Difference between revisions of "Engineer"
Moussekateer (talk | contribs) m |
(→Weapons: New table format) |
||
Line 37: | Line 37: | ||
===Primary=== | ===Primary=== | ||
{| class="wikitable grid" width="100%" | {| class="wikitable grid" width="100%" | ||
− | ! class="header" width="10 | + | ! class="header" width="10%" | Weapon |
− | |||
! class="header" width="5%" | Kill Icon | ! class="header" width="5%" | Kill Icon | ||
− | ! class="header" width="7%" | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" width=" | + | ! class="header" width="5%" | Ammo<br/>Carried |
− | ! class="header" width=" | + | ! class="header" width="10%" | Damage Range |
− | ! class="header" width=" | + | ! class="header" width="30%" | Notes / Special Abilities |
|- | |- | ||
− | ! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Stock</small> | + | ! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Shotgun]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| 6 | | 6 | ||
Line 54: | Line 52: | ||
| | | | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Frontier Justice|icon-size=100x100px}}<br/><small>Unlock</small> | + | ! {{Icon weapon|weapon=Frontier Justice|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Frontier Justice]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Frontier Justice}} | | align="center" | {{Icon killicon|weapon=Frontier Justice}} | ||
| 3 | | 3 | ||
Line 75: | Line 72: | ||
===Secondary=== | ===Secondary=== | ||
{| class="wikitable grid" width="100%" | {| class="wikitable grid" width="100%" | ||
− | ! class="header" width="10 | + | ! class="header" width="10%" | Weapon |
− | |||
! class="header" width="5%" | Kill Icon | ! class="header" width="5%" | Kill Icon | ||
− | ! class="header" width="7%" | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" width=" | + | ! class="header" width="5%" | Ammo<br/>Carried |
− | ! class="header" width=" | + | ! class="header" width="10%" | Damage Range |
− | ! class="header" width=" | + | ! class="header" width="30%" | Notes / Special Abilities |
|- | |- | ||
− | ! {{Icon weapon|weapon=Pistol|icon-size=100x100px}}<br/><small>Stock</small> | + | ! {{Icon weapon|weapon=Pistol|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Pistol]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Pistol}} | | align="center" | {{Icon killicon|weapon=Pistol}} | ||
| 12 | | 12 | ||
Line 93: | Line 88: | ||
| | | | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Promotional</small> | + | ! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Lugermorph]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Lugermorph}} | | align="center" | {{Icon killicon|weapon=Lugermorph}} | ||
| 12 | | 12 | ||
Line 105: | Line 99: | ||
{{Info}}Same as the [[Pistol]]'s specs. | {{Info}}Same as the [[Pistol]]'s specs. | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Wrangler|icon-size=100x100px}}<br/><small>Unlock</small> | + | ! {{Icon weapon|weapon=Wrangler|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Wrangler]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Wrangler}} | | align="center" | {{Icon killicon|weapon=Wrangler}} | ||
| N/A | | N/A | ||
Line 123: | Line 116: | ||
===Melee=== | ===Melee=== | ||
{| class="wikitable grid" width="100%" | {| class="wikitable grid" width="100%" | ||
− | ! class="header" width="10 | + | ! class="header" width="10%" | Weapon |
− | |||
! class="header" width="5%" | Kill Icon | ! class="header" width="5%" | Kill Icon | ||
− | ! class="header" width="7%" | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" width=" | + | ! class="header" width="5%" | Ammo<br/>Carried |
− | ! class="header" width=" | + | ! class="header" width="10%" | Damage Range |
− | ! class="header" width=" | + | ! class="header" width="30%" | Notes / Special Abilities |
|- | |- | ||
− | ! {{Icon weapon|weapon=Wrench|icon-size=100x100px}}<br/><small>Stock</small> | + | ! {{Icon weapon|weapon=Wrench|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Wrench]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Wrench}} | | align="center" | {{Icon killicon|weapon=Wrench}} | ||
| N/A | | N/A | ||
Line 143: | Line 134: | ||
{{Info}}Able to remove [[Electro Sapper]]s. | {{Info}}Able to remove [[Electro Sapper]]s. | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Golden Wrench|icon-size=100x100px}}<br/><small>Promotional</small> | + | ! {{Icon weapon|weapon=Golden Wrench|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Golden Wrench]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Golden Wrench}} | | align="center" | {{Icon killicon|weapon=Golden Wrench}} | ||
| N/A | | N/A | ||
Line 160: | Line 150: | ||
{{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature). | {{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature). | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Gunslinger|icon-size=100x100px}}<br/><small>Unlock</small> | + | ! {{Icon weapon|weapon=Gunslinger|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Gunslinger]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Gunslinger}} | | align="center" | {{Icon killicon|weapon=Gunslinger}} | ||
| N/A | | N/A | ||
Line 181: | Line 170: | ||
