Difference between revisions of "Jungle Inferno Update"
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{{Quotation|'''TF2 Official Website'''|If Jurassic Park taught us one thing, it's life finds a way. If Jurassic Park taught us two things, it's life finds a way and ''Jurassic Park'' is a good idea to steal for an update. And if Valve's legal team has taught us one thing, it was by screaming at us about not telling you the second thing Jurassic Park taught us.<br><br>If people screaming at us has taught us one thing, it's that loud noises make us so anxious we forget where the backspace key is, so we're just plowing ahead and are happy to announce our wholly original update about deadly animals escaping from a theme park. Because life finds a way, which is the only thing we <s>stole</s> learned from Jurassic Park.}} | {{Quotation|'''TF2 Official Website'''|If Jurassic Park taught us one thing, it's life finds a way. If Jurassic Park taught us two things, it's life finds a way and ''Jurassic Park'' is a good idea to steal for an update. And if Valve's legal team has taught us one thing, it was by screaming at us about not telling you the second thing Jurassic Park taught us.<br><br>If people screaming at us has taught us one thing, it's that loud noises make us so anxious we forget where the backspace key is, so we're just plowing ahead and are happy to announce our wholly original update about deadly animals escaping from a theme park. Because life finds a way, which is the only thing we <s>stole</s> learned from Jurassic Park.}} | ||
− | The '''Jungle Inferno Update''' was a [[Patches#Major updates|major update]] for ''[[Team Fortress 2]]'' that spanned throughout 4 days, starting on October 16th, 2017 and finally releasing on October 20th, 2017 after a 1-day delay. It introduced 5 new [[Weapons|weapons]], 5 new [[Steam Workshop|community-made]] maps, 1 new [[Valve]]-made map, 7 new [[Taunts|taunts]], 1 new kill taunt, 49 new [[Cosmetic items|cosmetics]] (though 4 all-class items are currently unreleased), and many rebalances for existing weapons as well as the [[Pyro]] | + | The '''Jungle Inferno Update''' was a [[Patches#Major updates|major update]] for ''[[Team Fortress 2]]'' that spanned throughout 4 days, starting on October 16th, 2017 and finally releasing on October 20th, 2017 after a 1-day delay. It introduced 5 new [[Weapons|weapons]], 5 new [[Steam Workshop|community-made]] maps, 1 new [[Valve]]-made map, 7 new [[Taunts|taunts]], 1 new kill taunt, 49 new [[Cosmetic items|cosmetics]] (though 4 all-class items are currently unreleased), and many rebalances for existing weapons as well as the [[Pyro]], [[Engineer]] and [[Heavy]] classes. It also introduced an overhaul to the contract system with the [[ConTracker]], and introduced [[War Paint]] in place of weapon skins. |
== Video == | == Video == | ||
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The Jungle Inferno Update was released over time through a four-day update. | The Jungle Inferno Update was released over time through a four-day update. | ||
− | * Day 1 included 7 new taunts, 6 new maps, and a short SFM trailer. | + | *'''Day 1''' included 7 new taunts, 6 new maps, and a short SFM trailer. |
− | * Day 2 introduced War Paints and a new contract PDA with free and paid contracts, with the free contracts giving out the new weapons and the paid ones giving out Blood Money, War Paints, and cosmetic items. | + | *'''Day 2''' introduced War Paints and a new contract PDA with free and paid contracts, with the free contracts giving out the new weapons and the paid ones giving out Blood Money, War Paints, and cosmetic items. |
− | * Day 3 showed the new weapons: the [[Dragon's Fury]] (a primary weapon/flamethrower), the [[Thermal Thruster]] (a secondary weapon/jetpack with a unique [[Gas Blast|taunt kill]]), the [[Gas Passer]] (a secondary weapon/toxic gas), the [[Hot Hand]] (a melee weapon/glove), and the only non-Pyro weapon in this update, the [[Second Banana]] (a secondary lunchbox weapon for the [[Heavy]]). | + | *'''Day 3''' showed the new weapons: the [[Dragon's Fury]] (a primary weapon/flamethrower), the [[Thermal Thruster]] (a secondary weapon/jetpack with a unique [[Gas Blast|taunt kill]]), the [[Gas Passer]] (a secondary weapon/toxic gas), the [[Hot Hand]] (a melee weapon/glove), and the only non-Pyro weapon in this update, the [[Second Banana]] (a secondary lunchbox weapon for the [[Heavy]]). |
