Difference between revisions of "Scout"
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*In {{W|Poker Night at the Inventory}}, an image of the BLU Scout makes a cameo as the Jack card for the black suits (spades and clubs) in the "TF2" card deck. | *In {{W|Poker Night at the Inventory}}, an image of the BLU Scout makes a cameo as the Jack card for the black suits (spades and clubs) in the "TF2" card deck. | ||
{{clr}} | {{clr}} | ||
− | + | *The Scout makes an appearance in Worms: Reloaded as one of the forts; the rest of the fort is composed of Granary. As well, the Scout's Headset & cap is a selectable hat for the player's worms. | |
== Related Merchandise == | == Related Merchandise == | ||
<gallery> | <gallery> |
Revision as of 17:26, 17 December 2010
Scout | |
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Basic Information | |
Icon: | |
Type: | Offensive |
Health: | 125 / 185 110 / 165 with the Sandman equipped 150 / 225 with the Special Delivery item set |
Speed: | 133% |
Meet the Scout | |
“ | Grass grows, birds fly, sun shines, and brother...I hurt people.
Click to listen
— The Scout
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” |
A fast talking kid from Boston with a penchant for baseball, the Scout is the fastest of all classes. His speed and ability to double jump will leave slower opponents struggling to keep up. This, coupled with his Scattergun, makes the Scout ideal at hit and run tactics, allowing him to inflict massive close-range damage before dashing away to safety. The Scout can also equip his trusty Sandman to stun opponents with long-range baseballs, equip his Bonk! Atomic Punch to make a getaway without taking damage, or drink his Crit-a-Cola to take out unaware opponents in seconds.
The Scout is an ideal choice if you need an objective completed quickly, as he can capture Control Points and push carts twice as fast as all other classes. His petite stature and swiftness also make him a befitting class to provide distractions. With the addition of Mad Milk, the Scout now has a bigger role as a support for the team.
The Scout is voiced by Nathan Vetterlein.
Contents
Bio
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Basic Strategy
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Scattergun |
6 | 32 | Base: 60
Crit: 180 |
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Unlock Force-A-Nature |
2 | 32 | Base: 65
Crit: 194 |
On hit applies an enhanced knockback effect that propels enemies backwards and/or the user in the opposite direction if airborne. Allows the user to perform a triple jump. Has 50% faster firing speed. Has 2 (20%) more pellets per shot. Has a two-thirds (66%) smaller clip size. Deals 10% less damage per pellet. Reloads very slowly; if one shot is unused before reloading it is lost. | |
Craft The Shortstop |
4 | 36 | Base: 48
Crit: 144 |
On hit slows down enemy players by 40% for 0.5 seconds. Has 78% faster firing speed. Deals twice more damage per pellet. Has a fast clip-based reload. Has 6 (60%) fewer pellets per shot. Has a one-third (33%) smaller clip size. Uses Pistol ammo (draws from same ammo pool as Pistol). |
Secondary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Pistol |
12 | 36 | Base: 15
Crit: 45 |
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Promotional Lugermorph |
12 | 36 | Base: 15
Crit: 45 |
Originally a promotional item for pre-ordering Sam & Max: The Devil's Playhouse. It is also available as a reward in Poker Night at the Inventory. | |
Unlock Bonk! Atomic Punch |
N/A | 1 | ∞ | N/A |
When used the player is immune to all damage but isn't able to attack. Knockback still affects him. The effect lasts 6 seconds then has to recharge over about 24 seconds to be used again. |
Craft Crit-a-Cola |
N/A | 1 | ∞ | N/A |
When used all damage dealt and damage taken are Mini-Crits. The effect lasts 6 seconds then has to recharge over about 24 seconds to be used again. |
Craft Mad Milk |
N/A | 1 | ∞ | N/A |
Any damage done to enemies covered in milk restores 75% of the damage to the player's health. Nullifies Cloak on enemy Spies. Extinguishes fire on wielder and allied players. Has a 24 second recharge time. |
Melee
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Bat |
N/A | N/A | Base: 35
Crit: 105 |
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Unlock Sandman |
Bat:
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Bat:
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Bat:
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With secondary fire launches a baseball that stuns the enemy between 1–8 seconds, depending on ascending distance. The baseball has a recharge over 15 seconds, or can be picked up from the ground after launch. | |
Ball:
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Ball:
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Ball:
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Craft Holy Mackerel |
N/A | N/A | Base: 35
Crit: 105 |
Broadcasts every successful hit on an enemy player over the death-notice area (purely cosmetic feature). Kills are labeled as "FISH-KILL!" in the death-notice area (purely cosmetic feature). |
Taunt attack
Associated item | Description | Kill Icon | |
---|---|---|---|
See also: Home Run
The Scout points to the sky, winds up and swings his bat. If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause. |
Item sets
The Special Delivery | |
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Effect |
Leave a Calling Card on your victims |
Hats
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Official class avatars
Official class avatars | ||
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Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Scout achievements
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Trivia
- After players noted a resemblance between the Scout and TV pitchman Offer Shlomi (also known as Vince Offer), many requested that Valve add a reference to this in-game. With the release of the Scout update, lines such as "If you order now, I'll throw in a second beatin', absolutely free." and "No otha' class' gonna do dat!" were added to the game files.
- The Scout's voice actor, Nathan Vetterlein, also provides the voice for the "Church Guy" character in Valve title Left 4 Dead.
- The excited Scout mascot in the Force-A-Nature ad also appears in a slightly altered form as the icon for the 'You'll Feel a Little Prick' Medic achievement.
- The Submachine Gun for the Sniper was originally intended as the primary weapon for the Scout.
- The Nailgun, a scrapped weapon carried over from Team Fortress Classic, was also intended for the Scout.
- In Template:W, an image of the BLU Scout makes a cameo as the Jack card for the black suits (spades and clubs) in the "TF2" card deck.
- The Scout makes an appearance in Worms: Reloaded as one of the forts; the rest of the fort is composed of Granary. As well, the Scout's Headset & cap is a selectable hat for the player's worms.
Related Merchandise
See also
- Basic Scout strategy
- Community Scout strategy
- Scout Match-ups
- Scout voice commands
- Scout Responses
- Scout taunts
- Scout Rush
- Scout's mother
- List of references (Scout)
- Scout (Classic)
- Merchandise
References
- ↑ a b Scout Trading Card
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- The Scout Update
- TF2 Official Blog - Okay, this does not look good here. Umm...
- TF2 Official Blog - Hey good job, there, hardhat
- TF2 Official Blog - That's what I'm talking about!
- TF2 Official Blog - Better Late Than Never
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