{{Con}}No random Critical hits. | {{Con}}No random Critical hits. | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Southern Hospitality|icon-size=100x100px}}<br/><small>Craft</small> | + | ! {{Icon weapon|weapon=Southern Hospitality|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Southern Hospitality]]''' |
− | |||
| align="center" | {{Icon killicon|weapon=Southern Hospitality}} | | align="center" | {{Icon killicon|weapon=Southern Hospitality}} | ||
| N/A | | N/A | ||
Line 202: | Line 190: | ||
===PDA=== | ===PDA=== | ||
{| class="wikitable grid" width="100%" | {| class="wikitable grid" width="100%" | ||
− | ! class="header" width=" | + | ! class="header" width="25%" | Weapon |
− | |||
! class="header" width="75%" | Notes / Special abilities | ! class="header" width="75%" | Notes / Special abilities | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Builder|icon-size=100x100px}}<br/><small>Standard<br>Primary PDA</small> | + | ! {{Icon weapon|weapon=Builder|icon-size=100x100px}}<br/><small>Standard<br>Primary PDA</small> <br/>'''[[PDA|Build Tool]]''' |
− | |||
| | | | ||
{{Info}}Allows player to build the Engineer's buildings. | {{Info}}Allows player to build the Engineer's buildings. | ||
|- | |- | ||
− | ! {{Icon weapon|weapon=Destroy|icon-size=100x100px}}<br/><small>Standard<br>Secondary PDA</small> | + | ! {{Icon weapon|weapon=Destroy|icon-size=100x100px}}<br/><small>Standard<br>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]''' |
− | |||
| | | | ||
{{Info}}Allows player to demolish one's own Engineer buildings. | {{Info}}Allows player to demolish one's own Engineer buildings. |
Revision as of 22:40, 7 December 2010
Engineer | |
---|---|
https://wiki.teamfortress.com/w/images/6/6a/Engineer_RED_3D.jpg?1701892894.7820912764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/b/ba/Engineer_BLU_3D.jpg?1701892968.0050982764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/c/c7/Engineer_%C3%9CberCharged_RED_3D.jpg?1701893063.8601082764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/8/85/Engineer_%C3%9CberCharged_BLU_3D.jpg?1701893175.0577572764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15 | |
Basic Information | |
Icon: | |
Type: | Defensive |
Health: | 125 / 185 150 / 225 with the Gunslinger equipped |
Speed: | 100% 75% while hauling a building |
Meet the Engineer | |
“ | Hey look buddy, I'm an engineer; that means I solve problems.
Not problems like 'What is beauty?', because that would fall within the purview of your conundrums of philosophy. I solve practical problems. — The Engineer on his profession
|
” |
A soft-spoken, amiable Texan with a knack for all things mechanical, the Engineer (real name Dell Conagher) chooses to construct and maintain Buildings that benefit the team rather than engage in much direct combat. The Engineer's various gadgets include the Sentry Gun, an automated turret that fires at any enemy in range, the Dispenser, a device that replenishes the health and ammo of nearby teammates and Teleporters that quickly transport his teammates to the fray.
However, the Engineer's ingenious devices are under constant threat from explosives and devious enemy Spies; a good Engineer must keep his gear under a watchful eye and in good repair at all times. When the Engineer needs to get his hands dirty, his trio of generic, yet capable weapons, combined with the assistance of his helpful hardware, make him more than capable of holding his own in a fight.
The Engineer is also capable of hauling buildings he has already constructed and re-deploying them in new locations, at the cost of a lower footspeed and being unable to use a weapon while carrying them. Buildings are vulnerable during the hauling process, as they will be destroyed if the Engineer is killed; they also need some time to re-deploy after being hauled.
The Engineer is voiced by Grant Goodeve.
Contents
Bio
|
Basic Strategy
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60
Crit: 180 |
||
Unlock Frontier Justice |
3 | 32 | Base: 60
Crit: 180 |
Stores 2 guaranteed critical shots for every Sentry Gun kill. Stores 1 guaranteed critical shot for every Sentry Gun assist. Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition. Has half the normal clip size. No random Critical hits. |
Secondary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Pistol |
12 | 200 | Base: 15
Crit: 45 |
||
Promotional Lugermorph |
12 | 200 | Base: 15
Crit: 45 |
Originally a promotional item for pre-ordering Sam & Max: The Devil's Playhouse. It is also available as a reward in Poker Night at the Inventory.
Same as the Pistol's specs. | |
Unlock Wrangler |
N/A | N/A | N/A |
Enables manual control of own Sentry Gun. The Sentry Gun gains double firing rate and a laser pointer to assist in aiming. The Sentry Gun gains a shield which blocks 66% of incoming damage. Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds. |
Melee
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Wrench |
N/A | N/A | Base: 65
Crit: 195 |
Builds, repairs and upgrades buildings. Able to remove Electro Sappers. | |
Promotional Golden Wrench |
N/A | N/A | Base: 65
Crit: 195 |
Promotional item from the Engineer Update.
