Difference between revisions of "C.A.P.P.E.R"

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{{ra}}
 
{{stub}}
 
 
{{Item infobox
 
{{Item infobox
 
| type              = weapon
 
| type              = weapon
 
| image              = CAPPER.png
 
| image              = CAPPER.png
 
| team-colors        = yes
 
| team-colors        = yes
| used-by            = [[Scout]], [[Engineer]]
+
| used-by            = {{used by|Scout|Engineer}}
 
| slot              = secondary
 
| slot              = secondary
| released          = {{Patch name|10|6|2015}}<br />({{update link|invasion update}})
+
| contributed-by    = {{Backpack Item Link|76561197993359730|4193014855}}<br>{{Backpack Item Link|76561198021479728|4193014852}}<br>{{Backpack Item Link|76561198026610207|4284036422}}<br>{{Backpack Item Link|76561198039324397|4193014851}}
| availability      =  
+
| released          = {{Patch name|10|6|2015}}
 +
| released-major    = Invasion Community Update
 +
| availability      = {{avail|case97}}
 
| trade              = yes
 
| trade              = yes
 
| gift              = yes
 
| gift              = yes
 +
| marketable        = yes
 
| rename            = yes
 
| rename            = yes
 
| numbered          = no
 
| numbered          = no
Line 16: Line 17:
 
| ammo-loaded        = 12
 
| ammo-loaded        = 12
 
| ammo-carried      = 36 <small>(Scout)</small><br>200 <small>(Engineer)</small>
 
| ammo-carried      = 36 <small>(Scout)</small><br>200 <small>(Engineer)</small>
| reload            = Magazine
+
| reload            = Clip
 
| loadout            = yes
 
| loadout            = yes
   | loadout-prefix  = none
+
   | item-kind        = {{item kind|Pistol}}
   | level           = Level 1 Pistol
+
   | grade           = Commando
   | item-description = Turn your enemies in to ash!
+
   | item-description = {{item description|C.A.P.P.E.R}}
  | loadout-name    = <span style="color: #8847FF;">C.A.P.P.E.R<br><span style="font-size: 12pt; font-family: tf2 secondary;">Commando Grade Pistol</span></span>
 
 
}}
 
}}
  
The '''C.A.P.P.E.R''' is a [[Steam Workshop|community-created]] [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]] and [[Engineer]]. It is a ray gun with team-colored fins and a well-worn, team-colored body (Orange for [[RED]] & Light Blue for [[BLU]]), implying extensive use. It has a small antenna protruding from the top of the gun, a long silver wire down the lower half of the gun leading to a small rocket exhaust.
+
{{quotation|'''C.A.P.P.E.R''' publicity blurb|It's the Captain's Advanced Pulsetron Particle Electromagnetic Raygun! As seen in the movie, and only slightly altered with alien power sources!}}
  
Enemies killed by the C.A.P.P.E.R suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away, similarly to the '''Phlogistinator'''.
+
The '''C.A.P.P.E.R''' is a [[Steam Workshop|community-created]] [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]] and [[Engineer]]. It is a retro-futuristic ray gun with team-colored fins and a well-worn, metallic, team-colored body, implying extensive use. It has a small antenna protruding from the front of the gun and a long silver wire down the lower half of the weapon, which leads to a small rocket exhaust. The C.A.P.P.E.R uses AA batteries as ammunition instead of the standard Pistol magazine.
 +
 
 +
When fired, the bullets from the C.A.P.P.E.R have a unique style and particle effect that make it look to be shooting team-colored lasers, rather than traveling bullets, and a unique [[Media:capper shoot.wav|sound effect]] to match its looks.
 +
 
 +
Enemies killed by the C.A.P.P.E.R suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.
  
 
This weapon functions identically to the [[Pistol]].
 
This weapon functions identically to the [[Pistol]].
  