− | * Day 4 was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away. | + | *'''Day 4''' was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away. |
=== Day 1 === | === Day 1 === | ||
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| style="background:#FFD700;" | {{Icon item|Mannanas Hat|75px}} | | style="background:#FFD700;" | {{Icon item|Mannanas Hat|75px}} | ||
| style="background:#f8e2a1;" | '''{{item link|Mannanas Hat}}''' | | style="background:#f8e2a1;" | '''{{item link|Mannanas Hat}}''' | ||
− | | | + | |- |
+ | | style="background:#FFD700;" | {{Icon item|Mercenary Park (hat)|75px}} | ||
+ | | style="background:#f8e2a1;" | '''{{item link|Mercenary Park (cosmetic item)}}''' | ||
|- | |- | ||
| style="background:#FFD700;" | {{Icon item|Never Forget Hat|75px}} | | style="background:#FFD700;" | {{Icon item|Never Forget Hat|75px}} | ||
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=== Day 3 === | === Day 3 === | ||
− | Day 3 revealed 4 new weapons for the Pyro, a kill taunt for one of the new Pyro weapons (the Thermal Thruster), a lunchbox item for the Heavy, and changes to the | + | Day 3 revealed 4 new weapons for the Pyro, a kill taunt for one of the new Pyro weapons (the Thermal Thruster), a lunchbox item for the Heavy, and changes to the Flame Thrower, [[compression blast|airblast]] and [[Fire#Afterburn|afterburn]]. |
==== Weapons ==== | ==== Weapons ==== | ||
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| style="background:#f8e2a1;" | {{c|+|Changed:}} The flight time required to trigger the "max" effect has been reduced by 20% | | style="background:#f8e2a1;" | {{c|+|Changed:}} The flight time required to trigger the "max" effect has been reduced by 20% | ||
|- | |- | ||
− | | style="background:#f8e2a1;" | {{c|+|Changed:}} Ball regeneration time reduced to 10 seconds (from 15) | + | | style="background:#f8e2a1;" | {{c|+|Changed:}} Ball regeneration time reduced to 10 seconds (from 15)<ref>This also affected the [[Wrap Assassin]]'s recharge rate, changing it from around 11 seconds to 7.5 seconds.</ref> |
|- | |- | ||
| style="background:#f8e2a1;" | {{c|-|Changed:}} Long-range ball impacts no longer remove the victim's ability to fire their weapons (but the victim is still slowed) | | style="background:#f8e2a1;" | {{c|-|Changed:}} Long-range ball impacts no longer remove the victim's ability to fire their weapons (but the victim is still slowed) | ||
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On the expected day for the update's release, Day 4, a [https://www.teamfortress.com/post.php?id=33776 blog post] gave notice of a delay of one day for the update in order for the TF team to do additional stress testing. | On the expected day for the update's release, Day 4, a [https://www.teamfortress.com/post.php?id=33776 blog post] gave notice of a delay of one day for the update in order for the TF team to do additional stress testing. | ||
− | = Trivia == | + | == Trivia == |
− | * A [[ | + | * A [[Spy]] can be seen doing the [[Box Trot]] taunt to the right of Saxton Hale on day 4. |
* Several new weapons were teased in the days prior to their reveal: | * Several new weapons were teased in the days prior to their reveal: | ||
** At the bottom of the Day 1 Update Page, there is a Gas Passer lying on the ground, and in the background, the Pyro can be seen flying with the Thermal Thruster. | ** At the bottom of the Day 1 Update Page, there is a Gas Passer lying on the ground, and in the background, the Pyro can be seen flying with the Thermal Thruster. | ||
** On the Day 2 Update Page, in the pile of weapons shown that War Paint can be applied to, there is a Dragon's Fury in the background. Also, in the lineup of the team showing off new cosmetics, the Pyro is seen holding the Dragon's Fury and the Heavy is holding the Second Banana. | ** On the Day 2 Update Page, in the pile of