Able to remove Electro Sappers. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | |
Unlock Gunslinger |
N/A | N/A | Base: 65
Crit: 195 |
Builds, repairs and upgrades buildings. Able to remove Electro Sappers. Replaces standard Sentry Gun with Combat Mini-Sentry Gun. Increases maximum health by 25 points. Guarantees a Critical hit on a third consecutive punch. No random Critical hits. | |
Craft Southern Hospitality |
N/A | N/A | Base: 65 Crit: 195 |
Builds, repairs and upgrades buildings. Able to remove Electro Sappers. On hit causes opponent to bleed for 5 seconds. Raises fire vulnerability by 20%. No random Critical hits. |
PDA
Weapon | Notes / Special abilities |
---|---|
File:Item icon Builder.png Standard Primary PDA Build Tool |
Allows player to build the Engineer's buildings. |
File:Item icon Destroy.png Standard Secondary PDA Demolish Tool |
Allows player to demolish one's own Engineer buildings. |
Taunt Attacks
Associated item | Description | Kill icon | |
---|---|---|---|
See also: Dischord
The Engineer takes out his trusty guitar, strums and plays a chord, then smashes the area in front of him. |
Associated item | Description | Kill icon | |
---|---|---|---|
See also: Organ Grinder
The Engineer revs his Gunslinger which starts spinning, then thrusts it forward. |
Buildings
Image | Building | Level | Cost | Health | Damage Per Second/Replenish/Recharge |
---|---|---|---|---|---|
Slot one |
Sentry Gun | One | 130 | 150 | Average DPS: 64 |
Two | 330 | 180 | Average DPS: 128 | ||
Three | 530 | 216 | Bullets average DPS: 128 Rockets (on direct hit): 100 | ||
Slot one |
Combat Mini-Sentry Gun | N/A | 100 | 100 | Average DPS: 48 |
Slot two |
Dispenser | One | 100 | 150 | Health: 10/sec Ammo: 20%/sec Metal: 40/5 sec |
Two | 300 | 180 | Health: 15/sec Ammo: 30%/sec Metal: 50/5 sec | ||
Three | 500 | 216 | Health: 20/sec Ammo: 40%/sec Metal: 60/5 sec | ||
Slot three & four |
Teleporter Entrance Teleporter Exit |
One | 125 | 150 | Recharge: 10 sec |
Two | 325 | 180 | Recharge: 5 sec | ||
Three | 525 | 216 | Recharge: 3 sec |
Hats
|
Official class avatars
Official class avatars | ||
---|---|---|
Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Engineer achievements
|
Related Merchandise
- Sentry1.jpg
Trivia
- The Soldier's voice actor and the Engineer's voice actor have both voiced the character Template:W from Nintendo's Template:W series: Rick May (the Soldier) in Template:W, and Grant Goodeve (the Engineer) in Template:W.
- The Engineer is the shortest class in the game.
- The Beta Engineer was previously designed to be much taller.
- The Engineer wears his default helmet backwards. However, this is not an uncommon practice among construction workers.
- The Engineer rarely removes his welding goggles. In fact the only official time his naked eyes were revealed was in the "Loose Canon" comic.
- The character model actually has the goggles as part of his face. There are no modeled eyeballs underneath them.
- The Engineer designed and built the Sentry Gun under contract from 'TF Industries' in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
- The Engineer's favorite equation is in fact part of the equation that governs character lighting in-game, known as Phong on the Valve Developer Community.
- The Engineer's equivalent in the original team of mercenaries BLU hired was supposedly Nikola Tesla, armed with a bag of blueprints instead of a PDA.
- The song the Engineer plays during Meet the Engineer is titled 'More Gun', which is based on Someone Else's Song and was originally written by Jeff Tweedy of the American Country band Wilco.
- A photograph on the Engineer update page displays a young boy (presumably the Engineer) trying on his first pair of goggles, as the Engineer from Team Fortress Classic looks on proudly and pats him on the shoulder. This picture does create an inconsistency, as the original Team Fortress takes place in a more futuristic setting, whereas Team Fortress 2 takes place in 1968.
See also
- Meet the Engineer
- Metal
- Engineer match-ups
- Engineer taunts
- Engineer responses
- Engineer voice commands
- Basic Engineer strategy
- Community Engineer strategy
- List of references (Engineer)
- Sentry Gun jump
- Engineer (Classic)
References
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- The Engineer Update
- TF2 Official Blog - Loose Canon
- Comic: Loose Canon
- TF2 Official Blog - Gotta move that gear up! (Engineer update hoax)
- 119th Update! - Coming soon teaser
|
|
Languages: | English · العربية · čeština · dansk · Deutsch · español · suomi · français · magyar · italiano · 日本語 · 한국어 · Nederlands · norsk · polski · português · português do Brasil · română · русский · svenska · Türkçe · 中文(简体) · 中文(繁體) |