Scout
Scout | |
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Basic Information | |
Icon: | |
Type: | Offensive |
Health: | 125 / 185 110 / 165 with the Sandman equipped 150 / 225 with the Special Delivery item set |
Speed: | 133% |
Meet the Scout | |
“ | Grass grows, birds fly, sun shines, and brother, I hurt people.
Click to listen
— The Scout on himself
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” |
A fast running, fast talking, and smack talking kid from Boston with a penchant for baseball and grievous bodily harm, the Scout flies like a butterfly and stings like a Shotgun blast to the face. The fastest of all the classes, his speed and ability to double jump will leave slower opponents spinning in circles. This, coupled with his Scattergun, Shortstop or the Force-A-Nature, makes the Scout ideal at hit and run tactics, allowing him to inflict massive close-range damage before dashing away to safety. Not content with only one way to harass his foes, the Scout can also equip his trusty Sandman to stun opponents with long-range baseballs, or equip his Bonk! Atomic Punch to make a getaway without taking damage.
The Scout is an ideal choice if you need an objective done quickly; capturing points and moving carts twice as fast as his teammates and spiriting the enemy Intelligence away before they even know he's there. His petite stature and swiftness makes him a befitting class to provide distractions.
The Scout is voiced by Nathan Vetterlein [1].
Contents
Bio
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Basic Strategy
- Jump again in mid-air to change direction, and avoid enemy fire.
- You capture control points twice as fast as other classes.
- You're most effective when you stay moving and use your speed to your advantage.
- Your Scattergun is deadly at point blank range.
- Your Pistol is great for picking off enemies at a distance.
- You can distract sentry guns while under the influence of Bonk! Atomic Punch.
- Crit-a-Cola is most effectively used when ambushing enemies when the enemy can't easily fire back.
- The Mad Milk can be thrown on enemies in firefights to heal your team while pushing.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|
Standard |
Scattergun | 6 | 32 | Base: 60
Crit: 180 |
|
Unlock |
Force-A-Nature | 2 | 32 | Base: 65
Crit: 194 |
Scattergun alternative:
On hit applies an enhanced knockback effect that propels enemies backwards and/or the user in the opposite direction if airborne. Allows the user to perform a triple jump. Has 50% faster firing speed. Has 2 (20%) more pellets per shot. Has two-thirds (66% less) clip size. Deals 10% less damage. Reloads very slowly; if one shot is unused before reloading it is lost. |
Craft |
Shortstop | 4 | 36 | Base: 48
Crit: 144 |
On hit slows down enemy players by 40% for 0.5 seconds. Has one-third (33% less) clip size. Uses Pistol ammo (draws from same ammo pool as Pistol). |
Secondary
Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|
Standard |
Pistol | 12 | 36 | Base: 15
Crit: 45 |
|
Promotional |
Lugermorph | 12 | 36 | Base: 15
Crit: 45 |
|
Unlock |
Bonk! Atomic Punch | 1 | ∞ (24 seconds recharge time) | N/A |
|
Craft |
Crit-a-Cola | 1 | ∞ (24 seconds recharge time) | N/A |
|
Craft |
Mad Milk | 1 | ∞ (24 seconds recharge time) | N/A |
Melee
Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|
Standard |
Bat | N/A | N/A | Base: 35
Crit: 105 |
|
Unlock |
Sandman | Bat:
|
Bat:
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Bat:
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With secondary fire launches a baseball that stuns the enemy between 1–8 seconds, depending on ascending distance.
Lowers maximum health by 15 points. |
Ball:
|
Ball:
|
Ball:
| |||
Craft |
Holy Mackerel | N/A | N/A | Base: 35
Crit: 105 |
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Taunt attack
Attack | Weapon | Duration | Damage | |
---|---|---|---|---|
File:Item icon home run.png Melee |
Home Run | Sandman |
5 seconds |
|
Item sets
The Special Delivery | |
---|---|
Effect |
Leave a Calling Card on your victims |
Hats
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Official class avatars
Official class avatars | ||
---|---|---|
Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Scout achievements
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Trivia
- The Scout's right eye is at the position 1.337 on the X-axis. [citation needed]
- After players noted a resemblance between the Scout and TV pitchman Vince Offer, several players requested that Valve add a reference to this in-game. With the release of the Scout update, lines such as "If you order now, I'll throw in a second beatin', absolutely free." and "No otha' class' gonna do dat!" were added to the game files.[citation needed]****
- The Scout's voice actor, Nathan Vetterlein, also provides the voice for the "Church Guy" character in Valve title Left 4 Dead.[1]
- Contrary to popular belief the scout does not travel faster after drinking 'BONK! Atomic punch!'
- The new weapon for the scout, the 'shortstop' is the only primary weapon for the scout that reloads by the magazine.
- Unlike with 'BONK! Atomic punch' when the scout drinks 'Crit-a-cola' the camera does not change into third person. However it shares the same drinking animation.Famasfan 06:38, 22 October 2010 (UTC)
See also
- Scout scripts
- Scout strategy
- How to play the Scout
- Scout Match-ups
- Scout voice commands
- Scout Responses
- Scout taunts
- Scout Rush
- Scout's mother
- List of references (Scout)
References
- ↑ a b IMDB: Nathan Vetterlein, retrieved October 15, 2010.
- ↑ a b Scout Trading Card
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- The Scout Update
- TF2 Official Blog- Okay, this does not look good here. Umm...
- TF2 Official Blog- Hey good job, there, hardhat
- TF2 Official Blog- That's what I'm talking about!
- TF2 Official Blog- Better Late Than Never
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