Difference between revisions of "Demoman"
(Undo edit by Everythingologist (Talk) (197340)better suited for Mrs. Degroot on the non-player chars page.) |
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:'''Base''': 22–64<br/>'''[[Crit]]''': 190<sup>1</sup> | :'''Base''': 22–64<br/>'''[[Crit]]''': 190<sup>1</sup> | ||
| | | | ||
− | + | {{Info}}Grenades explode on contact with an enemy, provided they have not bounced first. | |
− | + | ||
+ | {{Info}}Grenades have zero range falloff on a direct hit. | ||
|} | |} | ||
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:'''[[Crit]]''': 353<sup>1</sup> | :'''[[Crit]]''': 353<sup>1</sup> | ||
| | | | ||
− | + | {{Info}}Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. | |
− | + | ||
− | + | {{Info}}Sticky bombs sticks to most surfaces and remain ready until the player either detonates them or dies. | |
− | + | ||
+ | {{Info}}Can lay up to 8 sticky bombs at once. | ||
+ | |||
+ | {{Info}}Sticky Bombs may be attacked and destroyed with any bullet using weapon. | ||
|- | |- | ||
! {{Icon weapon|weapon=Chargin' Targe|icon-size=100x100px}}<br/><small>Unlock</small> | ! {{Icon weapon|weapon=Chargin' Targe|icon-size=100x100px}}<br/><small>Unlock</small> | ||
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| '''Full charge''': | | '''Full charge''': | ||
:50 + 10 <small>per [[Eyelander|head]] (up to 5)</small> | :50 + 10 <small>per [[Eyelander|head]] (up to 5)</small> | ||
− | | | + | | |
− | + | {{Info}}With secondary fire charges player forward at high speed adding Mini-Crits (at half charge) or Critical hits (at full charge) to any attack. Any enemy hit just by the full charge takes 50 or more damage. | |
− | |||
− | |||
{{Pro}}Adds 50% resistance to fire damage. | {{Pro}}Adds 50% resistance to fire damage. | ||
{{Pro}}Adds 40% resistance to explosive damage. | {{Pro}}Adds 40% resistance to explosive damage. | ||
+ | |||
+ | {{Info}}Grants its abilities passively, does not need to be selected. | ||
|- | |- | ||
! {{Icon weapon|weapon=Scottish Resistance|icon-size=100x100px}}<br/><small>Unlock</small> | ! {{Icon weapon|weapon=Scottish Resistance|icon-size=100x100px}}<br/><small>Unlock</small> | ||
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:'''Base''': 103–171 | :'''Base''': 103–171 | ||
:'''[[Crit]]''': 353<sup>1</sup> | :'''[[Crit]]''': 353<sup>1</sup> | ||
− | | | + | |Stickybomb Launcher alternative: |
− | |||
− | + | {{Info}}Stickies are visible through walls and any obstacle, and can be detonated by 'selecting' (looking at) them. | |
{{Pro}}Can destroy enemy stickies. | {{Pro}}Can destroy enemy stickies. | ||
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:'''Base''': 0 | :'''Base''': 0 | ||
:'''[[Crit]]''': 0 | :'''[[Crit]]''': 0 | ||
− | | | + | |Stickybomb Launcher alternative: |
− | |||
− | |||
{{Pro}}+200% max primary ammo on wearer. | {{Pro}}+200% max primary ammo on wearer. | ||
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'''[[Crit]]''': 195 | '''[[Crit]]''': 195 | ||
| | | | ||
− | + | {{Info}}The Bottle will break upon a successful Critical hit (purely cosmetic feature). | |
|- | |- | ||
! {{Icon weapon|weapon=Eyelander|icon-size=100x100px}}<br/><small>Unlock</small> | ! {{Icon weapon|weapon=Eyelander|icon-size=100x100px}}<br/><small>Unlock</small> | ||
Line 164: | Line 165: | ||
| '''Base''': 65 | | '''Base''': 65 | ||
'''[[Crit]]''': 195 | '''[[Crit]]''': 195 | ||
− | | | + | | |
{{Pro}}Has 37% longer melee range. | {{Pro}}Has 37% longer melee range. | ||
Line 195: | Line 196: | ||
{{Pro}}Deals 20% more damage. | {{Pro}}Deals 20% more damage. | ||
− | {{Con}}Every killing blow decapitates the enemy, but does not increase the head counter. | + | {{Con}}Every killing blow decapitates the enemy, but does not increase the head counter. Every head taken raises user's speed (~8%) and health points (15) to a maximum of 4 times each life. |
{{Con}}Lowers speed by 15%, even if not wielded. | {{Con}}Lowers speed by 15%, even if not wielded. | ||
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| | | | ||
<small>Promotional item from [http://store.steampowered.com/app/550/ Left 4 Dead 2: The Sacrifice].</small><br /> | <small>Promotional item from [http://store.steampowered.com/app/550/ Left 4 Dead 2: The Sacrifice].</small><br /> | ||