weapons shown that War Paint can be applied to, there is a Dragon's Fury in the background. Also, in the lineup of the team showing off new cosmetics, the Pyro is seen holding the Dragon's Fury and the Heavy is holding the Second Banana. | ||
− | * At the bottom of the Day 2 Update Page, [[Saxton Hale]] is seen holding a ConTracker. On the screen, there are two names. One says "Mercenary Park", and the other says "Pyroland". It was later revealed that through the "Pyroland" option, players would be able to earn all of the four new Pyro weapons and the Heavy weapon via completing six free contracts. Additionally, on Saxton Hale's shoulder, a parrot can be seen. Three red lasers are shining near the parrot's head. Moving the cursor near the parrot causes its head to explode, leaving a comical bone sticking out, some blood on Hale's shoulder, and feathers floating in the air. The triple laser sight is a reference to the [[w: | + | * At the bottom of the Day 2 Update Page, [[Saxton Hale]] is seen holding a ConTracker. On the screen, there are two names. One says "Mercenary Park", and the other says "Pyroland". It was later revealed that through the "Pyroland" option, players would be able to earn all of the four new Pyro weapons and the Heavy weapon via completing six free contracts. Additionally, on Saxton Hale's shoulder, a parrot can be seen. Three red lasers are shining near the parrot's head. Moving the cursor near the parrot causes its head to explode, leaving a comical bone sticking out, some blood on Hale's shoulder, and feathers floating in the air. The triple laser sight is a reference to the [[w:Predator (franchise)|''Predator'' film series]], as the eponymous alien hunters use a similar sight to aim their [[wikia:w:c:avp:Plasmacaster|Plasmacasters]]. The first ''Predator'' movie involves people being hunted in a jungle. Using inspect element on the website shows the image's name as "parroter". |
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:News item 2017-10-21 Jungle Inferno Update.png|In-game notification about the release of the update. | File:News item 2017-10-21 Jungle Inferno Update.png|In-game notification about the release of the update. | ||
− | File:Jungle Inferno | + | File:Jungle Inferno Update Steam Ad.jpg|Steam popup advertising the Jungle Inferno Update. <!-- Translators: please use "File:Jungle Inferno Update Steam Ad {lang_code}.jpg" --> |
− | File:Jungle Inferno | + | File:Jungle Inferno Update Day 1.jpg|'''Day 1.''' [https://www.teamfortress.com/jungleinferno/ Maps and taunts]. |
− | File:Jungle Inferno | + | File:Jungle Inferno Update Day 2.jpg|'''Day 2.''' [https://www.teamfortress.com/jungleinferno/campaign.php Campaign Pass and cosmetics]. |
− | File:Jungle Inferno | + | File:Jungle Inferno Update Day 3.jpg|'''Day 3.''' [https://www.teamfortress.com/jungleinferno/pyro.php Pyro's new class pack and subcampaign]. |
− | File: | + | File:Jungle Inferno Update Day 4.jpg|'''Day 4.''' [https://www.teamfortress.com/jungleinferno/notes.php Final Patch-notes]. |
+ | File:Scream Fortress IX.jpg|Jungle Inferno title during the Halloween event. | ||
</gallery> | </gallery> | ||
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* [https://www.teamfortress.com/jungleinferno/pyro.php Update Day 3] | * [https://www.teamfortress.com/jungleinferno/pyro.php Update Day 3] | ||
* [https://www.teamfortress.com/jungleinferno/notes.php Update Day 4] | * [https://www.teamfortress.com/jungleinferno/notes.php Update Day 4] | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{Jungle Inferno Update Nav}} | {{Jungle Inferno Update Nav}} | ||
− | {{Major | + | {{Major Updates Nav}} |
{{Pyro Nav}} | {{Pyro Nav}} | ||
[[Category:Events]] | [[Category:Events]] | ||
[[Category:Major updates]] | [[Category:Major updates]] |
Latest revision as of 11:54, 28 October 2024
“ | If Jurassic Park taught us one thing, it's life finds a way. If Jurassic Park taught us two things, it's life finds a way and Jurassic Park is a good idea to steal for an update. And if Valve's legal team has taught us one thing, it was by screaming at us about not telling you the second thing Jurassic Park taught us.
