Difference between revisions of "Sandcastle"
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| map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/11957755 | | map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/11957755 | ||
| developer = | | developer = | ||
+ | | map-hazards = [[Pitfall]], [[Environmental death#Crushing|crushing]] | ||
+ | | map-underworld-hazards = [[Environmental death#Health_drain|Health drain]], [[pitfall]]s, [[saw blade]]s | ||
| map-environment = Halloween | | map-environment = Halloween | ||
| map-setting = Nighttime | | map-setting = Nighttime | ||
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== Locations == | == Locations == | ||
+ | |||
+ | === Underworld === | ||
+ | When points A and B are captured, the portal to the Underworld becomes available near point A. It consists of three areas: a tool shed, a toy train's tracks and some toy blocks, and a grill. In the tool shed, players must dodge saw blades; in the toy train tracks, players must jump on the toy blocks (the train can be jumped on as well); and in the grill, players must jump on the steaks, patties, and sausages. Players who survive all three areas are returned to their respective bases with a speed boost, overheal, and a rare [[Magic spells|magic spell]]. | ||
== Strategy == | == Strategy == | ||
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'''{{Patch name|10|9|2023}} #2''' | '''{{Patch name|10|9|2023}} #2''' | ||
− | * Updated {{code|cp_degrootkeep_rats}} to fix an issue with the xylophone triggers | + | * Updated {{code|cp_degrootkeep_rats}} to fix an issue with the xylophone triggers. |
'''{{Patch name|10|13|2023}}''' | '''{{Patch name|10|13|2023}}''' | ||
* Fixed missing prefix when the Strange Filter: Sandcastle (Community) item is applied to a weapon. | * Fixed missing prefix when the Strange Filter: Sandcastle (Community) item is applied to a weapon. | ||
+ | |||
+ | == Trivia == | ||
+ | * This map belongs to a "Rats" or "Toys" genre of maps, which are intended to make the mercenaries be the size of rats or toys. | ||
+ | * Inside the house and outside of normal view is a room with a beach chair, a flask, [[Merasmus]]' skull hat, a television, and two of the fish heads Merasmus carries with him. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
+ | File:Sandcastle house interior.jpg|Inside one of the house's rooms. | ||
File:Sandcastle Workshop image.jpg|Steam Workshop thumbnail for Sandcastle. | File:Sandcastle Workshop image.jpg|Steam Workshop thumbnail for Sandcastle. | ||
</gallery> | </gallery> | ||
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− | |||
− | |||
{{Scream Fortress 2023 Nav}} | {{Scream Fortress 2023 Nav}} | ||
{{Halloween Map Nav}} | {{Halloween Map Nav}} | ||
{{Maps Nav}} | {{Maps Nav}} |
Revision as of 05:13, 14 October 2023
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Locations |
Sandcastle | |
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Basic Information | |
Variants: | DeGroot Keep |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime |
Hazards: | Pitfall, crushing |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Sandcastle is a community-created Medieval Mode Attack/Defend Control Point map. It is a map set in a sandbox in the back garden of a house.
Sandcastle was contributed to the Steam Workshop.
Locations
Underworld
When points A and B are captured, the portal to the Underworld becomes available near point A. It consists of three areas: a tool shed, a toy train's tracks and some toy blocks, and a grill. In the tool shed, players must dodge saw blades; in the toy train tracks, players must jump on the toy blocks (the train can be jumped on as well); and in the grill, players must jump on the steaks, patties, and sausages. Players who survive all three areas are returned to their respective bases with a speed boost, overheal, and a rare magic spell.
Strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 9, 2023 Patch #1 (Scream Fortress XV)
- Added Sandcastle to the game.
- Updated
cp_degrootkeep_rats
to fix an issue with the xylophone triggers.
- Fixed missing prefix when the Strange Filter: Sandcastle (Community) item is applied to a weapon.
Trivia
- This map belongs to a "Rats" or "Toys" genre of maps, which are intended to make the mercenaries be the size of rats or toys.
- Inside the house and outside of normal view is a room with a beach chair, a flask, Merasmus' skull hat, a television, and two of the fish heads Merasmus carries with him.
Gallery
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