Difference between revisions of "Heavy/fr"

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(Created page with '{{Featured article tag}} {{infobox class |image=Heavy.png |classe=40px |type=Defenseur |Points de vie=300 <br> <small>(450 quand aidé d…')
 
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{{infobox class
 
{{infobox class
 
|image=Heavy.png
 
|image=Heavy.png
|classe=[[Image:Leaderboard class heavy.png|40px]]
+
|class=[[Image:Leaderboard class heavy.png|40px]]
 
|type=[[Defenseur]]
 
|type=[[Defenseur]]
|Points de vie=300 <br> <small>(450 quand aidé d'un medic)</small> <br> <small>(350 avec la [[Dalokohs bar]])</small>
+
|health=300 <br> <small>(450 quand aidé d'un medic)</small> <br> <small>(350 avec la [[Dalokohs bar]])</small>
|vitesse=77% <br> <small>(38% avec la [[minigun]] en position de tir)</small>
+
|speed=77% <br> <small>(38% avec la [[minigun]] en position de tir)</small>
 
}}
 
}}
  
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{{Class bio
 
{{Class bio
 
| name = N/A
 
| name = N/A
| birthplace = [http://en.wikipedia.org/wiki/Soviet_union '''Russia''', Soviet Union]
+
| birthplace = [http://fr.wikipedia.org/wiki/Union_soviétique '''Russia''', Soviet Union]
| job = Mow Down
+
| job = Tueur
 
| motto = "Shooting Good"
 
| motto = "Shooting Good"
 
| specialability =  
 
| specialability =  
| description = Like a hibernating bear, the Heavy appears to be a gentle giant. Also [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_bigshavedbear.mp3 like a bear], confusing his deliberate, sleepy demeanor with gentleness will get you ripped limb from limb. Though he speaks simply and moves with an economy of energy that's often confused with napping, the Heavy isn't dumb, he's not your big friend, and he generally wishes you'd just shut up before he has to make you shut up.
+
| description = Comme un ours en hibernation, Le Heavy apparait comme étant un gentil géant. Tout comme [http://www.teamfortress.com/images/posts/soundbytes/SCOUT_bigshavedbear.mp3 un ours], le croire gentil vous mènera à vous faire déchiqueter en petit morceaux. Bien qu'il parle simplement et se déplace avec une économie d'énergie qui est souvent confondue avec la paresse, Le heavy n'est pas stupide, il n'est pas votre ami, et il souhaite généralement que vous la fermiez avant qu'il ne doive vous la fermer.
 
| image = Meettheheavy4.PNG
 
| image = Meettheheavy4.PNG
 
}}
 
}}
  
== Basic Strategy ==
+
== Stratégie basique ==
 
[[File:Heavyava.jpg|right]]
 
[[File:Heavyava.jpg|right]]
  
{{Main|Tips#Heavy|l1=Heavy tips|Heavy strategy}}
+
{{Main|Tips#Heavy|l1=Astuces Heavy|Stratégie Heavy}}
  
* Hold Attack 2 to keep your minigun spinning, ready for approaching enemies.
+
* Maintenez la touche d'attaque N°2 pour laisser tourner votre [[Minigun]], en attendant les ennemis.
  
* You're a great Medic buddy. Keep a clear line of sight to your Medic to keep the medigun on you.
+
* Le [[Medic]] est votre meilleur copain. Laissez une ligne de vue entre vous et lui pour plus d'efficacité.
  
* Hit the "MEDIC!" button to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
+
* Appuyez sur le boutton "MEDIC!" pour appeler un Medic si vous êtes blessé. Les Medics les plus proches seront avertis de votre besoin.
 
 
* Your minigun chews up a lot of ammo. Pick up fallen weapons to refill your supply.
 
  
 +
* Votre minigun consomme pas mal de munitions. Ramassez les armes tombées pour remplir votre chargeur.
 
<br>
 
<br>
  
== Weapons ==
+
== Armes ==
Note: Weapon damage is approximate and measured at point blank range. See individual weapon pages for additional figures.
+
Note: Les dommages des armes sont approximatifs et mesurés à une distance fixe. Regardez la page de chaque arme pour plus d'info.
 