If people screaming at us has taught us one thing, it's that loud noises make us so anxious we forget where the backspace key is, so we're just plowing ahead and are happy to announce our wholly original update about deadly animals escaping from a theme park. Because life finds a way, which is the only thing we — TF2 Official Website
|
” |
The Jungle Inferno Update was a major update for Team Fortress 2 that spanned throughout 4 days, starting on October 16th, 2017 and finally releasing on October 20th, 2017 after a 1-day delay. It introduced 5 new weapons, 5 new community-made maps, 1 new Valve-made map, 7 new taunts, 1 new kill taunt, 49 new cosmetics (though 4 all-class items are currently unreleased), and many rebalances for existing weapons as well as the Pyro, Engineer and Heavy classes. It also introduced an overhaul to the contract system with the ConTracker, and introduced War Paint in place of weapon skins.
Contents
Video
Announcements
The Jungle Inferno Update page officially began on October 16th, 2017, as announced on the TF2 Official Blog post "Welcome to... Mercenary Park!"
Update progress
The Jungle Inferno Update was released over time through a four-day update.
- Day 1 included 7 new taunts, 6 new maps, and a short SFM trailer.
- Day 2 introduced War Paints and a new contract PDA with free and paid contracts, with the free contracts giving out the new weapons and the paid ones giving out Blood Money, War Paints, and cosmetic items.
- Day 3 showed the new weapons: the Dragon's Fury (a primary weapon/flamethrower), the Thermal Thruster (a secondary weapon/jetpack with a unique taunt kill), the Gas Passer (a secondary weapon/toxic gas), the Hot Hand (a melee weapon/glove), and the only non-Pyro weapon in this update, the Second Banana (a secondary lunchbox weapon for the Heavy).
- Day 4 was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away.
Day 1
The Jungle Inferno Update revealed 1 new Valve map and 5 new community-created maps, along with 2 new Valve taunts and 5 new community-created taunts.
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
Banana Bay | ![]() |
Payload Race![]() ![]() |
plr_bananabay
|
Brazil | ![]() |
King of the Hill![]() |
koth_brazil
|
Enclosure | ![]() |
Payload![]() |
pl_enclosure_final
|
Lazarus | ![]() |
King of the Hill![]() |
koth_lazarus
|
Mercenary Park | ![]() |
Attack/Defend![]() |
cp_mercenarypark
|
Mossrock | ![]() |
Attack/Defend![]() |
cp_mossrock
|
Taunts
![]() |
Headcase | |
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Russian Arms Race | |
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Soviet Strongarm | |
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Dueling Banjo | |
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Jumping Jack | |
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Yeti Punch | |
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Yeti Smash |
Day 2
Day 2 revealed the Jungle Inferno Campaign and War Paint cases that replaced campaign weapon drops and weapon cases, 2 new cosmetic cases, and the new campaign system. This campaign involves 36 new contracts that can be completed in co-op. Completion of the contracts earns either a campaign-specific item or "Blood Money", which can be used to buy War Paints and cases.
Campaign
The Jungle Inferno Campaign required the purchase of a Jungle Inferno Campaign Pass. The ConTracker PDA was also introduced, which allows customized contract progression and access to the Mercenary Park Gift Shop. Friendly-Fire is a new feature accompanied by the campaign and the party system, which allows players to play with/against their friends and help each other in completing contracts if they are on the same Valve server with them.
Cosmetic items
Sets
The Monster Mash-Up Pack |
![]() |
Kathman-Hairdo | |
![]() |
Himalayan Hair Shirt | ||
![]() |
Abominable Snow Pants |
War Paints
Jungle Jackpot Collection
Infernal Reward Collection
Decorated War Hero Collection
Contract Campaigner Collection
Saxton Select Collection
Tools
Action items
![]() |
Jungle Inferno ConTracker |
Unobtainable items
The following items were also added in the update, but are currently impossible to acquire in-game.
![]() |
Mannanas Hat | |
![]() |
Mercenary Park | |
![]() |
Never Forget Hat | |
![]() |
Yeti Park Hardhat |
Day 3
Day 3 revealed 4 new weapons for the Pyro, a kill taunt for one of the new Pyro weapons (the Thermal Thruster), a lunchbox item for the Heavy, and changes to the Flame Thrower, airblast and afterburn.
