Difference between revisions of "Scout"

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m (Applied filters to Scout (Review RC#119390))
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'''[[Crit]]''': 194<br/><small>[5.4 dmg. &times; 12 pellets]</small>
 
'''[[Crit]]''': 194<br/><small>[5.4 dmg. &times; 12 pellets]</small>
 
| Scattergun alternative:
 
| Scattergun alternative:
* On hit applies an enhanced [[knockback]] effect that propels enemies backwards and/or the user in the opposite direction if airborne. Allows the user to perform a [[Double Jump#Triple Jump|triple jump]].   
+
{{c|+|.}} On hit applies an enhanced [[knockback]] effect that propels enemies backwards and/or the user in the opposite direction if airborne. Allows the user to perform a [[Double Jump#Triple Jump|triple jump]].   
* Has 50% faster firing speed.
+
 
* Has 2 (20%) more pellets per shot.
+
{{c|+|.}} Has 50% faster firing speed.
* Has one-third (66% less) clip size.
+
 
* Deals 10% less damage.  
+
{{c|+|.}} Has 2 (20%) more pellets per shot.
 +
 
 +
{{c|-|.}} Has one-third (66% less) clip size.
 +
 
 +
{{c|-|.}} Deals 10% less damage.  
 
|-
 
|-
 
! {{Icon weapon|weapon=Shortstop|Shortstop|icon-size=100x100px}}<br/><small>Craft</small>
 
! {{Icon weapon|weapon=Shortstop|Shortstop|icon-size=100x100px}}<br/><small>Craft</small>
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'''[[Crit]]''': 144<br/><small>[12 dmg. &times; 4 pellets]</small>
 
'''[[Crit]]''': 144<br/><small>[12 dmg. &times; 4 pellets]</small>
 
|
 
|
* On hit slows down enemy players by 40% for 0.5 seconds.
+
{{c|+|.}} On hit slows down enemy players by 40% for 0.5 seconds.
* Uses Pistol ammo (draws from same ammo pool as Pistol).
+
 
 +
{{c|-|.}} Uses Pistol ammo (draws from same ammo pool as Pistol).
 
|}
 
|}
  
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:'''[[Crit]]''': 105
 
:'''[[Crit]]''': 105
 
| rowspan="2" |
 
| rowspan="2" |
* With secondary fire launches a baseball that [[stun]]s the enemy between 1&ndash;8 seconds, depending on  ascending distance.
+
{{c|+|.}} With secondary fire launches a baseball that [[stun]]s the enemy between 1&ndash;8 seconds, depending on  ascending distance.
 
* The baseball has a recharge over 20 seconds, or can be picked up from the ground after launch.
 
* The baseball has a recharge over 20 seconds, or can be picked up from the ground after launch.
* Lowers maximum health by 15 points.
+
{{c|-|.}} Lowers maximum health by 15 points.
 
|-
 
|-
 
| '''Ball''':
 
| '''Ball''':

Revision as of 20:49, 14 October 2010

Scout
https://wiki.teamfortress.com/w/images/6/65/Scout_RED_3D.jpg?1701972690.6314342542,147,280,1,0,274,0,116,273,3,235,272,11,353,274,15,469,276,22,578,277,31,673,277,29,763,278,28,843,277,30,936,276,31,1040,276,28,1155,275,27,1274,274,29,1389,272,28,1499,271,20,1611,269,15,1723,269,14,1828,270,16,1927,272,23,2021,273,33,2105,274,29,2191,275,17,2291,275,7,2402,274,1https://wiki.teamfortress.com/w/images/2/22/Scout_BLU_3D.jpg?1701972761.7166172549,147,280,1,0,274,0,116,273,3,235,273,12,353,274,15,469,276,22,578,277,31,674,278,29,764,277,28,844,277,30,937,276,30,1042,276,28,1157,275,27,1276,274,29,1391,273,28,1501,271,20,1613,269,15,1726,269,14,1832,271,16,1931,272,23,2026,273,33,2110,274,29,2196,275,16,2296,275,7,2408,274,1https://wiki.teamfortress.com/w/images/3/3a/Scout_%C3%9CberCharged_RED_3D.jpg?1701972844.5553472560,147,280,1,0,274,0,116,273,3,236,273,12,354,276,15,471,276,22,580,277,30,676,278,29,767,278,28,848,278,30,941,277,30,1046,277,28,1162,276,27,1281,274,29,1397,273,27,1508,272,19,1621,270,15,1734,270,14,1840,271,16,1939,273,23,2034,274,33,2118,275,29,2205,276,16,2306,276,7,2418,275,1https://wiki.teamfortress.com/w/images/e/ee/Scout_%C3%9CberCharged_BLU_3D.jpg?1701972927.1209262562,147,280,1,0,275,0,116,274,3,235,274,12,352,275,15,470,276,21,580,277,30,677,277,29,767,278,28,848,278,30,941,277,30,1046,277,27,1162,275,27,1281,274,29,1397,273,27,1509,272,19,1622,271,14,1735,270,13,1842,272,16,1941,272,23,2036,274,33,2120,275,29,2207,275,16,2308,275,7,2420,275,1
Scout.png
Basic Information
Icon: Leaderboard class scout.png
Type: Offensive
Health: 125 / 185
110 / 165 with the Sandman equipped
150 / 225 with the Special Delivery item set
Speed: 133%
Meet the Scout
ScoutVidSplash.png
Grass grows, birds fly, sun shines, and brother, I hurt people.
The Scout on himself

A fast running, fast talking and smack talking kid from Boston with a penchant for baseball and grievous bodily harm, the Scout flies like a butterfly and stings like a Shotgun blast to the face. The fastest of all the classes, his speed and ability to double jump will leave slower opponents spinning. This, coupled with his Scattergun, Shortstop or the Force-A-Nature, makes the Scout ideal at hit and run tactics, allowing him to inflict massive close-range damage before dashing away to safety. Not content with only one way to harass his foes, the Scout can also equip his trusty Sandman to Stun opponents with long-range baseballs, or equip his Bonk! Atomic Punch to make a getaway without taking damage.