 
 
===Primary===
 
===Primary===
 
{| class="wikitable grid"
 
{| class="wikitable grid"
! class="header" | Slot
+
! class="header" | Image et slot
! class="header" | Weapon
+
! class="header" | Arme
! class="header" | Ammo Loaded
+
! class="header" | Mun./chargeur
! class="header" | Ammo Carried
+
! class="header" | Mun. totales
! class="header" | Damage Range
+
! class="header" | Dommages
! class="header" | Special Ability
+
! class="header" | Compétences spéciale
 
|-
 
|-
 
! {{Icon weapon|weapon=Minigun|Minigun|icon-size=100x100px}}<br/><small>Standard</small>
 
! {{Icon weapon|weapon=Minigun|Minigun|icon-size=100x100px}}<br/><small>Standard</small>
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| N/A
 
| N/A
 
| 320/sec-360/sec <br/>[[Crit]]: 720/sec
 
| 320/sec-360/sec <br/>[[Crit]]: 720/sec
| Slows down enemies on damaging hit. -25% damage dealt.
+
| Ralentis les ennemis touchés. -25% dommages commis.
 
|}
 
|}
  
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{| class="wikitable grid"
 
{| class="wikitable grid"
! class="header" | Slot
+
! class="header" | Image et slot
! class="header" | Weapon
+
! class="header" | Arme
! class="header" | Ammo Loaded
+
! class="header" | Mun./chargeur
! class="header" | Ammo Carried
+
! class="header" | Mun. totales
! class="header" | Damage Range
+
! class="header" | Dommages
! class="header" | Special Ability
+
! class="header" | Compétence spéciale
 
|-
 
|-
 
! {{Icon weapon|weapon=Shotgun|Shotgun|icon-size=100x100px}}<br/><small>Standard</small>
 
! {{Icon weapon|weapon=Shotgun|Shotgun|icon-size=100x100px}}<br/><small>Standard</small>
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| N/A
 
| N/A
 
| N/A
 
| N/A
| Consuming heals user to 100%. Alt-fire throws Sandvich for other players to restore 50% health.
+
| Régénère la vie à 100%. Alt-tir lance un sandvich aux autres joueurs pour régénérer 50% de vie.
 
|-  
 
|-  
 
! {{Icon weapon|weapon=Dalokohs bar|icon-size=100x100px}}<br/><small>Drop</small>
 
! {{Icon weapon|weapon=Dalokohs bar|icon-size=100x100px}}<br/><small>Drop</small>
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| N/A
 
| N/A
 
| N/A
 
| N/A
| Consuming heals user by 60 health and raises max health to 350 for 30 seconds
+
| Soigne de 60 points de vie et augmente le niveau maximum de vie à 350 pendant 30 secondes.
 
|}
 
|}
  
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{| class="wikitable grid"
 
{| class="wikitable grid"
! class="header" | Slot
+
! class="header" | Image et slot
! class="header" | Weapon
+
! class="header" | Arme
! class="header" | Ammo Loaded
+
! class="header" | Mun./chargeur
! class="header" | Ammo Carried
+
! class="header" | Mun. totales
! class="header" | Damage Range
+
! class="header" | Dommages
! class="header" | Special Ability
+
! class="header" | Compétence spéciale
 
|-
 
|-
 
|-  
 
|-  
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| N/A
 
| N/A
 
| Base: 65 <br/>[[Crit]]: 195
 
| Base: 65 <br/>[[Crit]]: 195
| Every killing blow grants user 5 seconds of guaranteed [[critical]] hits. 20% slower swing rate.
+
| Chaque coup mortel garanti à l'utilisateur des [[coups critiques]] pendant 5 secondes. 20% plus lent que le coup de poing normal.
 
|}
 
|}
  
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{| class="wikitable grid"
 
{| class="wikitable grid"
! class="header" | Slot
+
! class="header" | Image et slot
! class="header" | Attack
+
! class="header" | Attaque
! class="header" | Weapon
+
! class="header" | Arme
! class="header" | Duration
+
! class="header" | Durée
! class="header" | Damage
+
! class="header" | Dommages
 
|-
 
|-
 
! {{Icon weapon|weapon=Showdown|icon-size=100x100px}}<br/><small>Melee</small>
 
! {{Icon weapon|weapon=Showdown|icon-size=100x100px}}<br/><small>Melee</small>
 
| '''[[Showdown]]'''
 
| '''[[Showdown]]'''
 
| [[Fists]]
 
| [[Fists]]
| 3 seconds
+
| 3 secondes
 
| 500 (Instant kill)
 
| 500 (Instant kill)
 