The C.A.P.P.E.R was [http://steamcommunity.com/sharedfiles/filedetails/?id=482073392 contributed] to the Steam Workshop.
+
The C.A.P.P.E.R was [https://steamcommunity.com/sharedfiles/filedetails/?id=482073392 contributed] to the Steam Workshop.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type               = [[Hitscan]]
+
| identical        = [[Pistol]]
| damagetype         = Bullet
+
| type             = [[Hitscan]]
| rangetype         = Ranged
+
| damagetype       = Bullet
| identical          = [[Pistol]]
+
| rangetype       = Ranged
  
| damage             = yes
+
| damage           = yes
|  base             = 15
+
|  base           = 15
|  fall off         = {{tooltip|8|Long range}}
+
|  fall off       = {{tooltip|8|Long range}}
|  ramp up           = {{tooltip|22|Point blank}}
+
|  ramp up         = {{tooltip|22|Point blank}}
|  crit             = 45
+
|  pellet spread  = 50
|  minicrit         = {{tooltip|20|Long range}} - {{tooltip|30|Point blank}}
+
|  crit           = 45
 +
|  minicrit       = {{tooltip|20|Long range}} - {{tooltip|30|Point blank}}
  
| function times     = yes
+
| function times   = yes
|  attack interval   = 0.17 s
+
|  attack interval = 0.15 s
|  reload           = [[Engineer]]: 1.36 s<br/>[[Scout]]: 1.25 s
+
|  reload         = <!--
|  spread recovery   = 1.25 s
+
--><div style="float:left">{{cl|Scout}}:</div> 1.005 s<br/><!--
 +
--><div style="float:left">{{cl|Engineer}}:</div> 1.035 s
 +
|  spread recovery = 1.25 s
 +
}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Pistol}}
 +
  | item-description = {{item description|C.A.P.P.E.R}}
 +
| rankson = kills
 +
| can deal damage = yes
 +
| can deal critical damage = yes
 +
| can deal long range damage = yes
 +
}}
 +
 
 +
== Related achievements ==
 +
=== {{Class link|Scout}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Scout|Gun Down}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|10|6|2015}}''' ({{update link|invasion update}})
+
'''{{Patch name|10|6|2015}}''' ({{update link|Invasion Community Update}})
 
* The C.A.P.P.E.R was added to the game.
 
* The C.A.P.P.E.R was added to the game.
 +
 +
== Bugs ==
 +
* The [[Killstreak Kit|Killstreak]] sheens for the C.A.P.P.E.R travel upwards towards the top fin of the weapon instead of towards the front like standard weapons.
 +
* The C.A.P.P.E.R lacks the description "Team Colored Weapon", and their BLU team variants cannot be viewed in the backpack unless playing on BLU team.
 +
* The item's description (shared with the [[Shooting Star]]), "Turn your enemies in to{{sic}} ash!", is grammatically incorrect as two prepositions. The correct form would be: "[...] ''into'' ash!".
  
 
== Trivia ==
 
== Trivia ==
* This item's name is an acronym, meaning "Captain's Advanced Pulsetron Particle Electromagnetic Raygun".<ref  name='workshop'>http://steamcommunity.com/sharedfiles/filedetails/?id=482073392</ref>
+
* This item's name is an acronym, meaning "Captain's Advanced Pulsetron Particle Electromagnetic Raygun".<ref  name='workshop'>https://steamcommunity.com/sharedfiles/filedetails/?id=482073392</ref>
* The name references to the Scout's ability to capture points faster than other class.
+
* This is the same weapon used by the 'captain' of the space movie BLU watches in the [[Invasion (Video)|Invasion Update trailer]].
 +
* "Capping" is a euphemism for the act of shooting someone.
 +
** "Capping" is also a term used for capturing a [[Control Point (objective)|Control Point]].
 +
* The C.A.P.P.E.R's design is based on common ray gun designs used in {{botignore|classic}} science fiction shows and films, such as in, but not specifically, ''[[w:Flash Gordon|Flash Gordon]]''.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Steamworkshop_tf2_capper_import_thumb.jpg|Steam Workshop thumbnail for the C.A.P.P.E.R.
+
File:C.A.P.P.E.R Scout RED 1st person.png|[[RED]] Scout first-person view.
 +
File:C.A.P.P.E.R Scout BLU 1st person.png|[[BLU]] Scout first-person view.
 +
File:C.A.P.P.E.R Engineer RED 1st person.png|RED Engineer first-person view.
 +
File:C.A.P.P.E.R Engineer BLU 1st person.png|BLU Engineer first-person view.
 +
File:C.A.P.P.E.R Engineer RED 1st person_Gunslinger.png|RED Engineer first-person view with the [[Gunslinger]] equipped.
 +
File:C.A.P.P.E.R Engineer BLU 1st person_Gunslinger.png|BLU Engineer first-person view with the Gunslinger equipped.
 +
File:Steamworkshop tf2 capper import thumb.jpg|Steam Workshop thumbnail for the C.A.P.P.E.R.
 +
File:Invasion SFM - C.A.P.P.E.R.png|The C.A.P.P.E.R as it appears in the [[Invasion (Video)|Invasion teaser]].
 
