Difference between revisions of "C.A.P.P.E.R"

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* The [[Killstreak Kit|Killstreak]] sheens for the C.A.P.P.E.R travel upwards towards the top fin of the weapon instead of towards the front like standard weapons.
 
* The [[Killstreak Kit|Killstreak]] sheens for the C.A.P.P.E.R travel upwards towards the top fin of the weapon instead of towards the front like standard weapons.
 
* The C.A.P.P.E.R lacks the description "Team Colored Weapon", and their BLU team variants cannot be viewed in the backpack unless playing on BLU team.
 
* The C.A.P.P.E.R lacks the description "Team Colored Weapon", and their BLU team variants cannot be viewed in the backpack unless playing on BLU team.
*When worn with the Isolationist set, the C.A.P.P.E.R. may do more damage.
+
*When worn with the Isolationist set, the C.A.P.P.E.R. may do more damage towards the Pyro Isolationist pack.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 18:36, 3 November 2016

It's the Captain's Advanced Pulsetron Particle Electromagnetic Raygun! As seen in the movie, and only slightly altered with alien power sources!
C.A.P.P.E.R publicity blurb

The C.A.P.P.E.R is a community-created secondary weapon for the Scout and Engineer. It is a ray gun with team-colored fins and a well-worn, team-colored body (Orange for RED & Light Blue for BLU), implying extensive use. It has a small antenna protruding from the front of the gun, and a long silver wire down the lower half of the gun leading to a small rocket exhaust.

When fired, the bullets from the C.A.P.P.E.R have a unique style and particle effect that make it look to be shooting team-colored lasers, rather than traveling bullets, and a unique sound effect to match its looks.

Enemies killed by the C.A.P.P.E.R suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.

This weapon functions identically to the Pistol.

The C.A.P.P.E.R may be inspected by using the inspect item key (default key: hold F).

The C.A.P.P.E.R was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Identical to: Pistol
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 22
Base damage 100% 15
Maximum fall-off 52.8% 8
Point blank 20-22
Medium range 10-15
Long range 8-9
Critical 45
Mini-crit 20 - 30
Function times
Attack interval 0.17 s
Reload Engineer: 1.36 s
Scout: 1.25 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Update history

October 6, 2015 Patch (Invasion Community Update)

  • The C.A.P.P.E.R was added to the game.

Bugs

  • The Killstreak sheens for the C.A.P.P.E.R travel upwards towards the top fin of the weapon instead of towards the front like standard weapons.
  • The C.A.P.P.E.R lacks the description "Team Colored Weapon", and their BLU team variants cannot be viewed in the backpack unless playing on BLU team.
  • When worn with the Isolationist set, the C.A.P.P.E.R. may do more damage towards the Pyro Isolationist pack.

Trivia

  • This item's name is an acronym, meaning "Captain's Advanced Pulsetron Particle Electromagnetic Raygun".[1]
  • This is the same weapon used by the 'captain' of the space movie BLU watches in the Invasion Update trailer.
  • "Capping" is a euphemism for the act of shooting someone.
  • The C.A.P.P.E.R's design is based off of common ray gun designs used in Classic science fiction shows and films, such as in, but not specifically, Flash Gordon.

Gallery

References

See also