|}
 
|}

Revision as of 15:27, 2 July 2010


Heavy
Heavy.png
https://wiki.teamfortress.com/w/images/e/e6/Heavy_RED_3D.jpg?1708617031.1651384769,280,266,1,0,235,58,130,235,58,288,236,43,490,240,29,726,245,19,981,250,18,1242,254,21,1497,258,31,1730,262,41,1933,264,57,2097,266,69,2243,266,77,2386,264,85,2521,262,80,2673,259,53,2869,257,32,3096,254,15,3341,251,5,3593,247,0,3840,245,1,4078,242,13,4291,240,35,4469,238,62,4611,237,62https://wiki.teamfortress.com/w/images/6/65/Heavy_BLU_3D.jpg?1708617091.1111094761,280,264,1,0,236,58,131,236,59,288,236,43,490,241,28,726,245,19,981,249,19,1241,253,22,1495,256,32,1727,260,43,1930,262,58,2094,264,70,2239,264,77,2381,262,86,2515,260,79,2667,257,53,2863,255,31,3091,253,15,3337,250,5,3589,246,0,3837,244,2,4074,243,14,4285,240,37,4461,239,63,4603,237,63https://wiki.teamfortress.com/w/images/f/f7/Heavy_%C3%9CberCharged_RED_3D.jpg?1708617219.7932784760,280,261,1,0,238,58,131,238,59,286,238,42,487,241,27,722,244,19,975,248,19,1235,252,22,1489,255,32,1722,257,44,1926,260,58,2091,260,70,2235,260,78,2377,260,87,2510,258,78,2662,255,52,2858,253,29,3087,251,14,3334,250,5,3587,247,0,3836,244,3,4073,243,16,4284,241,39,4459,240,63,4601,238,62https://wiki.teamfortress.com/w/images/4/4e/Heavy_%C3%9CberCharged_BLU_3D.jpg?1708617319.8130224769,280,260,1,0,239,58,131,239,59,286,240,42,487,241,27,722,245,19,976,249,19,1236,252,23,1491,254,33,1725,257,44,1929,259,59,2094,260,70,2239,260,78,2381,260,87,2515,257,78,2667,255,51,2863,254,29,3093,252,14,3340,250,4,3594,247,0,3844,245,4,4081,243,16,4292,242,39,4467,240,63,4609,239,62
Heavy.png
Informations de base
Icône : Leaderboard class heavy.png
Type : Defenseur
Points de vie : 300
(450 quand aidé d'un medic)
(350 avec la Dalokohs bar)
Vitesse : 77%
(38% avec la minigun en position de tir)
À la rencontre du Heavy
HeavyVidSplash fr.png
« »

Un imposant, Maladroit Homme-Hulk venu de la glorieuse URSS, le heavy estcomme son nom l'indique, la classe la plus lourde de Team Fortress 2, Doté de la plus grande résistance, du plus gros flingue, et des mouvements les plus lents. Sa puissance de feu impressionante lui permettant de descendre les "bébés", les lâches et les gamins adverses en quelques secondes. Cependant, abaisser sa minigun et faire feu rendra sa vitesse déjà lente à un rythme d'escargot asmathique, fesant de lui une cible facile pour tout les ennemis hors de sa portée. Très Grand et imposant, sa stature rend le heavy quelque peu vulnérable en lui-même, mais avec son ami le Medic derrière lui et une équipe bien coordonnée autour de lui, il peut devenir un inarrêtable instrument de desctruction. Le heavy peut aussi être utile car il n'est pas beaucoup affecté par les coups par rapport aux autres classes. En laissant tomber de temps en temps des Sandviches, il peut donner à ses équipiers de délicieux boost de vie très appréciés.

Le heavy fait office de "visage" pour Team Fortress 2, apparaissant souvent dans les annonces faites pour le jeu. Il est aussi le premier à ouvrir la série des "Meet the Team".


Bio

Stratégie basique

Heavyava.jpg
Articles principaux : Astuces Heavy, Stratégie Heavy
  • Maintenez la touche d'attaque N°2 pour laisser tourner votre Minigun, en attendant les ennemis.
  • Le Medic est votre meilleur copain. Laissez une ligne de vue entre vous et lui pour plus d'efficacité.
  • Appuyez sur le boutton "MEDIC!" pour appeler un Medic si vous êtes blessé. Les Medics les plus proches seront avertis de votre besoin.
  • Votre minigun consomme pas mal de munitions. Ramassez les armes tombées pour remplir votre chargeur.


Armes

Note: Les dommages des armes sont approximatifs et mesurés à une distance fixe. Regardez la page de chaque arme pour plus d'info.

Primary

Image et slot Arme Mun./chargeur Mun. totales Dommages Compétences spéciale
Minigun
Standard
Minigun 200 N/A 500/sec-540/sec
Crit: 1080/sec
Natascha
Unlock
Natascha 200 N/A 320/sec-360/sec
Crit: 720/sec
Ralentis les ennemis touchés. -25% dommages commis.

Secondary

Image et slot Arme Mun./chargeur Mun. totales Dommages Compétence spéciale
Shotgun
Standard
Shotgun 6 32 Base/Max: 60/90
Crit: 180
Item icon Sandvich.png
Unlock
Sandvich 1 N/A N/A Régénère la vie à 100%. Alt-tir lance un sandvich aux autres joueurs pour régénérer 50% de vie.
Item icon Dalokohs Bar.png
Drop
Dalokohs bar 1 N/A N/A Soigne de 60 points de vie et augmente le niveau maximum de vie à 350 pendant 30 secondes.