− | + | {{Info}}Same as the [[Bottle]]'s specs. | |
|- | |- | ||
! {{Icon weapon|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}}<br/><small>Craft</small> | ! {{Icon weapon|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}}<br/><small>Craft</small> | ||
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| '''Base''': 65 | | '''Base''': 65 | ||
'''[[Crit]]''': 195 | '''[[Crit]]''': 195 | ||
− | | | + | | <small>[[Halloween]] item.</small> |
− | + | {{Info}}Same as the [[Eyelander]]'s specs. | |
− | |||
− | |||
− | {{ | ||
− | |||
− | |||
− | |||
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|} | |} |
Revision as of 09:04, 17 November 2010
Demoman | |
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https://wiki.teamfortress.com/w/images/e/ec/Demoman_RED_3D.jpg?1701879328.7142653640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/9/9d/Demoman_BLU_3D.jpg?1701879407.3076783640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/1/19/Demoman_%C3%9CberCharged_RED_3D.jpg?1701879498.5408563640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/d/dc/Demoman_%C3%9CberCharged_BLU_3D.jpg?1701879655.225733640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27 | |
Basic Information | |
Icon: | 40px |
Type: | Defensive |
Health: | 175 / 260 100 / 150 with the Sticky Jumper equipped 150 / 225 with the Eyelander or HHHH equipped 210 / 315 with the Eyelander or HHHH fully charged 75 / 110 with the Sticky Jumper and Eyelander equipped |
Speed: | 93% 79% with the Scotsman's Skullcutter equipped 123% with the Eyelander or HHHH fully charged |
Meet the Demoman | |
“ | One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Click to listen
— The Demoman
|
” |
A scrumpy-swilling demolitions expert from the Scottish highlands, the Demoman (real name Tavish DeGroot) is one of the more versatile members of the team. Though his weapons lack pinpoint long-range accuracy, the Demoman is a powerful, if unpredictable, asset and can hold his own in just about any situation. He is a master of explosives, excelling at indirect, mid-range combat. Armed with his Grenade Launcher and Sticky bombs, the Demoman uses his only good eye and knowledge of the surrounding environment for well timed detonations that send enemies skyward.
The Demoman excels at swift disassembly; he can bounce his grenades in creative angles to wreak havoc on enemy Sentry Gun emplacements while remaining safely out of sight. His sticky bombs are a perfect tool for area denial, keeping opponents away from any carts, control points and Intelligence cases he deems off-limits.
The Demoman is voiced by Gary Schwartz.
Contents
Bio
|
Basic Strategy
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|
Stock |
Grenade Launcher | 4 | 16 | On direct hit:
After bounce:
|
Grenades explode on contact with an enemy, provided they have not bounced first. Grenades have zero range falloff on a direct hit. |
Secondary
Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|
Stock |
Stickybomb Launcher | 8 | 24 | Directly underneath:
|
Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther. Sticky bombs sticks to most surfaces and remain ready until the player either detonates them or dies. Can lay up to 8 sticky bombs at once. Sticky Bombs may be attacked and destroyed with any bullet using weapon. |
Unlock |
Chargin' Targe | N/A | N/A | Full charge:
|
With secondary fire charges player forward at high speed adding Mini-Crits (at half charge) or Critical hits (at full charge) to any attack. Any enemy hit just by the full charge takes 50 or more damage. Adds 50% resistance to fire damage. Adds 40% resistance to explosive damage. Grants its abilities passively, does not need to be selected. |
Unlock |
Scottish Resistance | 8 | 36 | Directly underneath:
|
Stickybomb Launcher alternative:
Stickies are visible through walls and any obstacle, and can be detonated by 'selecting' (looking at) them. Can destroy enemy stickies. Can lay up to 14 sticky bombs at once. Has 12 more ammo carried. Has 25% higher firing speed. Has 0.8 sec. longer priming time. |
Craft |
Sticky Jumper | 8 | 72 | Directly underneath:
|
Stickybomb Launcher alternative:
+200% max primary ammo on wearer. No self inflected blast damage taken. -100% damage done. -75 max health on wearer. |
