Difference between revisions of "Three-Rune Blade"

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<!--Do not add speculation on this item's origin. While it may be clear to you this is from The Witcher, until official confirmation is given this is speculation -->{{unreleased}}
 
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
| unused          = yes
 
 
| image            = Three-Rune Blade.png
 
| image            = Three-Rune Blade.png
| used-by          = [[Scout]]
+
| kill-icon-2      = bleed
 +
| used-by          = {{used by|Scout}}
 
| slot            = melee
 
| slot            = melee
| released        = Unreleased
+
| released        = {{Patch name|5|12|2011}}
 +
| availability    = {{avail|craft|promotional-expired}}
 +
| trade            = yes
 +
| marketable      = yes
 +
| numbered        = no
 
| loadout          = yes
 
| loadout          = yes
   | loadout-prefix = none
+
   | prefix         = none
 +
  | item-kind      = {{item kind|Sword}}
 +
  | item-level    = 10
 +
  | att-1-positive = {{attribute|BleedingDuration|5}}
 +
  | att-2-negative = {{attribute|HitSelfOnMiss}}
 
}}
 
}}
The '''Three-Rune Blade''' is an [[Currently unreleased content|unreleased]] melee [[weapon]] for the [[Scout]]. It is an ornate sword with a worn brown hilt and a pommel in the shape of a wolf's head. The item is a reference to the Rune swords, enhanced variance of the Silver swords from [[The Witcher]] series. The Rune sword could be created by branding of rune stones on the Silver sword, giving it different properties such as increased damage or knockdown.
 
  
The Three-Rune Blade can be found within the game files, but it is currently unavailable in-game.
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{{Quotation|'''The Scout''' slashing his enemies with a sword|[mock Kung fu sound effects]|sound=Scout_taunt_nun_83.wav}}
  
The item is most likely going to be used in some sort of promotion associated with Witcher or Witcher 2 games.
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The '''Three-Rune Blade''' is a [[Promotional items|promotional]] [[Weapons#scoutmelee|melee weapon]] for the [[Scout]]. It is an ornate silver sword with a curved cross guard, a worn brown grip, and a pommel in the shape of a wolf's head.
 +
 
 +
This weapon functions identically to the [[Boston Basher]].
 +
 
 +
This item was awarded in [[Genuine]] quality to players who pre-ordered ''[[The Witcher 2: Assassins of Kings]]'' on [[Steam]] before May 17, 2011.
 +
 
 +
== Damage and function times ==
 +
{{Damage table
 +
| identical          = [[Boston Basher]]
 +
| damagetype        = Melee
 +
| rangetype          = Melee
 +
| damage            = yes
 +
 
 +
|  base              = 35
 +
|  crit              = 105
 +
|  minicrit          = 47
 +
|  bleeding          = {{tooltip|8 / s|4 / tick}}<br/>40 total
 +
|  bleeding minicrit = {{tooltip|10 / s|5 / tick}}<br/>50 total
 +
|  selfdamage        = 18 + {{tooltip|bleeding|40 damage}}<br>58 total
 +
 
 +
| function times    = yes
 +
|  attack interval  = 0.5 s
 +
|  bleeding time    = 5 s
 +
}}
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 +
{{Weapon Demonstration}}
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== Crafting ==
 +
{{See also|Crafting}}
 +
 
 +
=== Blueprint ===
 +
{{Blueprint|autoresult = Scout melee}}
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 +
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|5|12|2011}}'''
 +
* {{Undocumented}} The Three-Rune Blade was added to the game.
 +
 
 +
'''{{Patch name|5|13|2011}}'''
 +
* Fixed the Three-Rune Blade crashing a [[Servers|server]] when equipped.
 +
 
 +
'''{{Item schema|5|15|2011}}'''
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* The Three-Rune Blade now uses the [[Eyelander]]'s sound effects.
 +
 
 +
'''{{Patch name|5|19|2011}}'''
 +
* Updated the Three-Rune Blade so it can be [[Crafting|crafted]] and [[Trading|traded]].
 +
 