Melee

Image et slot Arme Mun./chargeur Mun. totales Dommages Compétence spéciale
Item icon Fists.png
Standard
Fists N/A N/A Base: 65
Crit: 195
Item icon Killing Gloves of Boxing.png
Unlock
K.G.B. N/A N/A Base: 65
Crit: 195
Chaque coup mortel garanti à l'utilisateur des coups critiques pendant 5 secondes. 20% plus lent que le coup de poing normal.

Taunt attack

Image et slot Attaque Arme Durée Dommages
Heavyshowdowntauntkill.PNG
Melee
Showdown Fists 3 secondes 500 (Instant kill)

Hats

Article principal : Hats
Original Classless Community
Football helmet Officer's ushanka Tough guy's toque Hound dog Heavy duty rag
Backpack Tough Guy's Toque.png
Backpack Heavy Duty Rag.png


Official class avatars

Avatars officiels de Classes
Original RED 'ÜberChargé' BLU 'ÜberChargé'
Heavyava.jpg Buffed red heavy.jpg Buffed blu heavy.jpg
Obtenez les avatars de TF2 sur Steam: Original

Achievements

Article principal : Heavy achievements

Heavy pack: 35 achievements, 3 milestones.


Trivia

Zoom TF2-litho.heavy.jpg
  • The Heavy is voiced by Gary Schwartz who also voiced The Demoman.
  • Despite the Heavy's constant belittlement regarding the size of his opponents and teammates alike, the Sniper is in fact slightly taller. This is probably only true due to the strangely small size of the heavy's legs in proportion to his arms, however.
  • The Heavy's hands are so large, he grips the pump of his shotgun with only his thumb and index finger, and can spin his shotgun around his finger as a taunt. He also holds the Sandvich and Dalokohs Bar in this fashion.
  • Also, as seen in Meet the Scout, he fires his shotgun with his ring finger.
  • The BLU Heavy has been killed and/or horribly maimed in every Meet the Team video to date excluding Meet the Sandvich, alongside an equally unlucky teammate, the BLU Soldier.
  • The original design for the Heavy had a mullet hairdo.[1]
  • The "Mullet Heavy" can still be seen in the "Soviet Union" achievement icon.
  • The Heavy's minigun fires 4 shots per 1 ammo point and it takes him 20 seconds of non-stop firing to run out of ammo, meaning that "Sasha" only fires 2400 rounds per minute and not 10000 as the Heavy claims.
  • The Heavy claims that it costs 400,000 dollars to use the minigun for twelve secounds (not counting windup time). That means it costs a entire 666,660 dollars to fire untill he runs out of ammo.
  • The songs the Heavy may sing as part of his response rules include Mily Balakirev's 'Song of the Volga Boatmen', Chopin's 'Funeral March' and Khachaturian's 'Sabre Dance'.
  • The emblem on the Heavy's sleeve was originally a skull and crossbones.
  • In his HUD icon, the Heavy is not wearing his fingerless gloves.
  • The Heavy uses "Super Caliber" brand bullets.
  • The Heavy with the Sniper are the only two classes wearing fingerless gloves.
  • All the classes insults the heavy by calling him fat, obese and overweight when they are dominating him except for the Soldier, Medic, and possibly the Pyro.
  • In the Russian version of Meet the Heavy, the Heavy is much more intelligent than he is in the other versions, this has led many to theorize that the Heavy is very intelligent, but doesn't come off as so because he doesn't speak good English. The Russian version also uses updated models for the Heavy, the easiest sign being that his ears are more defined than before.
  • Outside of combat, the Heavy is actually quite calm, as seen in Meet the Heavy.
  • If a Heavy is killed when he has his melee out, he will drop his minigun instead.
  • While many sources seem to suggest that the Heavy treats his minigun as a significant other, in-game he seems to treat it as a child, for example, his taunt of cradling it like a baby, and in the Russian version of "meet the Heavy", he refers to Sasha as his "baby."
  • The Heavy's leaderboard icon is five bullets. However, the emblem on his sleeve and the Heavy token when crafted is a fist.
  • With the release of the Dalokohs bar, the Heavy is the first and only class capable of directly overhealing himself (though the additional 50 max health does not decay like an overheal, instead disappearing after 30 seconds if it has not been depleted).
  • The Heavy is the mascot of "Heavy Gulp," a brand of drink sold in Left 4 Dead 2.
  • The Heavy seems to be interested in American pop culture, given his reference to 1960's-70's police films in one of his Sandvich lines, as well as his Elvis inspired hairdo and Football helmet.
  • As of the Mac update the Heavy now has a blog, which is updated (in real-time) by his un-named replacement for his Minigun.
  • The Heavy, as well as the Demoman, are the only classes that wear any visible body armor.
  • The Heavy ties the Engineer, with the fastest Shotgun reload rate.

See also


External Links