Weapons
![]() |
Dragon's Fury | |
![]() |
Gas Passer | |
![]() |
Hot Hand | |
![]() |
Thermal Thruster | |
![]() |
Second Banana |
Tweaked classes
Class | Changes |
---|---|
![]() | |
![]() | |
![]() | |
![]() | |
![]() | |
![]() |
Tweaked weapons
Class | Weapon | Changes |
---|---|---|
![]() Flame Thrower + Variants |
![]() | |
![]() |
Day 4
Day 4 released the patch notes for the Jungle Inferno Update, including various weapon changes, information about the new weapons, multiple bug fixes and changes to the matchmaking system. It also introduced the first-person inspection mechanic to all weapons.
Tweaked classes
Class | Changes |
---|---|
![]() | |
![]() | |
![]() |
Tweaked weapons
Most of these changes were showed in a sneak peak posted by the TF2 Team in the TF2 Official Blog.
Class | Weapon | Changes | |
---|---|---|---|
![]() Bonk! Atomic Punch |
![]() | ||
![]() | |||
![]() Crit-a-Cola |
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![]() Pretty Boy's Pocket Pistol |
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![]() Flying Guillotine |
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![]() | |||
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![]() Sandman |
![]() | ||
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![]() Atomizer |
![]() | ||
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![]() Cow Mangler 5000 |
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![]() Mantreads |
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![]() Righteous Bison |
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![]() | |||
![]() Claidheamh Mòr |
![]() | ||
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![]() Gloves of Running Urgently |
![]() Bread Bite |
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![]() Fists of Steel |
![]() | ||
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![]() Eviction Notice |
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![]() Rescue Ranger |
![]() | ||
![]() Crusader's Crossbow |
![]() | ||
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![]() Vita-Saw |
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![]() Razorback |
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![]() Darwin's Danger Shield |
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![]() Ambassador |
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![]() Your Eternal Reward |
![]() Wanga Prick |
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![]() Dead Ringer |
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![]() | |||
![]() ![]() |
![]() Reserve Shooter |
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![]() ![]() |
![]() B.A.S.E. Jumper |
![]() | |
![]() | |||
![]() ![]() ![]() ![]() |
![]() Panic Attack |
![]() | |
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![]() | |||
![]() | |||
![]() | |||
![]() |
Update Delay
On the expected day for the update's release, Day 4, a blog post gave notice of a delay of one day for the update in order for the TF team to do additional stress testing.
Trivia
- A Spy can be seen doing the Box Trot taunt to the right of Saxton Hale on day 4.
- Several new weapons were teased in the days prior to their reveal:
- At the bottom of the Day 1 Update Page, there is a Gas Passer lying on the ground, and in the background, the Pyro can be seen flying with the Thermal Thruster.
- On the Day 2 Update Page, in the pile of weapons shown that War Paint can be applied to, there is a Dragon's Fury in the background. Also, in the lineup of the team showing off new cosmetics, the Pyro is seen holding the Dragon's Fury and the Heavy is holding the Second Banana.
- At the bottom of the Day 2 Update Page, Saxton Hale is seen holding a ConTracker. On the screen, there are two names. One says "Mercenary Park", and the other says "Pyroland". It was later revealed that through the "Pyroland" option, players would be able to earn all of the four new Pyro weapons and the Heavy weapon via completing six free contracts. Additionally, on Saxton Hale's shoulder, a parrot can be seen. Three red lasers are shining near the parrot's head. Moving the cursor near the parrot causes its head to explode, leaving a comical bone sticking out, some blood on Hale's shoulder, and feathers floating in the air. The triple laser sight is a reference to the Predator film series, as the eponymous alien hunters use a similar sight to aim their Plasmacasters. The first Predator movie involves people being hunted in a jungle. Using inspect element on the website shows the image's name as "parroter".
Gallery
Day 1. Maps and taunts.
Day 2. Campaign Pass and cosmetics.
Day 4. Final Patch-notes.
See also
External links
- Welcome to... Mercenary Park!
- Hit the Campaign Trail!
- Hot Stuff!
- We're Almost Live!
- Jungle Inferno is Live!
- Jungle Inferno Update Day 1
- Update Day 2
- Update Day 3
- Update Day 4
References
- ↑ This also affected the Wrap Assassin's recharge rate, changing it from around 11 seconds to 7.5 seconds.
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