Abbey

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Abbey
2koth abbey.png
Basic Information
Map type: King of the Hill
File name: 2koth_abbey
Released: December 9, 2025 Patch
(Smissmas 2025)
Developer(s): Liam "Diva Dan" Moffitt
Emil "Эмil" Sharafeev
Seb "Tianes" Necula
Benjamin "blaholtzen" Blåholtz
Freyja
Sonoma "Sono" Bryer
Lizard Of Oz
Map Info
Environment: Snowy, Morning
Setting: Gothic, Snowy Cathedral
Hazards: Frozen river, steel railheads
Deep Water: Yes
Map Items
Healthico.png Health Kits: Smallhealth.png ×6  •  Mediumhealth.png ×12  •  
Largehealth.png ×2
Ammoico.png Ammo Boxes: Smallammo.png ×4   •   Mediumammo.png ×10
Map Photos
Loading screen photos.
Map overview
Abbey overview.png
Map Stamp
Item icon Map Stamp - Abbey.png
Supporters Leaderboard

Abbey is a community-created King of the Hill map released during the Smissmas 2025 update. It consists of two separate control points that each team must hold both of for their timer to count down. If the control points are owned by different teams, neither counter will advance. The same is true if a team owns one of the control points while the other is still neutral. Each team must hold both points for a total of 1 minute and 30 seconds. It is a standard version of the custom map Frankenizer.

Players who fall into the icy river turn into a frozen ragdoll as if stabbed by the Spy-Cicle.

Abbey was contributed to the Steam Workshop.

Locations

  • Spawns: Both spawns have an identical layout with three exits. One exit to each control point and a side exit on the far-right/far-left.
  • Team Courtyard: Immediately outside the spawn is an open yard with multiple passages to the rest of the map. Down the middle are two huge arches, beyond which lays the Centre. On either side of the arches are two additional flank routes, the Chapel and the Riverside. A medium health and ammo pack are located between the two middle arches.
  • Centre: Going through the two arches leads to huge, octagonal spire, located in between the two control points. Inside there is an air vent that can boost players upwards towards the upper floors, with four medium health kits located on the window perches up for grabs.
  • Riverside: The left/right route is a set of descending stairs that takes players to a flat plateau bordering the frozen river. From here on out, players can pass through yet another double arch (this one much smaller) in order to access Point A.
    • Island: Emerging from the river below is a tall boulder disconnected by a small gap from the main path on which a medium health and ammo pack sit.
  • Trees: Further along the Riverside is stone building, overgrown by dead trees, located right in front of Point A. It has three entrances/exits, two on the ground level and one through an elevated balcony.
  • Point A: Control point A is inside a broken-down and abandoned cathedral with debris scattered everywhere. To the left/right of the point is the Tombstone, and to the right/left is the Centre.
  • Tombstone: Beside Point A and in between the two Trees buildings lays the continuation of the Riverside and its accompanying lethal fall. Found here is a lone tombstone, beneath sits a large health pack.
  • Chapel: Alternatively, players can choose the opposite way from the one described above by taking the right/left route, leading up a curving staircase to a building overlooking Point B. Located below the Chapel, on the same level as Point B, is a small room containing a medium health kit and medium ammo pack.
  • Point B: Control point B is a square with a headless statue holding a dove in its arms.
  • Gate Flank: Behind the statue are two pathways that lead up to a large closed castle gate. From then on, two pairs of stairs ascend up to the Chapel, connecting it to Point B. Found in front of the gate is a large health pack.

Strategy

Main article: Community Abbey strategy

Control Point timing

Control Point Multiplier Seconds
Control Point A ×1
10 .000
×2
6 .667
×3
5 .455
×4
4 .800
Control Point B ×1
10 .000
×2
6 .667
×3
5 .455
×4
4 .800


Update history

December 9, 2025 Patch (Smissmas 2025)

  • Added Abbey to the game.

December 11, 2025 Patch

  • Fixed broken cliff displacements.
  • Swapped expensive water for cheap water to improve FPS.
  • Various fixes and improvements.

December 15, 2025 Patch

  • Fixed small gaps in doorways outside of spawn
  • Updated tall crates to add nobuild triggers and make it more obvious they cannot be stood on
  • Updated clipping in the river
  • Fixed Snipers wearing the Razorback being immune to freezing

December 23, 2025 Patch

  • Fixed the Engineer being able to build in the respawn room rafters

January 8, 2026 [Item schema update]

Changelog

This is the changelog of the map before it was added to the game.
Changelog:
Changelog B1a (November 9, 2025)
  • Fixed a ton of little clipping errors, added some nobuilds, and fixed visual errors

Changelog B2b (November 10, 2025)

  • added team-colored banner flags and striped concrete to both sides of the map
  • removed annoying beeping/ringing from the spawn ambience
  • fixed various lightmap errors

Changelog B1c (November 21, 2025)

  • Updated spectator cameras
  • Fixed floating lamp lights
  • Added large occluders around the map
  • Fixed light bleed around displacements
  • Finished snow piles on the spawn buildings and castle walls
  • Removed "coat hangers"
  • Updated spawn detailing
  • Updated visuals on the church air vent
  • Added more team coloring around the map (red wood, more flags, colored crates)
  • Additional clipping pass

Bugs

  • The window textures on the central building have glitched out, instead displaying the purple missing texture pattern.

Gallery