 +
'''{{Patch name|6|3|2011}}'''
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* Added community contributed response rules to the Three-Rune Blade.
 +
 
 +
'''{{Patch name|6|8|2011}}'''
 +
* Updated the Three-Rune Blade's [[kill icon]]; the weapon now faces the victim.
 +
 
 +
'''{{Patch name|3|1|2012}}'''
 +
* Added missing forces for Three-Rune Blade.
 +
}}
 +
 
 +
== Bugs ==
 +
* When the user misses a swing near an alive enemy, the self-bleed on miss does not activate due to a mistake when checking if nearby enemies died after the swing started. Instead of checking if an enemy has died since the start of the swing, the game checks for alive players after the start of a swing.<ref>game/shared/tf/tf_weaponbase_melee.cpp:L302-306, L732-734</ref>
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== Gallery ==
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<gallery>
 +
File:Three-Rune Blade 1st person.png|First-person view
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File:Witcher2promo.PNG|Steam announcement for ''The Witcher 2: Assassin of Kings'' promotion.
 +
</gallery>
 +
 
 +
== References ==
 +
<references/>
  
 
== See also ==
 
== See also ==
* [[Unused content]]
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* [[Basic Scout strategy#Boston Basher + reskins|Three-Rune Blade strategy]]
* [[Hero's Tail]]
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* [[Jumping#Basher Jump|Basher jump]]
* [[Sign of the Wolf's School]]
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* ''[[The Witcher 2: Assassins of Kings]]''
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{{Promo Nav}}
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{{Allweapons Nav}}
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{{Scout Nav}}
  
{{Unused content nav}}
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[[Category:Reskins]]
[[Category:Beta and unused content]]
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[[Category:Witcher 2 promotional items]]

Latest revision as of 16:37, 1 December 2024

[mock Kung fu sound effects]
The Scout slashing his enemies with a sword

The Three-Rune Blade is a promotional melee weapon for the Scout. It is an ornate silver sword with a curved cross guard, a worn brown grip, and a pommel in the shape of a wolf's head.

This weapon functions identically to the Boston Basher.

This item was awarded in Genuine quality to players who pre-ordered The Witcher 2: Assassins of Kings on Steam before May 17, 2011.

Damage and function times

See also: Damage
Identical to: Boston Basher
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 35
Critical 105
Mini-crit 47
Bleeding 8 / s
40 total
Bleeding (mini-crit) 10 / s
50 total
Self-damage 18 + bleeding
58 total
Function times
Attack interval 0.5 s
Bleeding duration 5 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Scout Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Sandman.png Item icon Holy Mackerel.png Item icon Boston Basher.png Item icon Candy Cane.png
Item icon Sun-on-a-Stick.png Item icon Fan O'War.png Item icon Three-Rune Blade.png Item icon Atomizer.png
Item icon Unarmed Combat.png Item icon Wrap Assassin.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

Update history

May 12, 2011 Patch
  • [Undocumented] The Three-Rune Blade was added to the game.

May 13, 2011 Patch

  • Fixed the Three-Rune Blade crashing a server when equipped.

May 15, 2011 [Item schema update]

  • The Three-Rune Blade now uses the Eyelander's sound effects.

May 19, 2011 Patch

June 3, 2011 Patch

  • Added community contributed response rules to the Three-Rune Blade.

June 8, 2011 Patch

  • Updated the Three-Rune Blade's kill icon; the weapon now faces the victim.

March 1, 2012 Patch

  • Added missing forces for Three-Rune Blade.

Bugs

  • When the user misses a swing near an alive enemy, the self-bleed on miss does not activate due to a mistake when checking if nearby enemies died after the swing started. Instead of checking if an enemy has died since the start of the swing, the game checks for alive players after the start of a swing.[1]

Gallery

References

  1. game/shared/tf/tf_weaponbase_melee.cpp:L302-306, L732-734

See also