Difference between revisions of "C.A.P.P.E.R"

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(I don't mind if this gets accepted or not, which it wont. But I wanted to test out my writing skills the best I could. I want to do some more edits on different items in tf2 and see my writing get better hopefully. Cheers!)
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The '''C.A.P.P.E.R''' is a commando grade uncrateable item from the "Confidential Collection Case" released along side the "Quarantined Collection Case", both being released in the 2015 Team Fortress 2 update "INVASION".
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{{Item infobox
 +
| type              = weapon
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| image              = CAPPER.png
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| team-colors        = yes
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| used-by            = [[Scout]], [[Engineer]]
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| slot              = secondary
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| contributed-by    = {{Backpack Item Link|76561197993359730|4193014855}}<br>{{Backpack Item Link|76561198021479728|4193014852}}<br>{{Backpack Item Link|76561198026610207|4284036422}}<br>{{Backpack Item Link|76561198039324397|4193014851}}
 +
| released           = {{Patch name|10|6|2015}}<br />({{update link|invasion update}})
 +
| availability      = {{avail|crate97}}
 +
| trade              = yes
 +
| gift              = yes
 +
| marketable        = yes
 +
| rename            = yes
 +
| numbered          = no
 +
| medieval          = no
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| ammo-loaded        = 12
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| ammo-carried      = 36 <small>(Scout)</small><br>200 <small>(Engineer)</small>
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| reload            = Magazine
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| loadout            = yes
 +
  | item-kind        = Pistol
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  | grade            = Commando
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  | item-description = Turn your enemies in to ash!
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}}
  
The '''C.A.P.P.E.R''' is equipable by the classes who could have the ability to use the stock pistol. The classes consist of the Scout and the Engineer.
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{{quotation|'''C.A.P.P.E.R''' publicity blurb|It's the Captain's Advanced Pulsetron Particle Electromagnetic Raygun! As seen in the movie, and only slightly altered with alien power sources!}}
  
The '''C.A.P.P.E.R''' is a reskin of the stock pistol. Both having 12 rounds in the magazine, reserve ammo is based on the class you are playing and has the same bullet spread. The differences being that the C.A.P.P.E.R has unique sound FX that fits with the extraordinary design, the '''C.A.P.P.E.R''' being the stereotypical ray gun seen in a lot of cliché alien related movies.  
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The '''C.A.P.P.E.R''' is a [[Steam Workshop|community-created]] [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]] and [[Engineer]]. It is a ray gun with team-colored fins and a well-worn, team-colored body (Orange for [[RED]] & Light Blue for [[BLU]]), implying extensive use. It has a small antenna protruding from the front of the gun, and a long silver wire down the lower half of the gun leading to a small rocket exhaust. The C.A.P.P.E.R. uses AA batteries as ammunition instead of the standard magazine.
  
The '''C.A.P.P.E.R''' has unique kill feed images seen in-game and has the unique trait of turning your victims into ash once you kill them with it. The '''C.A.P.P.E.R''' comes in 2 different corresponding colors, Blue and Red. If you are in team BLU your '''C.A.P.P.E.R''' will be blue with dark blue accents and if you are on team RED then your '''C.A.P.P.E.R''' will be orange with red accents. Instead of the basic cartridges that the stock pistol uses, the '''C.A.P.P.E.R''' has a uniquely made magazine that fires specially made high tech laser bullets. All of these examples that I have listed is very well shown in this video made by the YouTuber Kal: https://www.youtube.com/watch?v=ZRr-i7dc4Hk
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When fired, the bullets from the C.A.P.P.E.R have a unique style and particle effect that make it look to be shooting team-colored lasers, rather than traveling bullets, and a unique sound effect to match its looks.
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Enemies killed by the C.A.P.P.E.R suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.
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This weapon functions identically to the [[Pistol]].
 +
 
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The C.A.P.P.E.R was [http://steamcommunity.com/sharedfiles/filedetails/?id=482073392 contributed] to the Steam Workshop.
 +
 
 +
== Damage and function times ==
 +
{{Damage table
 +
| type              = [[Hitscan]]
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| damagetype        = Bullet
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| rangetype          = Ranged
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| identical          = [[Pistol]]
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| damage            = yes
 +
|  base              = 15
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|  fall off          = {{tooltip|8|Long range}}
 +
|  ramp up          = {{tooltip|22|Point blank}}
 +
|  point blank      = 20-22
 +
|  medium range      = 10-15
 +
|  long range        = 8-9
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|  crit              = 45
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|  minicrit          = {{tooltip|20|Long range}} - {{tooltip|30|Point blank}}
 +
 
 +
| function times    = yes
 +
|  attack interval  = 0.17 s
 +
|  reload            = [[Engineer]]: 1.36 s<br/>[[Scout]]: 1.25 s
 +
|  spread recovery  = 1.25 s
 +
}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
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== Strange variant ==
 +
{{Strange item info
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| item-type = Pistol
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  | item-description = Turn your enemies in to ash!
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| rankson = kills
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| can deal damage = yes
 +
| can deal critical damage = yes
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| can deal long range damage = yes
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}}
 +
 