Melee
Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|
Stock |
Bottle | N/A | N/A | Base: 65
Crit: 195 |
The Bottle will break upon a successful Critical hit (purely cosmetic feature). |
Unlock |
Eyelander | N/A | N/A | Base: 65
Crit: 195 |
Has 37% longer melee range. Every killing blow decapitates the enemy, increasing its head counter. Every head taken raises user's speed (~8%) and health points (15) to a maximum of 4 times each life. Lowers maximum health by 25 points. No random Critical hits. |
Craft |
Pain Train | N/A | N/A | Base: 65
Crit: 195 |
Doubles capture power for points and carts. Raises bullet vulnerability by 10%. |
Craft |
Scotsman's Skullcutter | N/A | N/A | Base: 78
Crit: 234 |
Has 37% longer melee range. Deals 20% more damage. Every killing blow decapitates the enemy, but does not increase the head counter. Every head taken raises user's speed (~8%) and health points (15) to a maximum of 4 times each life. Lowers speed by 15%, even if not wielded. |
Promotional |
Frying Pan | N/A | N/A | Base: 65
Crit: 195 |
Promotional item from Left 4 Dead 2: The Sacrifice. |
Craft |
Horseless Headless Horsemann's Headtaker | N/A | N/A | Base: 65
Crit: 195 |
Halloween item.
Same as the Eyelander's specs. |
1 Explosion damage is determined by the distance from the explosion.
Taunt attack
Associated item | Description | Kill Icon | |
---|---|---|---|
See also: Decapitation
The Demoman swings his sword around, slashes in front of him, then cleans the blade with his hand. |
Hats
|
Official class avatars
Official class avatars | ||
---|---|---|
Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Demoman achievements
|
Trivia
- The Heavy and the Demoman are both voiced by Gary Schwartz.
- The Demoman was born to a clan of Scottish Demomen whose motto is "In regione caecorum rex est luscus", which roughly translates as "In the realm of the blind, the one eyed man is king." According to his mother, his father lost both his eyes before he was 30 and maintained 26 jobs until his dying day.[2]
- The Demoman's old trading card bio is largely the same, except that his original parents are killed rather than his adoptive set.
- The HUD icon of the Demoman is inverted horizontally, as he is depicted as left-handed. The Demoman's patch is also on the wrong eye.
- The Demoman has 3 jobs, a $5 million salary, and lives in a mansion with his blind mother in the Badlands of New Mexico. [2]
- The Demoman seems to be highly sensitive about his missing eye. A trip to the 'Eye Museum' with the BLU Soldier caused the RED Demoman to break into tears.[3]
- The WAR!: The BLU Soldier and the RED Demoman became fast friends after meeting at a projectile weapons expo. They shared many experiences together including deep sea fishing, a trip to Las Vegas, and the 'Gravel Pits of America' scenic bus tour. After the Administrator's assistant Miss Pauling brought the matter to her attention (as friendships are forbidden by Mercenary contract), the Administrator decided to introduce a little 'healthy competition' to kill their blossoming friendship.
The Demoman lost the seven day War waged between him and the Soldier, thus losing out on his chance to obtain the Gunboats. - He was a part of the KritzKast contest as well, which submitters were supposed to fill in what they think the Demoman said in the portion of the Meet the Demoman video when he is being censored.
Related Merchandise
Reference
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
- ↑ a b http://www.teamfortress.com/war/demo/
- ↑ http://www.teamfortress.com/war/administrator/03.htm
See also
- Meet the Demoman
- Demoman match-ups
- Demoman taunts
- Demoman responses
- Demoman voice commands
- Demoman User Guides
- Sticky jump
- Juggling
- Basic Demoman strategy
- Community Demoman strategy
- List of references (Demoman)
- Demoman (Classic)
- Merchandise
References
External links
- WAR! Update
- WAR! Update - The Demoman Update
- The Demoman comic
- TF2 Official Blog - A Grim Bloody Fable!
- TF2 Official Blog - Attention Employees...
- TF2 Official Blog - The War Update!
- TF2 Official Blog - It's a Bloodbath!
- TF2 Official Blog - War, Day 2
- TF2 Official Blog - Casualties of War!
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