on the HUD for a person calling for Medic will now give more information to the Medic (if the target is low on health, on fire, etc.).
- Added percentage to ÜberCharge HUD panel for the Medic.
February 24, 2009 Patch (Scout Update)
- Added sound for a fully charged Medic dying.
- Medic regeneration changes.
- Base regeneration amount increased from 1/sec to 3/sec.
- Regen amount increase since time of last damage decreased from 3x to 2x.
- End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec.
- Fixed Medics getting MedicCallerPanels in their HUD for cloaked enemy Spies disguised as their team.
December 17, 2009 Patch (WAR! Update)
- Added options to the Multiplayer->Advanced dialog:
- Medic auto caller, which automatically shows you nearby friends at low health.
- Heal target marker, which better highlights the target your Medi Gun is locked onto.
- Added headshot death animation.
- Added backstab death animation.
July 8, 2010 Patch (Engineer Update)
- [Undocumented] Added Medic companionship lines when calling for a Medic while targeting one.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added unused "Hi-five" animation.
May 5, 2011 Patch (Replay Update)
- Community contributed voice responses rules have been implemented for the Spinal Tap and Oktoberfest.
- [Undocumented] Laughing taunt animations have been added but are currently unused.
June 23, 2011 Patch (Über Update)
- [Undocumented] Added backpack bodygroup to the Medic model.
October 13, 2011 Patch (Manniversary Update & Sale)
- Players will now always call for a Medic when low on health or when on fire when a Medic is under the crosshair, whereas previously the character would ask the Medic to follow them.
- Added a line to the response that occurs when doing a battle cry while looking at an enemy while holding a melee weapon.
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added voice lines to Medic.
October 26, 2012 Patch (Spectral Halloween Special)
- [Undocumented] Added voice lines.
October 29, 2013 Patch (Scream Fortress V)
- In PvP Medics can now see the clip status of a patient’s active weapon
- Added missing Payload audio for the Medic, Soldier, Demoman, and Spy.
- Fixed a bug where Medics would be unable to deploy their ÜberCharge.
- Fixed the Medic not being able to deploy a Quick-Fix/Vaccinator charge while carrying the flag.
December 17, 2015 Patch (Tough Break Update)
- Medics now have slightly higher health regeneration when healing a hurt patient
- During setup time, ÜberCharge build rate is now increased by 3x
July 7, 2016 Patch #1 (Meet Your Match Update)
- All Mediguns allow the Medic to match the speed of their heal target.
- Previously only available on The Quick-Fix.
July 7, 2016 Patch #2
- Fixed a bug where the Medic's run speed would not adjust when his heal target was killed.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added a disconnect sound when the Medic stops healing their target.
- Fixed the Medic's auto-call feature not including enemy Spies disguised as the Medic's team.
Unused content
- In the VPK, there is an unused texture for a RED Medic which features his beta hairstyle; lighter and shorter. It is listed as
medic_head_red
. Both teams in-game use the same head texture.
Bugs
- The low-quality model of the Medic has a leak on his back. This is not commonly seen, since the Medi Gun and the Quick-Fix backpack covers it; however, since the Vaccinator has a different style of a backpack on a different placement, the leak is shown. It is also shown slightly when equipping the Medic Mech-bag or the Scrap Pack cosmetic items.
- During humiliation, the Medic's arm may appear bent and clips through his head if the secondary weapon is equipped.[2]
Trivia
- The Medic's glasses and hair make an appearance in Worms: Reloaded as one of the selectable hats for the player's worms.
- The Support class of Monday Night Combat had a promotional item of the Medic's backpack and the Engineer's hardhat named "Doctor Dispenser."
- The Medic was originally going to have an oversized needle presumably instead of the Bonesaw, as referenced to in a 2006 trailer.
- The first BLU team Medic resembled Sigmund Freud.
- Just like the rest of the classes, the Medic makes an appearance in the Saints Row: The Third in the form of a wearable head mask.
- The Medic keeps a flock of doves as pets, which are allowed to fly around in his office (despite hygiene concerns). One of them is named Archimedes, who is easily noted by having blood stains, unlike the other doves.
- Archimedes is named after the ancient Greek scientist and seems to share his owner's fascination with blood, evidenced by his leaning in while watching surgery and nesting in open wounds (as both the Heavy and Scout learned).
- According to the Archimedes plush in the Valve store and in-game item description, the Medic obtained Archimedes after hijacking a catering van during a prime minister's wedding.
- The Medic, alongside the Pyro, Heavy, and Engineer, appears as a familiar in the game Dungeon Defenders.
- The Medic was briefly given the name of Joseph Heilburger by Gaming Heads, a video game merchandiser, when promoting a Medic figurine; it was removed and is regarded as non-canon. This was most likely taken from a fan-made Halloween update, which used the same name.
- Medic's last name "Ludwig" was first used in The Naked and the Dead, page 208.
- Medic's design is repurposed from the pre-release design concept known as Invasion.
- This can be seen in the concept art, certain concepts fit the steampunk sci-fi style rather than the early 20th century commercial illustration style the game released with.
Gallery
- Human medic concept.png
Concept art of the Medic.
- Medic back.jpg
Trading card (front).
- Medic2.jpg
Trading card (back).
Artwork of the Medic with Doves.
Contract drawer photo.
Related merchandise
See also
- Healing
- ÜberCharge
- ÜberCharge strategy
- Medic taunts
- Medic responses
- Medic voice commands
- Basic Medic strategy
- Community Medic strategy
- Medic match-ups
- Anti-Medic strategy
- Medic (Classic)
References
External links
|}
Articles I glanced at once thinking: "Yea, I'll get to it"
- Hugs.tf/da
- TF2Maps_72hr_Jam/da
- Template:Did_you_know/da
- Operation_Mashed_Mediocrity/da
- Dragon's_Fury/da
What have I done
Related achievement(s)
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Faghetti V.2 | Wikichievement unlocked! Ever since you returned, you have created a truckload of translations. It might have been a rocky start and they might not all be equally perfect, but you have continued to improve and didn't give up. For this, and your recent completion of all class-specific cosmetics, I award you this wikichievement. Good job :3 |
Potato Art Gallery
My own creations
Solanum tuberosum
Every Potato Item so far
Fun factoids
This user submits his own items to the Steam Workshop. |
This user didn't obtain any potatoes on his Steam Community profile. Oh well, no starch-based reward for him... |