Sandcastle
Revision as of 20:16, 12 October 2023 by GrampaSwood (talk | contribs) (Undo edit by TurctheGamingDragon (Talk) (3531996) This is what the "Map Variant" template is for.)
Sandcastle has multiple variations, including DeGroot Keep.
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Sandcastle | |
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Basic Information | |
Variants: | DeGroot Keep |
Developer(s): | Unknown |
Map Info | |
Environment: | Beach |
Setting: | Nighttime |
Map Photos | |
Map Overview | |
Sandcastle is a community-created Medieval Mode Attack/Defend Control Point map. It is a map set in a sandcastle in the back garden of a house. This map belongs to a "Rats" or "Toys" genre of maps, which are intended to make the mercenaries be the size of rats or toys.
Sandcastle was contributed to the Steam Workshop.
Contents
Locations
Strategy
Main article: Community Sandcastle strategy
![]() | “Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 9, 2023 Patch #1 (Scream Fortress XV)
- Added Sandcastle to the game.
October 9, 2023 Patch #2
- Updated
cp_degrootkeep_rats
to fix an issue with the xylophone triggers
Gallery
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