Sandcastle
Revision as of 20:16, 12 October 2023 by GrampaSwood (talk | contribs) (Undo edit by TurctheGamingDragon (Talk) (3531996) This is what the "Map Variant" template is for.)
Sandcastle has multiple variations, including DeGroot Keep.
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Locations |
Sandcastle | |
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Basic Information | |
Variants: | DeGroot Keep |
Developer(s): | Unknown |
Map Info | |
Environment: | Beach |
Setting: | Nighttime |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Sandcastle is a community-created Medieval Mode Attack/Defend Control Point map. It is a map set in a sandcastle in the back garden of a house. This map belongs to a "Rats" or "Toys" genre of maps, which are intended to make the mercenaries be the size of rats or toys.
Sandcastle was contributed to the Steam Workshop.
Contents
Locations
Strategy
Main article: Community Sandcastle strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 9, 2023 Patch #1 (Scream Fortress XV)
- Added Sandcastle to the game.
October 9, 2023 Patch #2
- Updated
cp_degrootkeep_rats
to fix an issue with the xylophone triggers
Gallery
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