The Scout is an ideal choice if you need an objective done quickly; capturing points and moving carts twice as fast as his teammates and spiriting the enemy Intelligence away before they even know he's there. His petite stature and swiftness makes him a befitting class to provide distractions.

The Scout is voiced by Nathan Vetterlein.

Bio

Basic Strategy

Scoutava.jpg
Main articles: Scout tips, Scout strategy
  • Jump again in mid-air to change direction, and avoid enemy fire.
  • You capture control points twice as fast as other classes.
  • You're most effective when you stay moving and use your speed to your advantage.
  • Your Scattergun is lethal at point blank range.
  • Your Pistol is great for picking off enemies at a distance.

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Scattergun
Standard
Scattergun 6 32 Base: 60

Crit: 180
[6 dmg. × 10 pellets]

Force-A-Nature
Unlock
Force-A-Nature 2 32 Base: 65

Crit: 194
[5.4 dmg. × 12 pellets]

Scattergun alternative:

Pictogram plus.png . On hit applies an enhanced knockback effect that propels enemies backwards and/or the user in the opposite direction if airborne. Allows the user to perform a triple jump.

Pictogram plus.png . Has 50% faster firing speed.

Pictogram plus.png . Has 2 (20%) more pellets per shot.

Pictogram minus.png . Has one-third (66% less) clip size.

Pictogram minus.png . Deals 10% less damage.

Shortstop
Craft
Shortstop 4 36 Base: 48

Crit: 144
[12 dmg. × 4 pellets]

Pictogram plus.png . On hit slows down enemy players by 40% for 0.5 seconds.

Pictogram minus.png . Uses Pistol ammo (draws from same ammo pool as Pistol).

Secondary

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Pistol
Standard
Pistol 12 36 Base: 15

Crit: 45
[6 rounds / sec.]

Item icon Lugermorph.png
Promotional
Lugermorph 12 36 Base: 15

Crit: 45
[6 rounds / sec.]

Item icon Bonk! Atomic Punch.png
Unlock
Bonk! Atomic Punch 1 N/A
  • When used the player is immune to all damage but isn't able to attack. Knockback still affects him.
  • The effect lasts 6 seconds then has to recharge over about 24 seconds to be used again.
Item icon Crit-a-Cola.png
Craft
Crit-a-Cola 1 N/A
  • When used all damage dealt and damage taken are Mini-Crits.
  • The effect lasts 6 seconds then has to recharge over about 24 seconds to be used again.
Mad Milk
Craft
Mad Milk 1 N/A
  • Any damage done to enemies covered in milk restores 75% of the damage to the player's health.
  • Nullifies Cloak on enemy Spies.
  • Extinguishes fire on wielder and allied players.
  • Has a 24 second recharge time.

Melee

Weapon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Bat.png
Standard
Bat N/A N/A Base: 35

Crit: 105

Item icon Sandman.png
Unlock
Sandman Bat:
N/A
Bat:
N/A
Bat:
Base: 35
Crit: 105

Pictogram plus.png . With secondary fire launches a baseball that stuns the enemy between 1–8 seconds, depending on ascending distance.

  • The baseball has a recharge over 20 seconds, or can be picked up from the ground after launch.

Pictogram minus.png . Lowers maximum health by 15 points.

Ball:
1
Ball:
Ball:
Base: 15
Crit: 45
Item icon Holy Mackerel.png
Craft
Holy Mackerel N/A N/A Base: 35

Crit: 105

  • Broadcasts every successful hit on an enemy player over the death-notice area (purely cosmetic feature).
  • Kills are labelled as "FISH-KILL!" in the death-notice area (purely cosmetic feature).

Taunt attack

Attack Weapon Duration Damage
File:Item icon home run.png
Melee
Home Run Item icon Sandman.png
Sandman
5 seconds
  • 500 hp (instant kill) on hit.

Item sets

Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

Hats

Main article: Hats

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Scoutava.jpg Buffed red scout.jpg Buffed blu scout.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Scout achievements

Trivia

Hot Dog!
  • The Scout's right eye is at the position 1.337 on the X-axis.
  • After players noted a resemblance between the Scout and TV pitchman Vince Offer, several players requested that Valve add a reference to this in-game. With the release of the Scout update, lines such as "If you order now, I'll throw in a second beatin', absolutely free." and "No otha' class gonna do dat!" were added to the game files.
  • The Scout's voice actor also provides the voice for the "Church Guy" character in Valve title Left 4 Dead.
  • The BLU Scout's mother is President of the RED Spies fan club

See also

External links