</gallery>
 
</gallery>
 +
 +
== See also ==
 +
* [[Basic Scout strategy#Pistol + reskins|C.A.P.P.E.R strategy (Scout)]]
 +
* [[Basic Engineer strategy#Pistol + reskins|C.A.P.P.E.R strategy (Engineer)]]
  
 
== References ==
 
== References ==
<references />
+
<references/>
 
 
== See also ==
 
*[[Basic Scout strategy#Pistol + reskins|Pistol strategy (Scout)]]
 
*[[Basic Engineer strategy#Pistol + reskins|Pistol strategy (Engineer)]]
 
  
{{Invasion Update Nav}}
+
{{Invasion Community Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Scout Nav}}
 
{{Scout Nav}}
 
{{Engineer Nav}}
 
{{Engineer Nav}}
 +
 +
[[Category:Reskins]]

Latest revision as of 14:40, 27 October 2024

It's the Captain's Advanced Pulsetron Particle Electromagnetic Raygun! As seen in the movie, and only slightly altered with alien power sources!
C.A.P.P.E.R publicity blurb

The C.A.P.P.E.R is a community-created secondary weapon for the Scout and Engineer. It is a retro-futuristic ray gun with team-colored fins and a well-worn, metallic, team-colored body, implying extensive use. It has a small antenna protruding from the front of the gun and a long silver wire down the lower half of the weapon, which leads to a small rocket exhaust. The C.A.P.P.E.R uses AA batteries as ammunition instead of the standard Pistol magazine.

When fired, the bullets from the C.A.P.P.E.R have a unique style and particle effect that make it look to be shooting team-colored lasers, rather than traveling bullets, and a unique sound effect to match its looks.

Enemies killed by the C.A.P.P.E.R suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.

This weapon functions identically to the Pistol.

The C.A.P.P.E.R was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Identical to: Pistol
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 22
Base damage 100% 15
Maximum fall-off 52.8% 8
Pellet spread 50:1
Critical 45
Mini-crit 20 - 30
Function times
Attack interval 0.15 s
Reload 1.005 s
1.035 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class scout.png Scout

Gun Down
Gun Down
Destroy an active sentry gun using your pistol.

Update history

October 6, 2015 Patch (Invasion Community Update)

  • The C.A.P.P.E.R was added to the game.

Bugs

  • The Killstreak sheens for the C.A.P.P.E.R travel upwards towards the top fin of the weapon instead of towards the front like standard weapons.
  • The C.A.P.P.E.R lacks the description "Team Colored Weapon", and their BLU team variants cannot be viewed in the backpack unless playing on BLU team.
  • The item's description (shared with the Shooting Star), "Turn your enemies in to(sic) ash!", is grammatically incorrect as two prepositions. The correct form would be: "[...] into ash!".

Trivia

  • This item's name is an acronym, meaning "Captain's Advanced Pulsetron Particle Electromagnetic Raygun".[1]
  • This is the same weapon used by the 'captain' of the space movie BLU watches in the Invasion Update trailer.
  • "Capping" is a euphemism for the act of shooting someone.
  • The C.A.P.P.E.R's design is based on common ray gun designs used in classic science fiction shows and films, such as in, but not specifically, Flash Gordon.

Gallery

See also

References