Difference between revisions of "Sandcastle"
BrazilianNut (talk | contribs) m (Minor wording changes, shortening some sentences.) |
BrazilianNut (talk | contribs) (Removed trivia (first entry was obvious from playing the map, second turned out to also be obvious from playing the map); other, minor changes.) |
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− | '''Sandcastle''' is a [[Steam Workshop|community-created]] [[Medieval Mode]] [[Attack/Defend|Attack/Defend Control Point]] map. It is set in a sandbox in the | + | '''Sandcastle''' is a [[Steam Workshop|community-created]] [[Medieval Mode]] [[Attack/Defend|Attack/Defend Control Point]] map. It is set in a sandbox in the backyard of [[Merasmus]]' house<ref>[https://wiki.teamfortress.com/w/images/4/49/Menu_photos_cp_degrootkeep_rats.png "Local wizard finds new home"]</ref>. |
Sandcastle was [https://steamcommunity.com/sharedfiles/filedetails/?id=3031036719 contributed] to the Steam Workshop. | Sandcastle was [https://steamcommunity.com/sharedfiles/filedetails/?id=3031036719 contributed] to the Steam Workshop. | ||
== Locations == | == Locations == | ||
− | === The Castle=== | + | === The Castle === |
<gallery> | <gallery> | ||
− | File:Sandcastle | + | File:Sandcastle red spawn.png|[[RED]] spawn area. |
− | File:Sandcastle | + | File:Sandcastle blu spawn.png|[[BLU]] spawn area. |
File:Sandcastle point A.png|Control point A. | File:Sandcastle point A.png|Control point A. | ||
File:Sandcastle point B.png|Control point B. | File:Sandcastle point B.png|Control point B. | ||
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=== Underworld === | === Underworld === | ||
− | When points A and B are captured, the portal to the Underworld becomes available near point A. It consists of three different areas of the backyard: a tool shed, a toy train | + | When points A and B are captured, the portal to the Underworld becomes available near point A. It consists of three different areas of the backyard: a tool shed, a toy train set and some toy blocks, and a grill. In the tool shed, players must dodge saw blades; in the toy train set, players must jump on the toy blocks (the train can be jumped on as well); and in the grill, players must jump on the steaks, patties, and sausages. Players who survive all three areas are returned to their respective bases with a speed boost, overheal, and a rare [[Magic spells|magic spell]]. |
<gallery> | <gallery> | ||
File:Sandcastle shed.png|The tool shed. | File:Sandcastle shed.png|The tool shed. | ||
− | File:Sandcastle trainset.png|The | + | File:Sandcastle trainset.png|The train set and toy blocks. |
File:Sandcastle grill.png|The grill. | File:Sandcastle grill.png|The grill. | ||
</gallery> | </gallery> | ||
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* Fixed players getting stuck in the door when entering the Rabbit Hole at the same time as an enemy player. | * Fixed players getting stuck in the door when entering the Rabbit Hole at the same time as an enemy player. | ||
* Fixed a hidden perch in the balcony overlooking C. | * Fixed a hidden perch in the balcony overlooking C. | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Sandcastle house interior.jpg|Inside | + | File:Sandcastle house interior.jpg|Inside view of the room with the open door. |
File:Sandcastle Workshop image.jpg|Steam Workshop thumbnail for Sandcastle. | File:Sandcastle Workshop image.jpg|Steam Workshop thumbnail for Sandcastle. | ||
</gallery> | </gallery> | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{Scream Fortress 2023 Nav}} | {{Scream Fortress 2023 Nav}} | ||
{{Halloween Map Nav}} | {{Halloween Map Nav}} | ||
{{Maps Nav}} | {{Maps Nav}} |
Revision as of 21:40, 22 October 2023
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Locations |
Sandcastle | |
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Basic Information | |
Variants: | DeGroot Keep |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime |
Hazards: | Pitfall, crushing |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Sandcastle is a community-created Medieval Mode Attack/Defend Control Point map. It is set in a sandbox in the backyard of Merasmus' house[1].
Sandcastle was contributed to the Steam Workshop.
Contents
Locations
The Castle
Underworld
When points A and B are captured, the portal to the Underworld becomes available near point A. It consists of three different areas of the backyard: a tool shed, a toy train set and some toy blocks, and a grill. In the tool shed, players must dodge saw blades; in the toy train set, players must jump on the toy blocks (the train can be jumped on as well); and in the grill, players must jump on the steaks, patties, and sausages. Players who survive all three areas are returned to their respective bases with a speed boost, overheal, and a rare magic spell.
Strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 9, 2023 Patch #1 (Scream Fortress XV)
- Added Sandcastle to the game.
- Updated
cp_degrootkeep_rats
to fix an issue with the xylophone triggers.
- Fixed missing prefix when the Strange Filter: Sandcastle (Community) item is applied to a weapon.
- Fixed players getting stuck in the door when entering the Rabbit Hole at the same time as an enemy player.
- Fixed a hidden perch in the balcony overlooking C.
Gallery
References
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