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== Update history ==
 +
'''{{Patch name|10|6|2015}}''' ({{update link|invasion update}})
 +
* The C.A.P.P.E.R was added to the game.
 +
 
 +
== Bugs ==
 +
* The [[Killstreak Kit|Killstreak]] sheens for the C.A.P.P.E.R travel upwards towards the top fin of the weapon instead of towards the front like standard weapons.
 +
* The C.A.P.P.E.R lacks the description "Team Colored Weapon", and their BLU team variants cannot be viewed in the backpack unless playing on BLU team.
 +
 
 +
== Trivia ==
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* This item's name is an acronym, meaning "Captain's Advanced Pulsetron Particle Electromagnetic Raygun".<ref  name='workshop'>http://steamcommunity.com/sharedfiles/filedetails/?id=482073392</ref>
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* This is the same weapon used by the 'captain' of the space movie BLU watches in the Invasion Update trailer.
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* "Capping" is a euphemism for the act of shooting someone.
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**"Capping" is also a term used for capturing a [[Control Point (objective)|Control Point]].
 +
* The C.A.P.P.E.R's design is based off of common ray gun designs used in Classic science fiction shows and films, such as in, but not specifically, ''[[w:Flash Gordon|Flash Gordon]]''.
 +
 
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== Gallery ==
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<gallery>
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File:C.A.P.P.E.R_Scout_RED_1st_person.png|[[RED]] Scout first-person view.
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File:C.A.P.P.E.R_Scout_BLU_1st_person.png|[[BLU]] Scout first-person view.
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File:C.A.P.P.E.R_Engineer_RED_1st_person.png|RED Engineer first-person view.
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File:C.A.P.P.E.R_Engineer_BLU_1st_person.png|BLU Engineer first-person view.
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File:C.A.P.P.E.R_Engineer_RED_1st person_Gunslinger.png|RED Engineer first-person view with the [[Gunslinger]] equipped.
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File:C.A.P.P.E.R_Engineer_BLU_1st person_Gunslinger.png|BLU Engineer first-person view with the Gunslinger equipped.
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File:Steamworkshop_tf2_capper_import_thumb.jpg|Steam Workshop thumbnail for the C.A.P.P.E.R.
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File:Invasion_SFM_-_C.A.P.P.E.R.png|The C.A.P.P.E.R as it appears in the [[Invasion (Video)|Invasion teaser.]]
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</gallery>
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== References ==
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<references />
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== See also ==
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*[[Basic Scout strategy#Pistol + reskins|C.A.P.P.E.R strategy (Scout)]]
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*[[Basic Engineer strategy#Pistol + reskins|C.A.P.P.E.R strategy (Engineer)]]
 +
 
 +
{{Invasion Community Update Nav}}
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{{Allweapons Nav}}
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{{Scout Nav}}
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{{Engineer Nav}}

Revision as of 14:50, 16 August 2019

It's the Captain's Advanced Pulsetron Particle Electromagnetic Raygun! As seen in the movie, and only slightly altered with alien power sources!
C.A.P.P.E.R publicity blurb

The C.A.P.P.E.R is a community-created secondary weapon for the Scout and Engineer. It is a ray gun with team-colored fins and a well-worn, team-colored body (Orange for RED & Light Blue for BLU), implying extensive use. It has a small antenna protruding from the front of the gun, and a long silver wire down the lower half of the gun leading to a small rocket exhaust. The C.A.P.P.E.R. uses AA batteries as ammunition instead of the standard magazine.

When fired, the bullets from the C.A.P.P.E.R have a unique style and particle effect that make it look to be shooting team-colored lasers, rather than traveling bullets, and a unique sound effect to match its looks.

Enemies killed by the C.A.P.P.E.R suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.

This weapon functions identically to the Pistol.

The C.A.P.P.E.R was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Identical to: Pistol
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 22
Base damage 100% 15
Maximum fall-off 52.8% 8
Point blank 20-22
Medium range 10-15
Long range 8-9
Critical 45
Mini-crit 20 - 30
Function times
Attack interval 0.17 s
Reload Engineer: 1.36 s
Scout: 1.25 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Update history

October 6, 2015 Patch (Invasion Community Update)

  • The C.A.P.P.E.R was added to the game.

Bugs

  • The Killstreak sheens for the C.A.P.P.E.R travel upwards towards the top fin of the weapon instead of towards the front like standard weapons.
  • The C.A.P.P.E.R lacks the description "Team Colored Weapon", and their BLU team variants cannot be viewed in the backpack unless playing on BLU team.

Trivia

  • This item's name is an acronym, meaning "Captain's Advanced Pulsetron Particle Electromagnetic Raygun".[1]
  • This is the same weapon used by the 'captain' of the space movie BLU watches in the Invasion Update trailer.
  • "Capping" is a euphemism for the act of shooting someone.
  • The C.A.P.P.E.R's design is based off of common ray gun designs used in Classic science fiction shows and films, such as in, but not specifically, Flash Gordon.

Gallery

References

See also